168澳洲幸运5开奖网:Armored Core 6 hits you pretty hard with its first boss, but it then eases off the gas and gives players a few more manageable missions to engage in. Well, Operation Wallclimber is the first mission that really puts that weight back onto the pedal. Not only will you need to contend with a number of turrets, raining fire down on you from above, but you will also be forced to throw down against your first Tetrapod MT—whic⛎h will act as a mid-boss of sorts.

Related: 168澳洲幸运5开奖网:Armored Core 6: Beginner Tips

This guide will help 🌞get you to the wall safely while making sure to point you in the direction of the optional Archive Data as well as the Battle Logs. With the help of this guide, you wiꦆll reach the top of that wall in no time!

Stage Overview

Armored Core 6, Climbing The Wall, Surveying the area

This stage can be divided into three sections. The first area (where you start) is relatively flat, which will make you a soft target for the various cannons firing at you. Since there is little in the way of cover, you will want to use your boost to clear out of this section as quickly as possible.

There is nothing really of note in this first area, so don't worry about missing out on any secrets.

Armored Core 6, Climbing The Wall, Exploring the trench

After the opening stretch, you'll encounter a deep trench. There are a handful of Light MTs down here, but there's nothing particularly tough to deal with. Up above this trench, you'll find a wall lined with cannon turrets. There 🌃is also a bridge that passes over the trench wh🦹ich connects the first area to the next...

Since there are two Gatling Turrets positioned at the other end of the bridge, it is a very bad idea to tᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚry to cross it. Just jump down into the cement gorge and climb up from there.

Armored Core 6, Climbing The Wall, Using the buildings as a shield

The third area is lined with residential buildings. You'll be able to use these structures to take cover. However, watch out, there are MTs positioned on top of a number of these buildings. At the end of the bridge that connects the third area to the first, you'll find the two aforementioned Gatling Cannons. On the far end of the stage, you'll see the wall you are here to climb. On the wall, there are two rows of cannon turrets. Finally, at the foot of the wall, there is a Tetrapod MT.

Armored Core 6, The AC sitting in the garage

In the previous mission, you will have obtained a pair of Reverse-Joint legs. With these, you will be able to build a light, speedy AC. Given that so much of this stage is about dodging cannon blasts, that is an AC build that fits this level beautifully.

We also brought the Plasma Cannon as a primary weapon, as its uncharged shot is pretty powerful, doesn't halt your momentum, and can destroy multiple MTs in a single blast. Make sure you have some homing missile launchers on at least one shoulder, and you should be good to go!

This is just what we found to be a go🐈od build for this stage. Arm🎐ored Core is all about experimentation, so feel free to try to tackle it using a different loadout altogether.

Approaching The Wall

Armored Core 6, Assault Boosting toward the wall

Objective

Destroy the city's Gatling cannons and Tetrapod MT

First and foremost, you need to get to cover as quickly as possible. There will be a mysterious giant cannon firing on you from atop the wall (worry not, you'll come in contact with it soon enough). Use your Quick Burst to dodge the cannon fire until you hit the giant trench. You can either drop down and take out the MTs here, or you can carry on up top.

Once you cross the gap, you will want to take out the cannon turrets lining the short wall in the center of the stage. Along the bridge, you will find two Gatling turrets. Taking them out is part of your first objective, so sneak up on them and unload your hardest-hitting weapons into their backsides. Now, travel along the right side of the stage, and climb up to take out the turrets lining the big wall. They will be sitting ducks once you are up here. This isn't a necessary step, but it will make your life a lot easier. Especially if you are looking to explore.

Whether you take out the other Cannon Turrets on the wall or not, you absolutely need to take out the Turrets directly beside the Tetrapod MT. Otherwise, you are likely in for a bad time.

Armored Core 6, Climbing The Wall, Fighting the Heavy MT near the wall

Now, guarding the front entrance of the wall is a Heavy Tetrapod MT. If you have a lighter AC, this fight is very manageable. Especially if you are using the Reverse-Joint legs you received from the previous mission. You will want to use Quick Boosts to circle the MT as you leap through the air, peppering it with your shoulder missiles and any primary weapons you have (that don't halt your momentum).

This MT likes to fire rockets at you, but they don't have any homing properties, so they will all miss you as you hop up and down. They also have a machine gun, but if you are strafing around them with your Quick Boost they likely won't be able to hit you with anything but a few stray bullets. Just keep circling and firing as you hop up and down like the Jumping Flash and you wi🍰ll🎐 eventually destroy this MT.

Acquiring The Battle Logs And Archive Data

Armored Core 6, Climbing The Wall, The Downed Mech

Before you move on with the mission, you will want to head to the left side of the area in front of the wall. Here there will be three MTs that will provide you with Battle Logs. You will also find a downed mech that will provide you with the archive file "Video Record: G4's Last Words". Guess G4 from the "Attack the Dam Complex" mission didn't make it over the wall...

Reaching The Top Of The Wall

Armored Core 6, Climbing The Wall, Shooting MTs in the wall

Objective

Penetrate the wall and reach the top

Now, enter one of the doors on the right side of the wall (the topmost door will give you a better vantage point to get a jump on the enemy MTs). You will fight through two rooms of relatively weak MTs before you reach an elevator. The only thing worth noting about this crop of units is that a few of the MTs you will encounter in the second room come equipped with shields. If you have an Energy Sword equipped, or an Explosive-type weapon, they won't be a problem. Otherwise, strafe around them and shoot them in the back.

At the top of the elevator, you will have a supply drop. This will fully heal you, and prepare you for the boss fight against the fearsome HA-T-102 Juggernaut. But if you want the lowdown on how to beat him, you'll have to click on the link below.

Next: 168澳洲幸运5开奖网:Armored Core 6: HA-T♓-102 Juggernautꦦ Boss Guide