By the time you arrive in the Tentacle System of 168澳洲幸运5开奖网:Astro Bot, you're used to the basic conventions of the game, and Team Asobi starts getting a bit more experimental. Go-Go Archipelago, the first level of Tentacle Sy👍stem, is the perfect example of that. To best navigate it, we'll guide you to all the bots, jigsaw pieces, and the elusive black hole.
Jigsaw 1
Go-Go Archipelago is another level where you'll need to be ready right from the start. Using motion controls, you'll need to swing the controller to avoid hitting either of the first two rocks, then slam on the thrusters with the triggers to catch the parrot carrying the first jigsaw piece of the level, and of Tentacle System as a whole.
Bot 1
As you enter the beach, head over to the right and climb the steps carved into the rock. To the back of that podium, there is a bot tied to a tree waiting to be bashed down.
As this first area is open, this might not actually b🔥e the first bot you find if playing naturally, but we'll stick to the order in the game itself.
Bot 2
Next, head back to where you started and jump to the rocky ledge on the left, killing the enemies here. Leap across to the standalone podium with a giant s🍨eashell and tag the bot inside with a campfire.
The loose wire beneath this podium only has a slime e🌺nemy and six coins, so can be safely igno✨red.
Jigsaw 2
At this point, you'll have your monkey paws. Grab the rocks in the basket and instead of throwing them left immediately, throw them right to uncover a secret ledge where you c💫an monkey on up to grab the seco🎃nd jigsaw piece.
Bot 3
After defeating the enemy who throws its skull on a chain (top tip - laser jump on its glass face to make short work of it), use both triggers to slap the podium with the monkey paws, making the flowers behind sprout. Climb them and open the chest at the top to free the third bot.
Bot 4
Drop off the edge of the ledge where you just fought the enemies to find a rocky platform in the water with a boulder on it. Grab the boulder with both paws and carry it towards the cave. Throwing it will reveal a set of green tiles. Push the second one in from the left, and you'll free the fourth bot.
Bot 5
When you climb back up to the raised area, you'll see the glass bridge you could have crossed instead of dropping down to free the bot. On the bridge, Yorda from Ico is in a cage. Laser jump or monkey slap around the cage so it falls and opens, then jump down ജto help them, thus rescuing your🤪 fifth bot.
Bot 6
When you're on the pirate ship, turn around and climb the ledge behind you where the cannon is. Monkey slap the button by the cannon and it will shoot a rope (actually a PS1 controller lead) you can ride to the nearby wreck. After clearing the enemies here, you can climb the mast with the paws to slap one more button and free Ico (also from Ico), your sixth bot.
Bot 7
After you finish the vertical climb of the cliff by swinging on the bar and grabbing the bananas, clear the enemies then turn around to a loose wire sticking out of a barrel. Pull it, and you'll free bot number seven from their piratical peꦯril.
Jigsaw 3
After you climb along the bananas on the falling wooden beams, head to the left to find a huge boulder. Throw it at the cliff 🍬and you'll find the third and final jigsaw piece waiti▨ng for you in there.
Black Hole
After defeating Captain Pincher, don't run for the flag. Instead, turn around and you'll see his claw is still there. Spin inside it to open up a secret zone where you'll find the level's black hole. Usually, we'd warn꧙ you that leaving via a black hole ends t🧸he level instantly, though it does unlock a new one in the Lost Galaxy. Here though, you've already finished, so it all works out perfectly. Maybe not for Captain Pincher.

Team Asobi Considered Making Astro Bot Open-Wor💖ld
Asobi instead decided to go for 80 planets to ha🎃ve "greater control" o𒀰ver the game's variety.