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Attack The Watchpoint is the final mission of 168澳洲幸运5开奖网:Armored Core 6's first chapter. It will see you work your way through two separate squadrons of enemies. However, if that was all there was to this mission, it probably wouldn't have its own guide. What really stands out are the two cleverly hidden pieces of Archive Data and the very tough bosses that conclude this mission.
After you work your way through the two squadrons of enemies, you will run up against Sulla, an antagonistic AC. Acting as a mid-boss, Sulla is tough to pin down, sporting advanced firepower, and can even heal. Thankfully, we ca🎶n show you how to shut this mouthy merc up for good.
Annihilate The SG Squad In Sector 1
For starters, despite Walter saying that you are supposed to avoid detection, stealth is not really an option here. At the beginning of the stage, you can drop down into the water, which will allow you to choose where you begin the combat encounter, but there is no way (that we are aware of, at least) to avoid the combat enc๊ounter altogether.
On that note, there are two giant cannons mounted in the first area. Jump into the water, and travel along the left side, and you will be able to pop up and destroy both of these cannons without🍨 them having a chance to get a shot on you.
Once you have cleared the Laser Cannons out, head to the front of the platform (closer to where you started the mission), and quickly pop up and take out the Light MTs dotting the platform. Use your radar to get a fix on closer units. If you brought yo🌠ur Plasma Rifle, all of these units will be desܫtroyed by a single uncharged shot.
First Piece Of Hidden Archive Data Location
To find the first piece of archive data, go to the Laser Cannon furthest away from where you started. Jump down into the water below and you will find a destroyed mech holding the "Comms Record: Independent Merc Comms" archive data.
Annihilate The SG Squad In Sector 2
Don't waltz straight into the second area. If you follow your mission marker, you will haplessly stumble into the middle of the area and get bombarded by lasers. Instead of walking straight up to the checkpoint, fly up to the top of the building above the checkpoint.
Now, work your way around until you are close enough to the Laser Cannon in the back, then open fire on it. With that cannon down, work your way around to the second Laser Cannon, popping up to take out the Light MTs as you go.
Second Piece Of Hidden Archive Data Location
Once you have cleared out the second squadron, fly up to the rooftops. On the building that overlooks the area where you fought the first squadron, you will find a downed AC with the "Observation Data: Wave Mutation Detected" archive entry.
Sulla Boss Fight
Equipment
R-Arm |
Detonating Bazooka 44-141 JVLN ALPHA |
L-Arm |
Pulse Gun HI-18: GU-A2 |
R-Back Unit |
Plasma Missile Launcher Vvc-703PM |
L-Back Unit |
Detonating Missile Launcher 45-091 JVLN BETA |
Sulla Overview
Sulla is a pretty tough opponent. His AC is very speedy, and he is extremely formidable at both mid-range and close-range. Sulla is very adept at dodging and likes to take to the air. You need to challenge him here as much as possible.
If you try to fight him from the ground while he is zipping above you, you're going to get wrecked. He'll begin to fire his Bazooka at the ground, and since it causes a fairly large explosion on impact, you will likely get hit by it. Meanwhile, if he fires th🎶at same we꧑apon when he is below you, you can simply strafe to the side, and it will sail past you harmlessly. So, when he takes to the air, you should follow and look to get above him.
Sulla's Pulse Gun will track you quite easily if you are on the ground but struggles a little more with a hopping opponent. As you are dodging the Pulse Gun, you will also have to deal with a wide variety of missiles that will be raining down on you. His whole game here is to harass you with the Pulse Gun and missiles, chip away at your Attitude, and stagger you. Once he does, he'll unload his Bazooka into you.
While Sulla doesn't have any melee weapons, he does like to use the flying kick attack. While this isn't tremendously damaging, it does have a decent amount of impact and can stagger you.
One last thing you need to consider is that Sulla has Repair Kits. So, just like you, Sulla will heal during this encounter. There is really no way around this, just keep piling on th💟e damage an🃏d you will eventually work your way through them.
How To Beat Sulla
Sulla is tricky, but while he is extremely evasive there are a few things you can do to pin him down. Firstly, if you fire off a barrage of missiles while strafing in one direction, then quickly strafe in the opposite direction while firing off your Plasma Rifle. This will sandwi𝕴ch him between the two explosions, causing him to run directly into one of them.
The other way is a little more sneaky. Head for one of the many places littered with objects in this area and hover around it while you fight Sully. Then, when he gets close to you, Quick Burst past him, leaving Sulla surrounded by objects. N💛ow you can just fight him as you normally would, strafing and dodging while trying to maintain air supremacy, and you will notice that he wil🥃l frequently corner himself.
Any time he escapes, just rinse and repeat and get him wedged up against those objects once again. It is hard to escape an explosive attack when you are running directly into a corner.
There isn't one particular place you need to go in order to get him hung up. There are plenty of places that he can get hung up on.