Summary
- Previously, Apex Legends had established itself as a live-service shooter that respected players' time and wallets.
- That's all going to change in Season 22, when the battle pass, which was previously grindable, can now only be unlocked via real-life currency.
- As expected, fans have criticized the move as their Apex Coins are now essentially useless moving forward.
It's no secret that in the years since its initial release, 168澳洲幸运5开奖网:Apex Legends has quickly climbed the live-service shooter battle royale space to be among the most popular titles of its genre. Its fans have been loyal in their support for Respawn's title, and, in turn, have been treated to a fast-paced shooter that respects their time and wallet.
Yeah, about that...
In a widely criticized move announced on Monday, . Beginning with Season 22, battle passes will now cost real-life mon🌸ey. The seasonal offerings will start at $9.99 each, with a $19.99 bundle also being available for purchase.
Your Apex Coins Are Basically Useless Now
Prior to Monday's announcement, every battle pass was able to be unlocked via Apex Coins, a currency that is grindable in-game. Of course, players always had the option to purchase their way out of the grind, but the option still remained to work towards the rewards by simply offering up your time and not your wallet. Now, that has changed.

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, EA att🐻empted to spin the move in a positive direction. In that post, the publisher wrote, "Cost is another aspect that we’ve been reevaluating. To up the value going forward, each Premium Track Battle Pass will cost $9.99 USD* and will come with the rewards expanded on above. The decision to move from AC to real world currency is not one that we made lightly, but it does allow us to🤪 decrease the price of Premium+ for our community. The new Premium+ Battle Pass comes in at $19.99 USD* and offers additional value; a cost difference of ~29% when compared to the discontinued Premium Battle Pass Bundle at 2800 AC."
It's an extremely sudden move on the part of EA, one without much forewarning. Apex Legends, which has been available since 2019, has been among the most populated shooters, having outlasted other similar affairs. Part of that lasting appeal was the previous battle pass system.
The move, as expected, did not go over well with fans. After all, by this point, the initial "honeymoon" phase of the game is over, and while there are certainly new players every week, the game is largely being sustained by its loyal base. That loyal base was perfectly content with giving up their time to earn the pass. However, they don't harbor the same feelings towards now needing to pay.
, "Speak with your wallets." That sentiment was also shared by , "I'd take it a step further. Speak with your time. People who keep playing the game are obviously more likely to spend than people who uninstall and never think about it again, and Respawn is counting on the ones who stop paying to eventually break."
El🤡sewhere, users lamented the fact that their favorite video game had joined every other title in being a cash cow first, an enjoyable player experience sec🐬ond. "Yep and that’s how I know EA has taken over," a . Other .
Based off the responses, which have been almost overwhelmingly negative, it'll be interesting to see if EA elects to reverse course. The official blog post notes that, "This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content," though it reads more as a disclaimer than an earnest statement. And if not, it'll be equally interesting to see how this will impact the game's numerical player base. If there is one thing gamers are united in, that's voting with your wallet, so those effects will be felt immediately.

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