The Nintendo Switch has been out for a few months and it has proven that there is a market for hybrid consoles. With people struggling to get their hands on one as well as the games being a hit just about anywhere you go, it seems that Nintendo 💯has turned things around since the days of the Wii U.
However, the Switch, just like any other con🐼sole, launched with its own fair share of problems (some that have yet to be fixed). Switch owners around the world have either heard of or experienced some kind of problem with their new handheld/home console. If not, then trust me, you will.
While it's sti🗹ll an overall great machine, there are some bugs and business decisions that left us scratching our heads. This console could've been perfect if it weren't for these 15 things that it got completely wrong. Keep in mind that we personally love the Switch and want to see it improve. We would easily recommend the console, but we have to be realistic about the problems it has.
15 𓆉 Ninꦇtendo Network
Nintendo has just recently come to the online play market and they haven't had the best start, to say the least. They had no first-party titles to test it out at launch and the first one they did have, Mario Kart 8 Deluxe, wasn't🌠 great on the connection side of things. Matches frequently disconnected, making it a pain to even get one good race in.
While they have since improved with ARMS and Splatoon 2, the fact that they're tying a lot of features of the service with your smartphone is insane. While we do like the price point they're reaching for, the ♐fact that we only get Virtual Console games as a bonus to this is also a bit ridiculous in our opinion. We'll have to wait and see how it turns out next year.
14 No Virtual Console ꦯ
Because of how powerful the Switch is, it allows for seamless play of just about any game on the go. However, for some reason, any hint𝔉 of Virtual Console games has been absent from the system. They didn't even touch on the subject at E3 this year. Th⭕e only thing we know is that those who subscribe to the Nintendo Network will be rewarded with a free Virtual Console game each month. Frankly, that's not enough.
The Switch has a lot of potential in this area. They could easily port GameCube and Wii games over, as well as every line of handheld titles ever created. There ✃is so much potential and, unless they're keeping things under wraps, it seems they're not pushing through with any of it. We really want those GameCube games to꧙ return.
13 🐠 🐻 Poorly Designed Dock
The big selling point of the Switch is 𝔍that you can play it on your TV and in your own bed. It does this through that big dock. However, as many of discove🐷red, the dock could've had a little more time in the oven before being fully released to the public.
For starters, the way the dock is designed, the switch console rubs up against it. Combine this with the plastic finish on the screen, an🍷d you're bound to see a few scratches on your system (a screen protector is recommended). It makes even less sense when there are companies like Nyko developing docks that can fit in the palm of your hand and still do the same things.
12 💟 Lack Of Original♔ Content
While the Switch had a heavy hitter in the form of Breath of the Wild, that game doesn't count as an original title for the system because it was primarily constructed for the Wii U. Then their next release was Mario Kart 8 Deluxe, which was just an enhanced port of another Wii U game. Do you see where we're gꦏoing with this?
The Switch does have a few original games exclusive to the console (or at least not on the Wii U), but they don't compare to the sheer number of ports released on the system. Shovel Knight, Lego City Undercover, Pokken Tournament DX, and more are just a few examples. While there is original content on 𒁃the way, it's not quite here yet, so big gamers won't have much incentive.
11 Pricey
When the Switch was announced, many people speculated on what the price could be. It h💃ad to be less than the Wii U's $350 to still appeal to the masses, but be high enough that they could make some kind of profit. Many of the rumors were point toward the low end of the spectrum, but the retail price was $299.99.
This was about as high as Nintendo could price it without delving into the realm of obscurity, but when you consider that it comes with no games, it may be asking a bit much. People will still be spending the price of a deluxe Wii U to get a console and a game. It hasn't stopped most fans of the system, but it migꦚht be smart for them to introduce a price cut later.
10 🎉Expensive Accessories ﷽
Remember that the Switch itself is $300 and most new games cost around $60. Now, if you want to get an extra pair of JoyCon to allow for four players, you'll need to fork ove𓆏r $80. Want a pro controller to feel more like a gamer? $70 is the right price. An extra official dock will set you back about $90 as well.
The price on many of the accessories for the Switch is ridiculous. I got one at launch and have been wanting to get an extra pair of Jo🌠yCon for sometime, but guess what- life got in the way. I can't just fork over $80 willy nilly and neither can most people. The numbers add up and you could easily spend upwards of $500 for your shiny new system. Here's a pro tip: if you want an extra dock, just go through a third-party.
9 🅷 Voice Chat 🦩
It seems that the latest issue involved with the Switch is how♏ Nintendo is handling voice chat. Instead of putting an app on, I don't know, the console itself, they are instead releasing an🤡 app for your phone. From there, you can connect with friends and chat with them through voice. This is bad design for many reasons.
First, this means that you must a🧸lways have your phone at a decent percentage in order to be in a party with friends and talk with the🅠m. Second, your headset becomes a tangled mess of dongles and cords. Third, it's so unintuitive. If Nintendo would just allow Discord to be run on the Switch itself, that would solve every problem with this voice chat app. We don't use the darn thing and we'd wager that most of you won't either.
8 🌼 𝓡 No Data Saved To Account
We understand that stuff happens in෴ life. Your house could catch fire or someone could steal your belongings. However, you better cling to your Switch for dear life, because if it's lost or destroyed, you're out of luck. Despite it being a handheld device that's linked to a specific account, there is no way of retrieving your saved data from your games.
You can easily re-download your purchased games on a new console, but all those hours spent in Breath of the Wild will be gone. Nintendo has person⭕ally b✃rought save files to people who had to get new Switches, but that shouldn't be the case. We should be allowed to sync our save data with our accounts and transfer it over to another Switch if it's deemed necessary.
7 Kickstand
This is a bit⛄ of a minor complaint, but nonetheless, it is a problem. Nintendo markets the Switch of being able to play in three different modes: Handheld, tabletop, and docked. However, it seems that they only incorporated a bare 🦄minimum kickstand just so they could use this angle when seeling the console.
The kickstand works enough when you have the Switch on a flat surface, but if you try anything else, good luck. Furthermore, we dare you to try and put in a new game or swap controllers out without knocking it over. Did we mention that the kickstand also comes off easily and slowly becomes less effective over time? Luckily, tabletop mode isn't the go-to function on the sys💙tem, so the basic kickstand isn'🃏t a deal breaker.
6 𒉰 Left JoyCon
This is an issue that has largely been fixed. When the JoyCon were shipped out, the signal from the antenn𒐪a in the left one wasn't strong enough to reach the system at all times. Because of this, Link would often keep walking in one direction or Mario would drive off the edge of a track.
One way to get this fixed is by sending your JoyCon to Nintendo for repair (they will put a piece of conductive foam to solve the problem), but many people won't be readily able to do this if they only have 2 JoyCon 🎉($80 price tag, folks). Either way you cut it, it was a serious issue that one of the main controllers on the system de-synced when there was any amount of interference with the signal.