Valve’s fღirst major video game release in 🅺roughly five years, Artifact, is available now through Steam for $19.99 USD. If you’re looking to get a leg up on the competition in the digital trading card game, it could cost 🌊you a pretty penny.

As of this writing, one of Artifact’s most expen👍sive cards called, “Axe,” is nearly as expensive as the game itself, currently sitting at a price of $19.39 USD on the Steam Community Market.

, the rare hero card - boasting the impressive stats of 7 attack, 2 armor, and 11 health -♍ was actually more expensive than the game, selling for aroundꦰ $21 USD.

For those unfamiliar with the dyna🌳mics of the latest digital trading card game, Artifact is - in essence - a tabletop version of Dota 2. Unfortunately, ꧅the association with the popular MOBA ti🍸tle didn’t help much in terms of Artifact gaining positive 168澳洲幸运5开奖网:reception in the build-up to its release. Tack on 🥀an added bit of controversy around the naming of a particular card, and not much has changed since the game’s release, as Artifact currently sits at a status of “Mixed” for .

RELATED: Valve's Artifact Wisely Changes Na♚me Of 'Crack The Wꦐhip' Card That Affected 'Black Heroes'

via nngou365.com

Currently sitting at a rating of 77, the game itself has received praise for its depth, design, strategy, and the overall way that it separates itself from ওother digital trading card games, such as Hearthstone and Magic: The Gathering.

The primary complaint with Artifact is its monetization system, which essentially justifies the sens🐲ible $20 price tag. While spending money on collectible trading card games is 🧸pretty standard these days, you’ll need to shell out a considerable amount of cash to build a competitive deck in Artifact. In fact, Ville Kilkku of estimated that a full Artifact card collection would take ꩲsomewhere between $200 and $300.

The discussion on digital trading card game prices is an interesting one to follow, primarily considering the argument that physꦅical trading card games would likely warrant a heftier price tag than digital games, in which players can essentially unlock cards if they are willing to devote countless hours to 🌞playing the game.

It will be interesting to see how well Artifact fares in the long run, and whether or not community outcry will have any effect on the pricing model currently ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚin place.

READ NEXT: GameStop Reports Loss ඣOf $488 Million In Third Quarter