Summary

  • Astro Bot has had some criticism for being all about PlayStation parts and characters.
  • But the thing is, that is unique. No other game is so meta about being a game.
  • He's like a peppy little PG Deadpool.

168澳洲幸运5开奖网:Astro Bot is somewhat unique as a 168澳洲幸运5开奖网:PlayStation game. Not only does it have less violent tendencies than most of Sony's prestige offerings, it also fully acknowledges its existence as a PlayStation game. While Sony has built up its reputation across the past couple of generations with self-serious, immersive storytelling that feels closer to movies, Astro Bot has you running around collecting memory cards, riding on a DualSense, and rescuing iconic console mascots. There has been some concern around this, but it feels overblown🅰.

When writing about Astro Bot ♌avoiding violence for a more joꦛyous experience, I wrote that I hoped there was more to it than remembering the EyeToy existed. But in the days since the trailer, I've seen people lamenting the presence of the EyeToy and the like at all, but I think this is a ke📖y part to Astro Bot's selling point. I want 🔯stuff as well as the EyeToy, not instead, and that's a crucial distinction.

Astro Bot’s Criticisms Are What Make It Special

Giant Astro Boy running around levels in Astro Bot

There is a feeling that Astro Bot isn't allowed to be its own thing when 168澳洲幸运5开奖网:there are constant cameos from Kratos and controllers. But that is Astro Bot being its own thing. By travelling directly into the PlayStation and playing around with the different parts, using a DualSense as a rocket ship, Astro Bot is entirely unique. No other game that I can think of is this meta about the console it exists on. The cameos feel fairly similar to the Lego games,๊ but even this is a slightly different use for them - especially 🏅if we're to be rescuing these heroes.

Mascot platformers don't tend to have the most engrossing storylines anyway, so if Astro Bot 'sacrifices' its storytelling for these references, that seems worthwhile. They aren't just, as so many references are these days, empty reminders that Sony owns a lot of slop. Astro Bot's core design ideology is in playing around with the meta of PlayStation and its legacy, and letting players experience this in a whole new way. Though less dripping in blood and curse words, Astro Bot is the Deadpool of PlayStation.

Both Deadpool and Astro Bot understand their media from the perspective of the audience, and so can play around with that in unique ways. Deadpool takes this in a more edgy direction, and in recent years has Flanderised himself into a more exaggerated, clownish version of the character he was supposed to be▨. But at his best, he plays around with what it means to be a comic book hero - and Astro Bot doesn't need excuses for the kooky video game gimmicks like blowing into the controller. It just admits it’s a video game character and goes from there.

Can Astro Bot Keep Making Games With Other PlayStation Mascots?

Astro Bot rescuing Ratchet.

Then there's the worry over the lack of futureproofing to a series that is all about celebrating PlayStation mascots. With games taking longer to make and many studios relying on the safety of remakes and sequels, there are fewer 'mascots' around these days than there once were, and that trend could well continue. That could make it difficult to make an Astro Bot in 20 years, if all we have between now and then are three more Aloy games, two Kratos games, 168澳洲幸运5开奖网:Naughty Dog's rumoured 168澳洲幸运5开奖网:fantasy IP followed by 168澳洲幸运5开奖网:The Last of Us Part 3, and roജughly six m🦹illion dead-in-a-year 5v5 live-service games. It's true, in 2044 I probably won't be excited about meeting the Concord heroes iღn the new Astro Bot game. But this is not a condition placed on any other game.

The fact it might struggle in 20 years tim♒e just feels like an odd thing to worry about. This is set to be the third Astro Bot game, all of which have had different focuses, and this is the first to stand on its own two feet. We, along with Team Asobi, are still discovering what Astro Bot is, and that's a journey I plan to enjoy. I get that Astro Bot is interlinked to P๊layStation's mascots, and may well run out of road in the future, but who's to say it can't change course as soon as it needs to.

Of ♛course, this focus still raises some interesting questions. Clearly Team Asobi has a lot of affection for all things PlayStation, and from the massively positive reception Astro Bot is getting, it's obvious fans do too. Does that point to a failing with PlayStation's own strategy? Putting all of its eggs in one very prestige baske꧑t, and in doing so changing what it means to be PlayStation, leaves it at odds with some fans' wishes.

Astro Bot perhaps highlights that we're craving a bit of a return to these days, with shorter, less realistic games led by iconic characters with more personality than trauma. ♛Astro Bot was by far the 💮most successful game of the State of Play, and also the least 'PlayStation' title there. While it obviously features dozens of PlayStation references in the trailer alone, the colours and gameplay looked far more like a Nintendo offering. Rather than just borrowing from PlayStation's history, Astro Bot should♚ alter it by encouraging mor💛e studios to break away from the HBOisation they have fallen into.

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Your Rating

168澳洲幸运5开奖网: Astro Bot
Platformer
Systems
Top Critic Avg: 95/100 Critics Rec: 99%
Released
September 6, 2024
ESRB
E10+ For Everyone 10+ Due To C🍨rude Humor, Fantasy 👍Violence
Developer(s)
👍 Team Asobi ꦅ
Publisher(s)
♕ Sony Interactive Entertainment
Engine
Proprietary Engine

WHERE TO PLAY

DIGITAL
PHYSICAL

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