Glitches seem to just be an inevitable part of life as a gamer. From the mundane to the game-breaking, glitches come in all shapes and forms. Some are humorous quirks that really harm no one. Think the Yoshi’s Island glitch where you can actually eat baby Mario or some of the many little Sඣkyrim bugs. They’re good for a laugh, they’re unbelievable when they happen, and they make up many of our favorite compilation videos all over YouTube.
But others, like the ones we’ll be coverꦏing in this list, absolutely ruin the games they’re found in. This is no exaggeration. These are the kinds of bugs where it almost seems like the developers ♓either didn’t care to clean it up or simply hated the players.
From deleting save files to making some levels unconquerable, these game glitches are absolutely malicious. And while some of these can be avoided if players are careful, others are there from the start. With these 20 glitches, you better watch out. Our entries on this list are varied. Some come from more recent games and others f𓆉rom the not-so-far-removed past. They’re all united, of course, by their unive🀅rsal awfulness. Prepare to throw your controller at your TV, as all of these glitches are that frustrating. So without further ado, let’s begin.
And as a fair bit of warning, many of these bugs occur during certain points in their respective game’s story. There will be unmarked spoilers so watch out.
20 𓆏 𒀰 The Banter Bug - Dragon Age: Inquisition
The adorably named ওBanter Bug sounds innocent enough. 🍨But for players who encountered this bug, it meant the game couldn't even be enjoyed properly in the first place.
First, a bit of background. In Inquisition, you t𓂃ravel with a rag-tag team of characters. What's supposed to happen is your characters all engage in harmless, random banter every so often whil𒀰e you're traveling around Thedas. It's a fun little feature that, when working properly, adds a little more life and color to the game.
For players who have the so-called Banter Bug, players are instead treated with long blocks of silence. This might sound like heaven to anyone who's ever had to deal wit𒁃h Vivienne or Solas, but as Simon and Garfunkel can attest, the sound of silence gets depressing.
The ban༒ter bug was supposedly fixed in a recent update, but many players still report experiencing the bug for various reasons even to this day. It can, however, be fixed with mods (at least if you're playing on PC) or by following a series o🥃f .
19 𓆉 The Cannon's Core Suicide Glitch - Sonic Adventure 2
Love it or hate it, Sonic Adventure 2 was a historic game for the Sonic franchise. Along with introducing characters like Shadow the Hedgehog and Rouge the Bat, it was th💎e last game produced for a Sega console (RIP Dreamcast). Not all players are nostalgic for the 3D Sonic games, but a good chunk of those players had experienced the Cannon Core Suicide Glitch first-hand.
So here's how the glitch works. In the game's final level (unmarked spoilers, like I said), you spend 💜part of the level playing as series villain/temporary-ally Dr. Eggman right after you play through as Tails. Ordinarily, you should be able to just zoom around normally, but some copies of the original game (roughly a third) came with a serious misprint.
What this meant🌳 was that you would start out the Eggman portion, hoping to bring the game to its end, only to fall through the level's floor and die instantly. Or you'd continue falling through an endless hole. For a game that already inflicted Shadow the Hedgehog on the world, it was more s𝓰alt in the wound. Players affected couldn't even finish the game and for Sega's struggling, albeit wonderful for its time, Dreamcast console, it was another nail in its coffin.
There are a few ways around the Eggman glitch, though. If you have one of the affected copies or your emulator experiences the glitch, you can force Eggman to hover as soon as you start his section of the level, which should circumvent it entirely. Otherwise, you can simply play through one of th🅠e re-released editions of the game where the error w🐻as fixed.
18 T🐷he Far Land Void - Minecraft
This glitch was eventually corrected through the 1.8 beta update, but the earliest players of this cult classic block building game would experience this particularly infamous glitch if they dared travel beyond the boundaries of the game's "iꦚnfinite" map.
What would happen is as players moved into the Far Lands, located on the far edges of the game's horizontal axis, they would experience strange terrain, including floating chunks of landღ. And if they continued onward, they would soon fall into a deep, black, and inescapable black void.
Believe it or not, one 𝔍fan actually through a mod a couple years back for players who wanted to recreate their nostalgia for being trapped in a deep, dark Eldritch tunnel. We can't say we're sur✃prised.
17 The Berry Glitch - Pokemon Ruby and Sapphire 🦂
Let's be perfectly honest. Pokemon is not immune from a glitch or two. Back in the Red and Blue days, players regularly encountered game-breaking glitches like the Missingo bug (we'll actually go more into depth about that one later). By the time Ruby and Sapphire were released in ꦦ2002, we assumed the franchise had gotten past that point.
Enter the Berry glitch. In some of the earliest copies of the game, players would find that after a year of playing the title, berries that players pl🎶anted would no longer grow. Calendar and other time-based events (like the Lilycove Department Store lottery) would be delayed by 366 days. The problem 𝓰had to do with a bug in the game's internal calendar, which .
The glitch was corrected in later printings of the title and through various patches, including a downloaded patch available in the bonus disc offered through Pokemon Colosseum pre-orders. Players co💫uld also mail in their copꦏy of the game to Nintendo up until 2012 when the practice was discontinued.
16 🍃 The Crooked Head Man - Fallout: New Vegas
To say that Bethesda games have bugs is like saying water is wet. Open-world games have bugs galore. However, some of them are so bad that they ruin the game's experience. Enter the crooked head glitch, which players would encounter in New Vegas' very first scene.
In fact, many players went through the game assuming it was intentional. You'd start out the game, face-to-face, with Doc Mitchell. Without warning, Doc Mitchell's head will begin to spin rapidly, with no regards to biology, physics, or Jesus, around his neck and shoulders. You have to see this glitch to believe it. Players also report that other NPCs in the game will take after Mitchell and do the same. We knew the game took place in a post-apocalyptic wasteland, but we didn't think it was this bad.
15 The Ice Cream Factory - Grand Theft Auto: Vice City 🅺
Vice City is still considered one of the best games in the Grand Theft Auto franchise. But for many players who played an early release of ♌the title, they would encounter the literally game-breaking Ice Crea𓄧m Factory bug.
The Ice Cream Factory was a fun little mission where players were asked to help sell drugs out of an ice cream truck. In early copies of the game, however, it wasn't all sweet. If players saved during this mission, their save files would become corrupted. Upon trying to load their saves, players would be confronted with a blank screen and they would have to start the entire game over. It could be avoided through simply not saving during the Ice Cream Factory mission. Thankfully, it was corrected through later releases of the game. Still, it left a bitter taste in many players' mouths and gained notoriety for being one of the series' wo🐷rst bugs.
14 𒐪The Doghouse Glitch - The Legend of Zelda🍰: Link's Awakening
We're going back in time with this glitch. Link's Awakening was originally relea😼sed back in 1993 for the Game Boy. It's still one of the most popular Zelda games of all time and fondly remembered by fans. The game itself was kind of trippy (let us remember that the game literally took place inside the dream of a giant fish). But nothing encountered through the normal game compared to the Doghouse glitch.
Players can encounter this glitch at almost any point in the game, proven they've killed at least one monster. To access it, they must go to Madam Meo🌟w-Meow's house (the one with the dog chained outside). If , they can enter this house through the side instead of through the front door and encounter a warp. They'll find themselves inside a nightmarish dungeon, which actually changes every time players enter it.
Players will be treatedꦐ to a series of nightmarish images, not limited to disembodied NPCs, unobtainable items, glitched out versions of monsters, and copies of every single monster you've killed in the game. Players can only escape by dying inside the dungeon or resetting their Game Boy. Yikes.
And no one's really sure what🐟 the deal was with this dungeon. It may just be a bunch of junk data (for example, you can obtain items in this dungeon that don't actually appear inside the game, indicating that these were items that were dummied out of the code). Either way, it's a dungeon you won't w🧸ant to be awake for. Speedrunners, however, seem to love this dungeon, due to its ability to glitch them to a further point in the game's story.
13 The Deus Glitch - Xenogears ♚
The worst glitches, as we all know, aren't the trippy ones. They're the ones that actually prevent you from being able to play the game at all. Enter the Deus glitch from Xenogears.
Deus is one of the main antagonists in this PlayStation title. He's big. He's bad. And he'll actually freeze your game if you fight him. And if you didn't guess from the fact that I said he was one of the main antagonists, you need to fight him in order to finish the game.
Here's how this glitch works. While fighting Deus, Deus would often launch an especially powerful (and graphically extravagant as in the manner of most big bad guys) attack. This attack would freeze the player's games. But, bizarrely enough, this glitch is often only encountered when players play Xenogears on๊ a PlayStation 2. If players stick with the original PlayStation, they'll usually be🦩 able to avoid this glitch.
This glitch could also be avoided if players killed Deus before he had a chance to launch his infamous, game-freezing attack. But by the time you figure that out, chances are likely you've given up on Xenogears and you're just playing an entirely different game, whi𒁏ch we wholeheartedly endorse as a plan of action.
12 𓂃 Jiggy Glitch - Banjo-Kazoo꧒ie
This is yet another glitch that makes it next to impossible to finish the final game. Banjo Kazooie was one of the most notable titles on the much-memorialized N64. And though it's a little dated, it generally holds up well to modern scrutiny. But one glitch (and there were a few notable glitches in the first Banjo-Kazooie game) t🐼hreatens to ruin entire run-throughs of the final game, making obtaining 100% completion of the game next to impossible, if you're not staying vigilant.
Enter the Jiggy glitch. In the game, you're tasked with collecting ten Jiggy pieces, which can be earned through a variety of ways, most notably through helping out the fox-like Jingos while exploring the land. But in Clankers Cavern, sometimes you'll find a Jiggy that the game doesn't count towards your collection. Players can sometimes avoid the glitch by simply restarting their game and collecting the Jiggys in an alternate order but for players who are playing the game for the first time, it's a beyond frustrating experience that leav✃es players all too eager to throw their controllers into the TV.
11 The Not-So-Happy Holiday Glitch - Viewtiful Joe 2 Demo ♓ 🍃
Players who were members of Sony's own PlayStation Underground service were treated to a free demo CD, which featured a demo of Viewtiful Joe 2, back in 2004. The Holiday Demo 2004 Disc seemed innocent enough. But players who ༺dared pop it into their PlayStation 2 w𒆙hile their memory cards sat in the console were treated to a nasty surprise.
See, other demos on the disc would do nothing harmful. But the Viewtiful Joe 2 demo would actually reformat and delete every single saved game file on a player's memory card. It got to the point where Sony had to release a public announcement about the demo disc's glitch. Not exactly the best way to introduce Viewtiful Joe 2 to the public.🎶 And we have a feeling that part of this title's lukewarm reception (apart from it not being an amazing game) had to do with the horrors of the demo disc.
Players could, of course, avoid the glitch entirely just by removing their memory cards prior to inserting the demo disc. All things considered, the demo wasn't even worth it. And yes, t🧜he glitch would affect multiple memory cards. Woe tﷺo all families back in 2004 who had an overeager young brother stick the demo disc into the family PlayStation 2.