Summary

  • Assassin's Creed Shadows has changed how Synchronization Points work, but added back their classic panoramic shots.
  • These shots are great and show off the gorgeous world, but they do get a bit long in the tooth.
  • Don't worry, though, as there's a way to skip them that Shadows doesn't explicitly tell you.

You'll spend a lot of time watching panoramic shots from Synchronization Points in , but there'🦋s actually a way to massively shor🍸ten them.

As you'd expect from one of the most well-known gaming series of all time, has a lot of iconic iconography. White hoods, , bu▨t one of my all-time faꦯvourites is the Synchronization Points, with a fancy panoramic shot for your troubles.

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Kingdom Co🐻me: Deliverance 2 Has Prepared Me For Assassin’s Creed Shadows

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, but now the game's out, I can confirm that, unlike more recent games, they still feature the swing𝓰ing view of the world when you reach the top even if they no longer ꧑show everything on the map. As great as those views are,𓂃 though, they can get a little long-winded.

Don't Worry, You Can Skip Assassin's Creed Shadows' Synchronization Point Scenes

Naoe overlooking the map in Assassin's Creed Shadows.

Like Odyssey and Valhalla before it, . While the first few of these that you do are likely going to have you in awe of💞 Shadows' gorgeous world, there are so many of them in the game that they get a bit time-consuming.

Once⛎ you've seen༺ enough of Shadows' world to no longer want to sit through these Sync Point scenes, then you're going to start wondering if there's a way to skip them. Shadows doesn't explicitly tell you this or even have a button prompt to do so, but there actually is a skip option. During the panoramic shot, simply hold down Circle on PlayStation and B on Xbox to cut it short and resume control.

I wish I'd known this before I'd put 40 hours into Assassin's Creeꦑd Shadows and sitting through all the panoramic shots, but at least I can pass on the knowledg🎶e to you.

Doing this will cause Yasuke or Naoe (more likely the latter since she can clim♎b much easier) to sta🐲rt moving again and the camera to more quickly catch up to what they're doing. It doesn't shave off all that much time individually, but when you're trying to get every Synchronization Point on the map, you'll be thanking me.

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