When Ubisoft dropped 168澳洲幸运5开奖网:Assassin’s Creed: Origins back in 2017, it represented a paradigm shift in how they designed their premiere franchise. In a shift from past games, Origins plunged the series deep into off🥀ering a full-blown RPG. This worked to 🍌great success as the game produced a better debut performance than its predecessor. It was popular enough that Ubisoft took things even further into the RPG realm with Odyssey, which scored even greater sales, and then Valhalla, which only continued the trend.
But in the question of Origins and Odyssey, which game is the best? What if the answer was neither, or more likely, b🌺oth? For this list, we’ll be looking at both games and deciding all the way🐟s either game managed to one-up the other.
Updated August 25, 2023 by Quinton O'Connor: We realize Assassin's Creed: Valhalla has been out for years, but with the upcoming back-to-basics Assassin's Creed: Mirage, we figured folks might be checking out a few AC classics. Origins and Odyssey are more in the style of the eventual Valhalla, with RPG-like systems and more. Check them out!
22 Origins: Egypt Is Gor🍷geous🍎
By and large, fans agree that Ubisoft’s games are positively gorgeous. For the majority of the more modern generation of games, the developers have created some of the prettiest cities and environments for players to spenಌd hours of their time in.
Odyssey is no exception, as Ubisoft brings Greece to life in stunning detail and realistic extr🥀apolation that deserves as much effusive pra𒁏ise as Horizon Zero Dawn and any Uncharted game. However, many fans found something special about being able to explore Egypt specifically.
Having Bayek walk or ride a camel across the golden sands of the Egyptian desert, exploring the game’s giaꦦnt pyramids with incredible graphical detail -- this is an experience only available in Origins.
21 🌟 Odyssey:𓂃 Better Skills
Some fans of the series found it frustrating to see assassinations take a back seat in a game where the character is supposed to be an assassin. that doesn’t mean there aren’t other areas Odyssey doesn’t excel at when it comes to combat. The Misthios and their trusty Spear of Leonidas are capable of some incredible things, making co💞mbat v꧒astly more enjoyable.
While Bayek’s story is him working towards eventually forming the orဣder that becomes the Assassins and as such has more realistic combat that focuses on the hidden blade, the Misthios gets to teleport around the battlefield and fire off a dozen explosive arꦯrows at once.
20 🔯 Origins: More Balanced Combat
On top of some super over-powered enemies mentioned later on t𓂃his list, some of the combat in Odyssey feels a bit unbalanced at times. For instance, the quests that involved hunting epic beasts sometimes felt grind-y and just not fun.
In contrast, many fans feel that combat in Origins just feels right across the board. Main points of🐲 pro-Origins include the shield system and the the developers dedicated to the fine-tuning of combat in the game.
19 Odyssey: Gen☂der Option
Aft🎃er years of poking at Ubisoft about the lack of a female assassin, they finally gave us Evie Frye in Assassin’s Creed: Syndicate. But E🍎vie was merely a co-star, while Kassandra got to have the game to herself. At the beginning of Odyssey, players were given an option to choose between siblings Alexios and Kassandra to lead the game.
While it isn’t quite the same as being the♛ only lead protagonist, Kassandra does lean into Ubisoft’s “play our games your way&rdꦡquo; philosophy, offering as much freedom to each player as possible.
18 💙 Origins: No Ship Comba𒉰t
Ship combat is something players have wanted to come back since they experien🀅ced it in Assassin’s Creed: Black Flag. But when it finally did come back, the way it was used left a little something to be desired. Thanks to Odyssey’s level scaling, the Adrestia never really feels stronger than any other ship out on the seas.
That means players have to really know the intricacies of ship combat to dominate, espeไcially when, more often than not, the ಌenemies are traveling in groups of two or even three. Fans found that they’ll often have to finish off multiple ships...or die horribly.
17 ♌ Odyssey: 👍Ship Skins And Sea Shanties
Speaking of ships, though some fans didn't care for the combat, they did find the many skin selections slick and compelling. With new skins showing in the store and plenty to earn in-game just by playing the story, everyone could strike fear into the hearts of their NPC enemies with an intimidating masthead.
But that wasn't the best part of sailing all around the Mediterranean. Fans fell in love with all the different crew options and the sea shanties they sang — in Greek.
16 Origins: No Power ꩲScaling
One of the greatest joys of RPGs is t🌞he sense of progression. Being able to go out into the world, handle various quests before returning to older areas to overpower opponents which were once a handful. It’s why there are so many people who enjoy grinding in RPGs, as people love the power fantasy. Odyssey, unfortunately, removed that aspect, making it impossible to ever be stronger than two levels over your opponent.
Though this was eventually changed as a “difficulty option,” it’s still nowhere near as enjoyable as Origins' different zones that are locked to a specific level range. That said, Assassin's Creed Valhalla, which released after Origins and Odyssey, includes four settings regarding scaling, fine-tuning the system to the player's taste. It's a good approach.
15 🗹 Odyssey: Dialogue Options
The Misthios’ dialogue options were a bit polarizing when this game was first announced. Some saw th🌱em as a poor substitute for proper RPG dialogue, while others thought it was straying too far from the original vision of the franchise. Ultimately, Ubisoft managed to walk the tight rope, giving us a character that was defined with a very clear beginning, middle, and end to their story.
Since players were given options on how to react, it allowed them to make the characꦑter their own, responding to different situations with compassion, rage, or indifference, depending on how the player themselve﷽s would react.
14 Origins: You're A Parent
More and more, "gamers" does NOT mean a teenager playing Call of Duty in the basement. It encompasses people of all ages and walks of life -- including parents. And it isn't often that one plays as a parent in an action-adventure video game.
But Origins sees Bayek's parenthood as central to his personality, story, and the gameplay of Origins. This stands in stark difference to most of the AC franchise protagonists who are somewhat of the "Lone Wolf" type.
13 Odyssey: You're A Demi-God
In direct contrast to Bayek's overt humanity, there's Alexios and Kassandra who are legitimate demigods. That means lots of strength, durability, and good looks (it would seem).
But it also comes with the bull-headed counterpart in the form of Deimos. Regardless of gender, Deimos represents everything negative about godhood. They are arrogant, ignorant, selfish𝓀, and spoiled.