168澳洲幸运5开奖网:Astro Bot is excellent, but it isn’t without its flaws. Mechanically and aesthetically, Team Asobi’s platformer is sublime, but the circumstances of its existence paint a bleak and uncertain picture about the future of 168澳洲幸运5开奖网:PlayStation. It is spurred forth by a conveyor belt of cute cameos and themed levels that reference franchises past, present, and future. Many of them haven’t seen the light of day in decades, and, as such, leave Astro Bot feeling like a grav💧eyard instead of a loving celebration.

Now that the honeymoon period is over and most of us have rolled credits on the platformer, it has become an object of valuable criticism. Away from the snappy controls, luscious looks, and inventive level design sits an experience that would be fundamentally different if it didn’t riff on all things PlayStation. What would Astro Bot look like if you weren’t rescuing bots dressed as Crash Bandicoot and Kratos every couple of minutes? Could that game stand on its own two feet without relying on the shoulders of giants? We already know it can, as it has in the past with 168澳洲幸运5开奖网:Astro Bot Rescue Mission.

Before Astro’s Playroom and this fully-fledged standalone title, Astro Bot appeared in two pack-in titles for the PlayStation 4 (The Playroom and The Playroom VR) before standing on its own with Rescue Mission, a PlayStation VR titౠle that was praised as one of the finest platformers in recent memory when it was released.

It used the medium of virtual reality to deliver an experience that was sharp, responsive, and had no integral ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚties to the history of PlayStation. It created its own universe and sought to pull us into its mixture of evil aliens and lovable robots, and kept us enthralled right until the end.

Astro Bot - Kratos as a bot.

Dear Sony, please don’t release Astro Bot 2 as a PS6 launch title and theme it around building the new console and telling us how great it is. You can take 🥂this univerಞse to much more exciting places.

We have concrete proof that Astro Bot can achieve brilliance without the help of nostalgia, it just so happened to be a natural fit for such an inclusion. Astro Bot is a cute little𒉰 genderless robot who can represent any character you can think of, from Nathan Drake to Klonoa to Aloy. I hate myself for thinking of this comparison, but they’re the video game equivalent of Minions. You rescue one, smile with glee, and return to the hub arena to punch them in the face and view some canned animation play out.

The experience is hollow without the reference that pins it down, and🎀 there is a warranted fear that it reduces Astro Bot down to nothing more than a cute cash grab brought to life by corporate nostalgia. But as s🌳omeone who grew up with PlayStation and recognised more cameos in it than I’m willing to admit, Team Asobi has made something bigger than that.

bot referencing Ellie playing guitar

Team Asobi has said that building such a well-versed chronicle of PlayStation history will hopefully encourage players both new and old to go back and try class🌸ics like Ape Escape, Ico, The Legend of Dragoon, Sly Cooper, and countless other PlayStation gems for the first time. Maybe they’d heard of these names through the grapevine once upon a time, or maybe Astro Bot revealed that PlayStation’s well ru🦄ns much deeper than The Last of Us and God Of War.

Its current library might be defined by narrative blockbusters and live-service failures, but restarting that conversation of variety could be the start of changing this trajectory. Sony is going to take the success of Astro Bot on board, especially contrasted with the disastrous failure of Concord, and perhaps it will be the canary in the coalmine for something fresh or exciting that pilfers from a past that has long sat rejected. Modern video games have gone so long focused on an uncertain future with fancier graphics and bigger budgets that they’ve forgotten how, when the basics are done right, the results caꦬn be magical.

Astro Bot is the most celebrated exclusive of the current generation because it understands not only how to make video games fun on the most basic level, but itꦇ respects a legacy that for decades has sat rejected. It took Team Asobi to remind us what makes the 🗹PlayStation brand so special, and I have no doubt it can extend beyond that without relying on nostalgia.

Whatever comes next for the blue-eyed robot, I imagine it will strik𓄧e a balance between the two, with themed levels existing alongside an original story in which you explore stages that are wholly unique in their execution. There will always be bots to save in Astro Bot, as there will always be stars to collect in Mario, and at this point, it feels like an integral part of the series’ identity.

Astro Bot jumping alongside a boss firework.

Team Asobi relying so much on nostalgia to bring Astro Bot to life isn’t a good thing,ꦺ but if this sort of pandering is what it takes to bring PlayStation back to life, or for many of its big names and mascots to receive a second chance at life, it’s a price I’m willing to pay. And if they decide to pursue a different direction instead, past games have proven that Astro Bot will be more than capable of going it alone.

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Your Rating

168澳洲幸运5开奖网: Astro Bot
Platformer
Systems
Top Critic Avg: 95/100 Critics Rec: 99%
Released
September 6, 2024
ESRB
E10+ For Evꦚeryone 10+ Due To Crude Humor, Fantasy Violence
Developer(s)
ꦰ ꦬ Team Asobi
Publisher(s)
♛ Sony Interactive Entertainment
Engine
Proprietary Engine

WHERE TO PLAY

DIGITAL
PHYSICAL