Like a fool, I was a early adopter and have been paying 𒀰the price ever since. While it’s easily the most powerful gaming console money can buy right now, it seldom feels like devs have been taking advantage of this increased horsepower to push games further.
The initial promise of eliminating thౠe need to choose between graphics and performance has not materialised. If anything, we Pro owners are given even more options to choose from, which only further complicates the prꦰocess of sitting down to play a video game. I want things to look good and run well, which is often the case, but why is managing that so much work?
Assassin’s Creed Shadows Looks And Plays Best On PS5 Pro
Don’t get me wrong, the majority of games I play now come with an additional visual she🌳en due to a higher resolution and additional bells and whistles. More frames in graphics or performance modes never go amiss either, even if I tend to pick balanced presets to guarantee the best of both worlds. But this is far from the revolutionary machine I w🌳as promised.
Considering I played 168澳洲幸运5开奖网:Assassin’s Creed Shadows on PS5 Pro prior to the review embargo, I wasn’t in a position to make direct comparisons to 🌞othe𝓡r platforms, nor did I think to set up my original PS5 to compare performance between the two consoles. I simply went with the base impression that this was an incredibly good-looking game that pushed Ubisoft’s Anvil engine more than any game before it. No matter the season or whatever protagonist you happen to be playing as, Shadows looks and feels incredible to play.
Like 168澳洲幸运5开奖网:Ghost of Tsushima, 168澳洲幸运5开奖网:Horizon Zero Dawn, and 168澳洲幸运5开奖网:Cyberpunk 2077 before it, I cannot help buꦿt open up the photo mode every few minutes to snap a few pics. Stopping and staring might as well be a gameplay mechanic.
The changing seasons alter how𓄧 the environment behaves around you, whether♏ it be winds that cause trees and rice field to billow in the breeze or leaves to fly across vistas and briefly obscure your vision, it feels like a considered effort has been made for the game world to be visually varied and unexpected at every turn. It’s a shame the gameplay mechanics aren’t as varied or enjoyable, but we’re not here to talk about that right now.
According to a recent analysis by which delves further into the specific metrics of it all, the quality mode maintains a consistent 30 frames per second at a 2160p resolution while taking ad𝔉vantage of ray-traced reflections to bring surfaces of water and shadows alive with greater vibrancy. While the average player likely isn’t going to notice such an improvement unless they’re pressing their face up against the screen, as someone who appreciates the little things, it looks incredible. Most importantly, it feels real and authentic in spite of its silly story and over-the-top violence. To my surprise, a lot of these sticks around on Pro once you switch to performance mode.
And It Might Have The Best Performance Mode In The Business
Performance modes tend to cut a lot of corners to get open-world games like this running at a higher frame rate. 168澳洲幸运5开奖网:Final Fantasy 7 Rebirth might be the most infamous example, since on the original PS5 it turned one of the most gorgeous games on any system into a blurry mess that was hard to experience without grimacing at the inconsistent visuals. It felt ni﷽ce to play, but to many that graphical trade-off wasn’t worth it. Square Enix knew it as well, confirming plans were in place to improve this mode ahead of release. But even now, it’s imperfect.
Assassin’s Creed Shadows obviously looks worse in performance than its quality mode, but that’s to be expected. It has weaker textures and character models in exchange for doubling its framerate, but those shortcomings are glossed over thanks to a frankly incredible lighting model that makes an otherwise diffused open world feel alive. In performance mode on the base console, you will notice that natural lighting🐎 is removed entirely in favour of what I believe is a pre-baked solution that brings all the visual drawbacks to the surface.
On Pro, it implements lighting across the open world that adds depth not only to characters and buildings, but small objects, animals, and everything else you might encounter. It feels like a living, breathing world that isn’t holding itself back on the Pro to meet a certain metric. It presents an ideal way to play this game that more than justifies its enhanced support. R🍬ight now, I have no hesitation in switching back to the quality or balanced modes, because, for the first time ever, it doesn’t feel like I’m miss🍃ing playing in performance mode. If anything, it feels like the best way to experience Shadows.
I’m unsure how much support the PS5 Pro will actually receive in the months and years to come, but this is the sort of enhanced implementation I want to s🍃ee. Clever solutions which bring the best out of the games we play while cutting obvious corners in all the worst wa⛄ys.











Assassin's Creed Shadows
- Released
- March 20, 2025
- ESRB
- Mature 17+ // Blood and Gore, Inten🗹se Violence, Language ꦿ
- Developer(s)
- ♐ 🦹 Ubisoft Quebec
- Publisher(s)
- Ubisoft
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