168澳洲幸运5开奖网:Wizards of the Coast, a subsidiary of Hasbro, Inc. and the developer and publisher of both Magic: theꦺ Gathering and Dungeons & Dragons recently announced that 2020 was D&D's best year ever. The brand now sports over 50 million fans worldwide and is in its seventh year of consecutive growth. This is despite the COVID-19 pandemic forcing most fans to party up at a distance over video calls, rather than in person.

March 2020 saw an all-time peak in search interest in D&D, likely the result of national lockdowns forcing groups of friends to find new ways to engage with each other and socialize. Netflix's popular series Stranger Things, which features a group of young friends who fight off monsters and play D&D in a basement definitely helped to bring the game even more into the mainstream. Although, unlike the all-male, preteen party in the show, the actual ꦆdemographic breakdown of the D&D community is far more balanced, with 40% identifying as female, and 24% aged 20-24, the largest age group in the community.

RELATED: D&D V♌an Richten's Guide To 🔴Ravenloft Review: I Went From Not Caring To Planning A Horror Campaign

inforgraphics showing 40$ of dnd players are female, 60% are male, and less than 1% are non-binary. Also, 20-24 year olds are the largest age group at 24%, while all others are relatively equal and range from 12-18%

Dan Barrett, D&D Senior Brand Manager, commented, “we’re proud that Dungeons & Dragons continued to bring people together during the challenges of the pandemic, providing valuable social connection even when we couldn’t meet in person." The game certainly 168澳洲幸运5开奖网:helped friends stay in touch and talk about adventure, rather than lockdown.

Wizards of the Coast did a lot to help keep their community engaged and united despite their physical distance and isolation from one another. The cast of , as did the . Bridging the gap between fans of the tabletop game and fans of fa♛ntasy and sci-fi television shows is a clever way to generate more interest and mainstream appeal for D&D.

The future looks promising for D&D, with co-op brawler Dungeons & Dragons: Dark Alliance, coming to PC and console on June 22. It will be 168澳洲幸运5开奖网:available on Xbox🍷🃏 Game Pass upon release, meaning many fans won't even have to spend any money to play it. This is a spiritual successor to Baldur's Gate: Dark Alliance, which was recently 168澳洲幸运5开奖网:re-released on consoles, with a PC𝔍 version scheduled for later this year.

Next: D&D Fans: The Lack Of Darklord Statblocks In Va🅺n Richten's Is The Point