Gamers across the world were caught off guard when Ubisoft decided to unveil the setting for the next 168澳洲幸运5开奖网:Assassin's Creed via an 8-hour stream of artist BossLogic composing concept art. Thankfully a day after revealing the title, 168澳洲幸运5开奖网:Assassin's Creed: Valhalla, Ub🦹isoft released a 4-minute cinem♔atic trailer giving an even more detailed look at the Viking-focused entry in the series.
Did you manage to catch all of the hidden gameplay and narrative hints? Let's now look at 10 unnoticed details in the Assassin's Creed: Valhalla cinematic trailer only true fans noticed.
10 🌃 Dual-Wielding ෴
There's a moment towards the climax of the trailer where Eivor grabs a sword off of the ground on his way to confront the gigantic knight. Fans assumed this was teasing the idea that AC: Valhalla would allow players to dual-wield weapons in the upcoming a꧟dventure🦹.
Thanks to gameplay details released after the trailer went live, those suspicions were correct a🐽s it was confirmed that you would indeed be able to dual-wield in the game. This is𒈔 a clear example of how even cinematic trailers can hint at gameplay features and game design.
9 Ships Wil꧅l Return
Ever since Assassin's Creed IV: Black Flag, the series has put a large emphasis on naval combat and traversing the world via ships. These sections of the games have become almost as divisive as th♐e modern-day parts as some players find the ship combat tedious and unfulfilling.
To remain historically accurate, AC: Valhalla will see a drastic reduction in naval combat, but the ships will still be used for travel, as the process of quickly docki💮ng to raid effectively and with the element of surprise is of t🅺he utmost importance.
8 ❀ 🐼 Varied Environments
Both AC: Origins and 168澳洲幸运5开奖网:AC: Odyssey were beauti🌟f🔴ul games, but due to their locations on Earth, they didn't offer a ton of environmental variety.
You would assume that a game focused on Vikings would have the player set in snowy and icy environments, but with a focus on raiding the English countryside, players will get a taste of multiple environments from snowy mountains and frozen lakes, to lush forests and verdant plains. It will likely be quite a sight on🌸 next-gen🦋eration consoles.
7 ♎ Open-Field Battles
AC: Odyssey introduced these gameplay sections centered on large open-field battles, and though the idea is neat in concept, the execution left a lot to be desired. Ubisoft has stated that AC: Valhalla꧋ will have a ton of improvement when it comes to enemy variety, which could directly help these gameplay scenarios.
The hope as well is that the added power of next-gen consoles will make it, so AI characters and combat feel more natural, and players won't see the same animations copy and pasted on a battlefield that's supposed to feel organic and free-flowi💎ng.
6 B♓rutality & Gore🌺
Many people weren't anticipating a decapitation in the AC: Valhalla ♈revea💃l trailer, and it caught many people off-guard. A game focused on Vikings should have been all the setup people needed to anticipate this. Vikings were violent and brutal in combat and wouldn't pull punches.
There's a reason they built a reputation for being so savage, and it directly relates to their fighting style and willingness to do what others felt was too much. It'll be interesting to see if dismemberment is an option players can to☂ggle on or off.
5 🙈 Settl♈ement
In the trailer, when the narrator was voicing their opinions of Vikings over 𝐆a juxtaposition of what they were actually like, the idea of a settlement was showcased quite clearly.
The scene where Viking warriors can be seen playing with their kin, a glance in the background revealed large building frames being pl🍸aced in what looked to be an expanding home base location. This fits directly with what the developers have stated in regards to players having a settlement they'll be returning to and upgrading along their journey.
4 No Horns
When people think about what a Viking looks like during battle they often paint a picture of a large Norwegian man with a hel🐼me🌃t that has a horn on either side of it. These helmets aren't historically accurate and are the product of historical plays meant to poke fun at Vikings.
Don't expect to Eivor to be dawning a horned helmet at any point in AC: Valhalla unless it's a direct refe🧸rence and joke pointing out the fac🌠t that Vikings never wore such helmets. That's why recording history is so important in keeping the truth.
3 🌟 Odin Or Isu?
168澳洲幸运5开奖网:Assassin's Creed has a narrative that's very complex and convoluted and oftentimes tough to follow. Y♛ou may have read this entry's title, and as a franchise fan are confused that you don't know what an Isu is.
They were ancient humans who occupied🎐 Earth long before the dawn of modern civilization. With Eivor spotting who he believed to be Od🗹in during the climactic battle, is the game setting players up for a major reveal? Are all of the gods of various mythologies simply Isu who occupied different parts of the Earth?
2 The Raven Is Your Eagle 𒈔
168澳洲幸运5开奖网:Assassin's Creed's worlds have only gotten larger with each new entry, and because of this expanded scope, Ubisoft has had to introduce new tools and mechanics. One of these mechanics players quickly fell in love with was the introduction𝓰 of a bird companion who works as the literal eyes in the skies for the given title's protagonist.
With AC: Valhalla players will be trading in an eagl♓e for a raven, which is quite fitting for a Norse setting. This raven may play a larger role in the narrative, especially with the mention of Odin.
1 𓆉 Hidden Blade?
The climax of the trailer is arguably the only part in the entire cinematic that tied it directly to the 168澳洲幸运5开奖网:Assassin's Creed franchise. When Eivor used the hidden blade to defeat the large knight, it was meant to be the reaffirmation that this was indeed an Assassin's Creed title.
Longtime fans would have noticed though that the blade as placed on the top of the arm, which is opposite of where it usually sits. The blade made a name for itsel𝓡f as assassins would have to get quite intimate with their target as the placement of the blade often led to a subtle caress of the victim's face.