The ring is closing and you’re forced to rotate through a Prowler nest. These hungry doggos don’t care about the other four teams pushing you, they don’t care that you want to snap up a quick shield-swap, and they don’t care when you need to hurried𓄧ly revive your teammates 400 metres out of the storm with a rapidly-depleting Heat Shield. Yes, I’m bitter about my last ranked game yesterday, but the Prowlers still ruin Storm Point.
During the 168澳洲幸运5开奖网:Apex Legends Season 11 preview I didn’t get a chance to explore Storm Point fully, and to be fair, the Prowlers aren’t omnipresent across the map. It’s just when you rotate through the nests that the game starts to feel really bad. Sometimes y𓆏ou have no option but to run straight past three of the nests, spawning what feels like an impenetrable wave of Prowlers. When you gotta rotate, you gotta rotate.
This is okay, in theory. Prowlers die quickly and drop ammo and heals. Storm Point is so massive that you shouldn’t even have to go near them. But when you’re trying desperately to survive a third party or have a fight with your enemy, getting nipped in the arse by an angry dog isn’t fun - it’s frustrating. You should have heard the near-squeals of anger from my random teammate last night wh🐷en he managed to grapple away from a♔ squad on 10HP, only to get swarmed by a pack of ‘em.
Is it that too many of them spawn? That they’re too fast? That they’re silent?𒆙 Or just that they bash you around all over the place? Honestly, it’s all of the above. Halfway through a 1v1 last night, I jumped backward to get behind a rock and ended up riding on the back of a Prowler. My teammates were laughing hysterically as the Prowler pushed me back into the open and my head was taken clean off. It’s the first couple of days. It’s funny. I’m just not sure how fun it’s gonn💙a be in the long run.
This is the first time in Apex Legends where the PvE elements have a massive impact on the gameplay. The Flyers on old King’s Canyon just flew ar🍃ound. They made a noise when you walked past, but that was about it. Even the new spiders on Storm Point don’t feel as oppressive as the Prowlers. You have to engage with the spiders for them to start attacking you, whereas the dogs run halfway across the zone to gnash on the end of your R-301.
I’m thinking about Predator lobbies and competitive tournaments in the future. It’s a tense final ring and there&rsqu⛄o;s a squad pinned down in the Prowler den. They had to run there. The ring closes that way. Forced into a chokepoint full of dogs. They can’t shoot back at the seventeen squads around them because they’ve got to kill the puppers. I can already hear the sound of keyboards being smashed.
Which leads neatly into the other big problem ♎with Storm Point: the loot pool is all kinds of off. I can’t quite put my finger on it, but after four games in a row where I didn’t find a single R-301, I realized that something isn’t right. The PoIs are massive and should supposedly be full of loot, but all I’m ꩲfinding is Mozambiques and white shields.
The map is also massive. This is fine for ranked and some of the endgame zonꦆes we played in yesterday were quite fun, but it’s terrible for public matches. You’ll spend 10 minutes just looking for another 🐼squad. I see why they made a bigger map - to eliminate the age-old complaints of third parties. Turns out you’ll still die to a third party. It’s Apex. I don’t think they’re ever gonna get rid of it.
Storm Point has a lot of potential and plays smoothly in ranked. I love the colour scheme, the grav cannons are fun, and some of the PoIs are intricately designed with a good balance of height and clever angles. However, some tweaks need to be made to the Prowlers and loot distri🍎bution. Reduce the spawn timer on Prowlers, up the lo🎀ot across the board, oh, and let us spawn with a white bag, yeah?