War, death, invasion, and loss are all thematic elements in 168澳洲幸运5开奖网:Assassin's Creed Valhalla, but that doesn't mean the game can't mix in elements of love as well🉐. After all, what bearing does loss have if nothing is ever gained? Eivor's story is one of setting up the elements of the Viking's eventua𒉰l demise, but this only serves to make the small wins feel that much bigger.
And so players enter the region of Essexe for a welcome break from some of the heavier story elements. But gamers do not 💮get a break from the challe﷽nge and difficulty that exists in the rest of the game. For those who are stuck, need a tip or two, or are looking for a more expedient means of conquering the region, this guide will go step-by-step through the entire questline.
An Uncommon Proposition
- Find And Speak With Birstan
Despite the tooltip's advice, you will not find Birstan, you must speak to Wyatt who is right inside the front door.
- Speak To Estrid
She's right upstairs.
- Find Birstan's Camp
The location is not close, so grab your favorite mount and get goꦡing.
- Investigate The Camp
You'll be for four clues. The first is the guard's equipment in the center of the camp. The next is the skeletal remain of a horse by the path that enters the camp itself. Not far from the horse, there is a fork in the road with tracks in the mud next to a dead guard and a pool of blood. Lastly, by a tent in camp, find the body of a hunter to complete the four objectives.
- Search For Birstan
Use your bird from the center of the camp to find Birstan's location, which will be unmarked. It's wit𒉰hin range of the camp, so d✱on't wander around before using this trick.
- Protect Birstan
Upon your arrival, ♏he'll be under assault by a couple of bears. Kill them to trigger the cutscene.
- Follow Birstan
Mount up and follow Birsatan back to his ♋home. He'll fill you in on his situation during the long ride back.
Upon arriving back at the Ealdorman's house, you'll be asked to advise Birstan. These choices do not matter, and Birstan will look like a fool r⛄egardless, so just choose whatever you'd like.
- Follow Birstan
He's just going upstairs, so it shouldn't be too hard to stay on his ꦓtail. Another substantial cutscene will tꦬake place and then you'll get your next task.
Childhood Sweethearts
- Find And Speak To Alfida
Arrive at Alfida's home to find it's been jostled about. Your goal is actually to save her brother Eluric from a lone guard that has him pinned down behind the house.
- Find And Rescue Alfida
Alfida has been taken and she's rather far away, so mount up and head to the marker. If you wish to avoid open combat, you can swim to her location via the river. There a🃏re several keys here, the one you𒊎 need is on a guard who stands alone, so a quick assassination can avoid too much bloodshed.
- Carry Alfida
Getting out undetected with Alfida on your back is even harder, but there is a trench with a hole in the wall ꧙that can help. It's not a requirement to stay undetected, so if you would rathe🃏r set her down, kill the guards, then pick her back up, that is also acceptable. Place her on your mount and get back to her brother. Several consecutive cutscenes will finish off this quest and lead to the next one.
Old Wounds
- Talk To Estrid
- Follow Estrid
She'll lead you to Rollo and a very NSFW scene unless you have your filter on.
- Protect Rollo
Rollo is in no shortage of tro𝔍uble himself. His attackers will be marked, polish them off.
- Speak With Rollo
As soon as the opponents are �▨�dead, he'll be marked.
- Join Rollo At His Camp
He offers for you to follow him, but he goes on foot and it's far away. You can speed up the process by using a fast travel point which will not only b🎶e closer but will make it so he instantly spawns right where you need him to be.
- Find The Traitor
Gerhild is the traitor. If you select Lork inste༺ad, there are plot consequences later on.
- Find And Rescue The Danes
You'll be forced to attack Port Walton and even if you try to stay non-violent, the Danes who are released will engage in combat, so go ahead and tackle this one head-on. There are many captives here, but you technically only need to release two groups of three Danes apiece in the group cages.
- Eradicate The Camp
Mop up anyone left standing and move on 🌟to the next st𝔍ep.
Taken
- Find And Speak To Rollo
You'll be convinciไng him to create a smokescreen for the next phase🤡 of your plan.
- Kidnap Estrid
- Carry Estrid
She's surrounded by a contingency of guards, so you'll have to get your hands dirty. After they are down, tie her up and carry her to the marked location on the map. An unending wave of guards will try to protect her. Put her down when the action gets too hot, thin out the numbers, and then keep running. The designated spot is far away, so place her on your mount 📖when you're outside of the thickes🌊t part of battle.
A cutscene will progress the questline.
Twists And Turns
- Find And Speak To Birstan
Despite the tragedy of Birstan's last 🍷campground, it appears he's not done with hunting, go find him at another wilderness location.
- Follow Birstan
- Hunt Boars
After a short walk, you'll be hunting boars. After your first one is down, the res✨t will be marked, so don't worry about losing track of them.
- Talk With Birstan
- Join Birstan And Alfida
After speaking with Birstan, he'll request your presence, once again, back home. Hopefully you're not exhausted from going long distances, because this is yet another one. Mount up and head onꦿ back.
- Speak To Rollo
- Defeat The Saxons
With their cover blown, follow the marker to Rollo. If you made the correct decision earlier, Lork will give hi💮s life to save Estrid (sorry, that's the best possible outcome). Afterward, you'll have to defeat a Saxon ambush. There are no bosses here, so vigorously crush them.
- Talk With Estrid
Say your goodbyes and head back to Ravensthorpe.
Reporting On Essexe
- Report To Randvi
Tell Randvi how it all went down and you'll be rea🃏dy for your next p🐎ledge!