2024 is my year of climbing mountains. No, not real mountains. 168澳洲幸运5开奖网:As I mentioned in a previous article, I have two pieces of media, intimidating as Everest, that I'm determined to check off my backlog this year.
One is a book. I bought Infinite Jest back in 2012. Despite multiple attempts at David Foster Wallace's 1000-plus page novel in the 12 years since, I've never made it more than a few hundred pages. This year, I'm finally doing it. If I read 90 pages a month, I'll finish it by New Year's.
The second is a game. I first encountered 168澳洲幸运5开奖网:Bloodborne in 2017 and spent 50-plus hours exploring Yharnam. Despite loving the game, I never finished it. This year, I'm aiming to play 10 hours a month. If I stick to that schedule, I'm confident that 120 hours of banging my head against the wall will yield results.
This was a technique I learned when I was a door-to-door pest control salesman back in 2015. You can't control how many people decide to buy pest control from you. People may be really happy with their current service, or just annoyed that you interrupted their day off. Since you are the only variable you can control, the way to get consistent sales is to consistently knock on a lot of doors. If you put in the hours working, the results will eventually follow.
Similarly, I can't make myself good at Bloodborne. I can't will myself to beat its bosses. But, if I commit to dedicating 120 hours to a game that estimates takes anywhere from 33 to 76 hours to complete, my persistence should overcome my lack of skill as a player.
So far, it’s going well. In fact, this approach is making so much sense to me that it’s filling me with determination to finish the other games I've walked away from because they were too difficult in the past. Getting Over It with Bennett Foddy — the titular developer’s game about a bald man in a pot climbing a mountain of trash using only a sledgehammer — has long been a favorite of mine. When I worked as a sports reporter, it was the mobile game you could most often find me twiddling away at on the sidelines during half-times and time outs. Despite loving it, I never finished it (you may be sensing a theme here). I played until I hit a wall — though not the game’s literal concrete wall which I’ve always found fairly easy to climb — and then deleted it to make room on my phone.
estimates Getting Over It with Bennett Foddy takes somewhere between 6.5 an💯d 30 hours to beat.
But, now, I’ve got Bennett Foddy back on my iPhone and I’m ready to do it. I may not b✤e great at this game, but I can throw time at it. If I chip away at the mountain in five minute increments during my bits of free time, I’ll eventually reach the peak. I know because I’ve done it before.
I had a similar trajectory with Downwell, the excellent mobile roguelike that plays a lot like a vertical version of Spelunky. For years, I loved the game but had resigned myself to never finishing it. But, I needed a time-waster on my phone, and redownloaded it. By throwing myself at its challenges over and over again, I was able to reach the lowest point in the desce🎶nt.
The lesson seems clear. Doing anything difficult takes time. But, if you commit the hours, you can do hard things. Whether that's reaching the top of a mountain or the bottom of a well.

168澳洲幸运5开奖网: 2024 Is The Year I Finally Beat Blo⛎odborne
In the new year, I finally defeat FromSoftware's Lovecra𝕴ftian masterpiece.