168澳洲幸运5开奖网:Aliens: Fireteam Elite is filled with small surprises sure to please fans of the legendary film franchise in which the game is set. The first few missions fool you into thinking you'll be taking on exclusively xenomorphs throu꧙ghout the missions. However, new and unique enemy typ♛es challenge the Colonial Marines shortly into the campaign.
Synths, in particular, stand out because of how unique they are when compared to the biological threats you take on. Because they use guns and are humanoid, you have to think ♈differently when fighting these artificial lifeforms. The tips below will go a 🎀long way towards making the missions where you fight synths easier.
8 Synths Sho🧔w Up Mostly In The Second Operation
Knowing when an enemy shows up is key to preparing for the actual battle. If you constantly worry about synths and they don't actually show up in the level, then you'll have just wasted time and made the level harder for yourself.
With this in mind, just know that synths 🤡are the main enemy of the second operation, Giants in the Earth. Be aware of this and use these tips on the levels that are a part of this particular set.
7 Use Cover
At first, the cover mechanic seems unnecessary. Why would you need to take cover when xenomorphs are charging at you and the party at full speed? This becomes more helpful once 168澳洲幸运5开奖网:synths start showing up.
Here, you should start thinking about combat in a more typical way. Synths also take cover, so doing the same only evens the playing field. Sometimes it is advantageous to push forward, but there's nothing wrong with trading shots from afar.
6 Kill Working ꧒Joes Before They Even Activate
Working Joes are first introduced in Alien: Isolation, the cult classꦜic 2014 surviv🔯al horror title from developer Creative Assembly. They were terrifying then and are equally scary here. You⭕ can get the drop on them, howeve♏r, by damaging them before they even activate.
Often, you 💎see them when they are still asleep and standing idly. Shoot them from far away and they ac𝐆tivate. If you are far away enough, you can easily kill them before they have a chance to attack. They only use melee attacks, so you have plenty of time.
5 Use Sniper R�𓃲�ifles
When fighting xenomorphs, 168澳洲幸运5开奖网:Sniper Rifles are useless. The creatures move too fast for you to get a beat on them and the gun fires too slow to be useful agaꦑinst the h𓃲ordes flooding the levels. The same goes for the small trilobites that swarm you in the latter half of the game.
Don't be afraid to equip one once synths jump into the picture. 168澳洲幸运5开奖网:Long-range weaponry is a huge advantage. In the bigger combat arenas, you can even kill one or two synths before they 📖are alerted to your presence.
4 Keep A Well-Balanced Team♋ ꦫ
This advice works throughout the whole game and not ಞjust when fighting synths. Since these enemies are harder than xenomorphs♎, we doubly recommend jumping into the level with a well-balanced team.
There's no sense in having three gunners take on a level at once. Regardless of the team composition, a Do🎀c shoul🍒d always be there to heal the whole team. A Gunner, Doc, and Technician♑ is not a bad setup to have when playin🐭g with friends.
3 ▨ How To Deal With The Heavy Synths 𝓀
You should approach the heavy sy🎐nthetic enemies with more caution. They can chop up the whole team within a few seconds if you are careless. Keep your distance and aim for the pack on their back. If they are 𒆙wielding a flamethrower, this pack blows up and kills them.
Otherwise, be sure to use the cooldown abilities. They don't use cover and generally charge at the team, so making sure they don't get too close is key to survival.
2 When It's Xenomorphs Vs. Synths, Focus On The Synths
A couple of combat encounꦑters have xenomorphs and synths. During these rare occasions, we recommend focusing on the synths. It is easier to take out the xenomorphs by themselves rather th🔯an the synths.
The synths generally win anyway, so making sure they are as weak and wounded as possible by the team the creatures are dead is advantageous. It's like the old saying goes; the enemy of my enemy is my friend.
1 Use Electric Rounds I🧸nstead Of Incendiary
You can either find or purchase consumables to help tip the odds in your favor. These come in many forms, including turrets, mines, and different types of ammunition. Xenomorphs are weakꦬ against incendiary ammunition, while synths are more vulnerable to electric rounds.
Turrets also come with electric rounds. In levels mainly focused on combating synths, be sure to bring in consumables with electric damage. To be sure you have enough of the proper consumables, buy them using points acquired by completing missions. 168澳洲幸运5开奖网:Succesꦐsfully completing Challenge Cards helps rack up money faster.