There’s no denying that when it comes to the PlayStation, Sony’s gotten a lot right over the past couple of decades. We have them to thank for exclusive titles such ไas Horizon: Zero Dawn and The Last of Us. They are a frequent champion of the little guy, consistently pub☂lishing and promoting indie titles like Flower and What Remains of Edith Finch. They also brought us the best-selling console of all time, the PlayStation 2, with o𝓀ver 155 million units sold over a 13-year lifespan꧅.

Let’s not overlook their E3 wins. Who can forget how awesome it was when they capitalized on Microsoft’s DRM blunder at E3 2013 by announcing their support for used games and ♛the ability to play them offline? The final nail in the coffin was the release of the hilarious video showing us how easy it is to share games on the PS4—by simply handing it to a friend.

Yes, Sony’s been riding high since its recent gamer-focused E3 conferences; often one-upping the competition when it comes to hardware and new titles. What a great time to be a PlayStation fan, you may think, however, Sonyᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ is not immune to blunders. Remove the blinders, and you will see that for every righteous decision, there have been several fails that show their l🌳ack of originality, direction, and overall concern for their fanbase. Their successful platform often serves as a means of distracting fans from their constant backpedaling, failed hardware launches, and the quiet removal of features that drew fans to PlayStation in the first place. From one PlayStation fan to another, here are 15 reasons why you should rethink your unabashed loyalty to the platform.

15 Reme♑mber Backward Compatibility? Sony Doesꦜn't.

Via: YouTube.com (Joshy)

There was a time when backward compatibility was an expectation and not a dream. The PlayStation 2 not only allowed gamers to play many of their favorite PS1-era titles but even let players plug in their old controllers, as well. By the time the PS3 hit the sceneཧ, fans had expected and received t༺he same. Well, initially, at least and only for select versions of the console.

Sony essentially killed off the feature for good with the introduction of the slim and, subsequently, the PS4. The hardware was removed to save on costs, which seemed like a legit reason. Until you realize that Nintendo, excluding the Switch, has consistently provided gamers with backward compatibility since the Game Boy Color. Not to mention that there are over 350 Xbox 360 (physical or downloadable) titles that you can play on your Xbox One right now, proving that it is possible to support older tit🐽les this console generation.

Of course, you could pay 💃for Sony’ꦿs streaming service but. . .

14 PlayStation Now Is A Joke

Via: Youtube (Pixel Enemy)

At $19.99 for a one-month subscription (or $44.99 for three months), Sony’s game streaming service may seem like a great deal. However, being a dedicated fan starts getting pricey if you’re also paying $59.99 a year for PS Plus and regularly buying new titles. Sure, there are about 450 titles available on PlayStation Now, but paying for games that you likely already own, have been rereleased on PS4, or are simply underwhelming (e.g., Alien Spidy or Zack Zero) can make you feel like a🌄 fool.

Don’t get me started on the actual streaming. It is plagued with frustrating issues that those with physical copies or dow💮nloads won’t experience, such as lag, reductions in resolution, and sound issues. And that’s not all; you have to be connected to the PlayStation Network to play games in PS Now’s catalog, even if you’ve already played them before. For $20 a month, you would think you’d at least get a monthly freebie game. After all, Plus is cheaper and offers you two free monthly downloads. Of course, that’s assuming Sony cares about your financial well being. Spoiler alert: They don’t.

13 They Lack A Clear Identity 🌠 ꦿ

Via: Reddit (ZadocPaet)

Nintendo has M🧔ario, Sega had Sonic, Microsoft has (unofficiall❀y) Master Chief, and Sony has—

Um, Polygon Man? That’s right. Before the disembodied purple head became the final boss of PlayStation All-Stars Battle Royale, Polygon Man was literally the face of PlayStation. His reign was short-lived, ho🀅wever, as he was canned just before 💛the PS1’s launch.

After that Sony struggled a bit in the masc൩ot department, despite having a fair number of potential candidates. We’ve watched them burn through the likes of Crash Bandicoot, PaRappa the Rapper, Spyro, Ratchet, and even Sackboy.

Such fickle behavior pro🦂ves that Sony lacks direction and fears commitment. Do you reallꦦy want to pledge allegiance to a company that’s going to lead you on only to shapeshift and leave you for the newer, younger model? Yeah, didn’t think so.

12 Your UMD Games Are Useless

Via: TheVerge.com

Don’t you just love playing UMDs on your PS Vita? Sony was right; they are everywhere. When it comes to storing data, they’re the best. What’s that? Oh, that’s right, the Vita doe💃sn’t play UMDs even though Sony forced them on us. I suppose that makes your entire PSP collection pretty worthless.

To be fair, they never were that amazing.🍃 Despite being the disk of choice for the PSP, they aren't very portable. Also, the discs are easily damaged, which means if you want to travel with several games, you have to keep each one in its original box or purchase a clunky travel case. This is in stark contrast to the durability of DS cartridges, which, like most Nintendo productsꦆ, could probably survive a fall from a third-story window and a bumpy car ride in your pocket.

TL;DR🍸: You got duped. Good luck trying ꦉto sell them for a profit—or at all! I hear they make great disposable frisbees.

11 The Brief Li𒅌fe Of The Sixaxis Controller

Via: YouTube.com (Simone Annunziata)

Here is yet another example of Sony pushing an “innovative” product that fizzled out shortly after its PS3 debut. Naturally, when the DualShock was replaced, gamers expected the next iteration to incorporate and build upon what made it so successful in the first place. What we got instead was a much lighter controller with awkward and imprecise motion controls. Oh, and no vibrat﷽ion feature.

In true Sony fashion, when fans complained, they lied. We were told if the controller vibrated, it would interfere with the precision of the motion controls (which really makes you wonder how much worse it could get). That sounded fine a𝕴nd dandy until the Wii controller appeared in all its glory with expert-level motion controls and—wait for it—the abi𒈔lity to vibrate. Needless to say, Sony quietly retired the Sixaxis and replaced it with the DualShock 3—a controller that could do both.

Though, nowhere near as well as the Wiimote.

10 Their First-Party Titles Are Mediocre

Via: YouTube.com (BRKsEDU)

With the exception of a handful of games—The Legend of Dragoon and LocoRoco are♛ particularly noteworthy—most Sony-developed titles are u🍸nderwhelming at best. I’m talking about barebones games like Legends of Kunoichi or repetitive titles like Knack, bo𓆏th of which generated little excitement upon their r🅷elease. In fact, despite Knack’s mediocre reviews and uninspired gameplay, it’s actua🍷lly getting a sequel.

Exclusives such as Persona 5 and Bloodborne—great as they are—while typically associated with PlayStation are not developed in-house. Sony has built its name on third-party titles. It couldn’t survive otherwise. When was the last time you were actually excited for a first-party 𝐆Sony game? My point exactly. The only thing they’re good for is filling the gap between more exciting releases.

Remember this the nex𒉰t time you take a🤡 trip down memory lane with Spyro.

9 Exclusives Slip Through Their Fingers

Via: IGN.com

Ba💦ck in 2014 at Games𓄧com, Microsoft announced that Rise of the Tomb Raider would be an Xbox One exclusive and PlayStation fans collectively lost🧔 their minds. The Tomb Raider franchise, though not exclusive to PlayStation, had cerඣtainly shown Sony fans a ton of love over the years. Eventually, it was revealed that this was a timed e🐼xclusive, but that’s beside the point. Square Enix chose Microsoft over Sony even though the PS4 is the better-selling console.

This is indicative of a growing problem for 🅷Team PlaySt💟ation, who was once the king of exclusives. Tomb Raider isn’t the only Playstation-centered title tha🌸t they’ve lost. Beautiful Katamari, the fourth in a༺ꦇ series of PS-exclusive titles, was originally supposed to release on both consoles but ended up being an Xbox 360 exclusive. Other titles such Devil May Cry, Spyro, and GTA (never exclusive but definitely associated with PS) are now multiplatform. If Sony didn’t own Naughty Dog and Guerilla♔ Games, Horizon: Zero Dawn and Uncharted would also be at risk.

There was once a time when if you wa﷽nted to play the best titles, you had to ✤own a Playstation. Now that just isn’t the case.

8 The PlayStation 3’s Insane $600 Launch Price

Via: MemeGenerator.net

Going in💟to the seventh generation, Sony was on top of the world. The PS2 was an undeniable success, making them the rock stars of the gaming world and E3. They thought they were untouchable. 

It was time for a reality check.

In 2006, Kaz Hirai, Sony president and CEO, shocked the world when he announced PS3’s $600 launch price at E3. Of course, if you couldn’t afford the 60g model, you could pay $500 for꧋ the gutted 20GB version. Wh♔at a deal!

Not only was the PS3 $200 more than the Xbox 360, but it was also hitting stores a year later. Talk about a marketing nightmare. The price was so outlandish, that many expected a price cut announcement from Sony. It took them a very long time. PS3 sales were slow coming out of the gate, pushing many right inꦚto the ar🌃ms of their competitor.

7 The Giant Enemy Crab

Via: Imgr.com

Sony’s outlandish PS3 price reveal wasn’t the only embarrassing thing that happened during their E3 conference that year꧋. In 2006, the entire show ran aground like a ship without a captain. The calm, cool, and collected giant was unraveling at the seams, promoting basic gameplay features such as the ab𒅌ility to change weapons in real time (mindblowing!).

The e🍌ntire show was an awkward series of mishaps. The worst of which happened during a of Genji: Days of the Blade. While playing the game, Bill Ritch, one of the game’s producers, bragged about the title’s accuracy, emphasizing that these were “histori๊cal battles that actually took place in ancient Japan.” He could barely finish his sentence before a “giant enemy crab” appeared onscreen, immediately disproving his statement and giving birth to a whole new meme. I guess they skipped over this great battle in my world history class.

Who knew Japan’s history was so interesting?

6 Lackluster Remasters

Via: store.playstation.com

Remasters are a great way to reward fans. There’s no better feeling than playing a game from your childhood on a current generation system𒊎, bells and whistles included. When they are done right, they can even give a title n🎶ew life, introducing it to a whole new generation of gamers.

Before there were patches, gamers had to make do with faulty mechanics. Remasters are a gr🌟eat opportunity to fix those mistakes. However, when you half-ass it, you get games like the Prototype Biohazard Bundle, which has a negative Metascore of 48, or PaRappa the Rapper Remastered, the notoriously broken rhythm game.

Insteꦐad of wasting t✨heir time churning out mediocre remasters, Sony could pool their resources to bring worthy titles back to life such as their RPG, The Legend of Dragoon or the masterful puzzle game, Intelligent Qube.

Of course, that’s asking for quality over quantity. Wi𒁃t﷽h Sony, that's easier said than done.