While the super influential Super Mario Bros. on the NES changed the game industry of the early 80s, Super Mario World marked the new era for the Mario game series. The numerous additions such as new worlds, power ups, abilities, challenges, enemies, and even friends would later establish conventions that were carried over to future games in the series. There is no doubt that this is one of the most memorable Mario installments. After all, Shigeru Miyamoto himself who created Mario said that Super Mario World is his favorite Mario game. According to him, Super Mario World took three years to develop, with a team of 16 people. That’s over ten more members than Super Mario Bros. and doubles that of Super Mario Bros. 3. The hard work surely paid off as many players admired the game's graphics, gameplay, and its progression compared to the previous games in the series. In Super Mario World, Mario and Luigi ventures out to save Dinosaur Land from Browser. The two bro😼thers must then journey across the seven worlds to restore order to the Dinosaur 💛Land.
Whether you played it on your SNES, 3Ds, Wii or even with the Super Famicom, Super Mario World is truly one of the greatest games of all time. While waiting for a HD remake on the new Nintendo Switch (fingers crossed); let’s jump back on some of the mystery blocks you might have missed when playing the game. We're here to reveal the hidden gems of Super Mario World, from its creation and 𒈔through the special levels.
Be sure to🌟 share these gems to our fel✱low plumbers out there!
15 Meet T. Yoshisaur Munchakoopas
One of Super Mario World's biggest revelations was the introduction of Yoshi, Mario’s dinosaur sidekick whose full name is actually T. Yoshisaur Munchakoopas. When Mario and Luigi were searching for Princess Toadstool, who was apparently seized by evil forces (again), they stumbled upon a giant egg in the forest. Suddenly the egg hatched and o꧒ut popped a young dinosaur named Yoshi, surprisingly with his boots on. Yoshi told Mario and Luigi how his dinosaur pals were sealed in similar eggs by a group of monstrous turtles, who is non-other than Browser and his bunch.
Along with Mario and Luigi, the three began their adventure to find the Princess and free Yoshi’s friends across Dinosaur Island. After Super Mario World, Yoshi would star in his own series of video games such as Super Mario World 2: Yoshi's Island and Yoshi's Safari. That’s a hard working Dino for you!
14 Only One Piano Was Used for the Music
Koji Kondo single handedly composed all the Super Mario World music using only an electric keyboard, though some of the game’s background tracks are really just variations of the same mel𒊎ody with d🌞ifferent tempo. The Japanese music composer, pianist, and sound director now conduct orchestras for gaming soundtracks.
He is best known for his involvement in numerous titles in the Mario and The Legend of Zelda series. And who doesn’t jam with the original classic Super Mario Bros. theme? This can be heard in the Specꦉial Zone if the player leave♊s the Overworld screen open for a few minutes. The theme was so addicting that most people at the time had to set it as their ringtone, making it Billboard Magazine's Hot Ringtones for 112 consecutive weeks. You might want to grab that old Casio piano lying around and start composing.
13 Yoshi Was Supposed to Appear Earlier in the Series
Miyomoto wanted the character of Yoshi to be created way back for the original Super Mario Bros., but it was impossible due to the limitations of the NES hardware. He actually h🤡as a sketch of Mario riding a very different, yet familiar Yoshi type creature and he had it five years before it became a reality.
Super Mario World was in a larger cartridge compared to earlier releases. A very large four megabytes up from the three megabytes used for Super Mario Bros. 3. The added capability of the new system made the memory conservation just as important as before. Imagine how easier Super Mario Bros. would be riding a dinosaur. The wait was worth it though, as we meet the adorable Yoshi in Super Mario World right when we need to.
12 There’s a 5 UP!
We should know by now t꧋hat Mario loves to collect 1 up mushrooms for an extra life and even the rare 3 up moons for three lives, but how about a 5 up? Players wou🍌ld surely destroy anything in their path just to get one to make sure they never see the dreaded game over page. Maybe that is why this power up was not pushed into the game, but was found in the game's unused data.
You can actually get hold of a 5 up in🃏 the game by bouncing on Wrigglers or using a Game Genie, but the sprites renders upside due to an error in the coding. I guess that we’ll just have to round up al🅠l those 1 and 3 ups for now
11 It can be Finished in Less Than 10 Minutes
A total of 96 exits are in the game, but you already knew that, right? What you may not have known is that �ဣ�it’s possible to reach the end of the game in just 12 stages, by going directly via the Star Road secret world. Speed runners have perfected this route to crank out completion times under the ten-minute mark without using any tool-assists.
The current speed run record is 9 minutes and 45 seconds. And if that’s sounds easy for you, there’s a speed runner for the 96 exits whose record is an impressive💯 1 hour, 22 minutes and 41 seconds.
How long did it take you t♛o finish the game? If you took more th👍an 10 minutes on a stage, you better get tips from these speed runners.
10 There's a Demo in Super Smash Bros Brawl
In case you have Super Smash Bros Brawl for the Wii lying around, you can have a taste of Super Mario World with the unlockable demo. To do this, all you have to do is brawl on Yoshi’s Island three times൩.
Super Mario World was one of the first games to be announced on the Wiis virtual console and was added in February 2007. In April of 2013, the Wii U also received Super Mario World on the virtual console and let players play either on television or the Wii U GamePad. If there is another Super Mario World demo hidden in other games, please let us know. All the Super Mario World games shall be played!
9 Eating Dolphins is Allowed
Dolphins were introduced in the Super Mario World and they may look familiar because they appear in various Mario Party games, as well as Mario Kart 8. But they also served as Yoshi’s snack in Vanilla Secret #3, which was one of the most memorable levels in Super Mario World. The dolphins act as moving platforms for Mario to travel across. It’s easy ℱto get through for most hardcore players, but it’s different in two regions.
Should you visit Vanilla Secret #3 while playing the US version of the game, you'll find that the adorable dolphins are immune ✱to Yoshi's tongue. But in the Japanese version of the game, these dolphins are just as edible as any apple or Koopa you might encounter.
Noಌ one really knows the reason behind this, but we now know that Yoshi is not a vegetarian.
8 There’s a Nine Inch Nails Tribute
Since Browser has minions, also known as the Koopalings, who are named after various musicians in SMW, it seems like Nintendoꦰ of America enjoy a bit of rocking out! The bosses you fight at the end of fortresses are known as Reznors and are actually named after the Nine Inch Nails rock band founder, Trent Reznor!
Reznors are enemies that made their debut in the fortresses of Super Mario World. They appear as four fire-breathing triceratops hanging out on rotating platforms. In the manual, it is said that the poor ಌdinos were cursed to do Bowser's bidding.
Like most of us, Trent Reznor is also cursed with loving Nintendo, stating that he i🦋s a big Nintendo fan.
7 It is the Origin of All Spin Jumping
Enjoying Mario and Luigi’s special, Mario Tornado and Luigi Cyclone, in Super Smash Bros? Let’s look back at the Spin Jump that started it all in Super Mario World. It is awesome that Super Mario World is one of the⛄ few Mario games that lets you spin jump by pressing the A button. If the character is in his Super form, then the Spin Jump is able to break Rotating Blocks from above.
When in Fire form, doing a Spin Jump will s🌺catter fireballs rapidly in both directions. Mario or Luigi can also Spin Jump on certain enemies which cannot be normally jumped on, such as Spinies and Chainsaws, without taking damage, as well as gaining a lot of height from the ju💯mp.
Beat that Sonic.
6 There’s a Sunken Ship From Super Mario Bros. 3
Remember the haunted ship you have to swim through to get to World 7? The Game manual informs us that the sunken ship is actually one of the Airships utilized by the Koopalings in Super Mario Bros. 3! The Sunken Ghost Ship, also known as the Mysteriou🧔s Sunken Ship, is the first leve🐠l of World 7.
On board the ship are some Bullet Bills, Mines, Koopas, and a massive Disappearing Boo Buddy swarm, marking the only appearance of Boos outside of Ghost Houses in the game, which is the only time Yoshi can be seen with ghosts in the game. This is also the only level in Super Mario World that has a Magic Ball.
Wait… does that mean all the Boos on board were 🎃oneꦐs Koopas?