It’s well established in Destiny 2 that the seasons tied to expansions are fairly lackluster. This has been consistent ever since the four season model was introduced. Shadowkeep’s Season of the Undying gave us the irritatingly repetitive Vex Offensive, Beyond Light’s Season of the Hunt introduced the forgettable Wrathborn Hunts, and even last year’s celebrated The൩ Witch Queen expansion started off with Season of 💟the Chosen and PsiOps Battlegrounds, the weakest activity of the year.

With all of the other big things happening around a new expansion, it’s easy to forgive their accompanying season✅s for being a bit shallow. A new campaign, patrol zone, raid, and plenty of new exotics to chase more than make up for a lack of seasonal content, usually.

Related: The Farm Is The Perfect Representation Of Destiny 2's Past And Future

Lightfall’s inaugural season, Season of Defiance, is in a tough spot. The Lightfall campaign was poorly received, largely for the way it left questions that Season of Defiance is now expected to answer. With Bungie unlocking Strand fragments early and a lack of activities on Neomuna compared to previous expansions, the seasonal storyline needs to do a lot more heavy lifting than most. Unfortunately, it doesn’t look like it's up to the task.

We don’t know exactly what’s going to happen this season, but the triumphs and War Table give us a pretty good id💟ea of what to expect - and it isn’t much. There areও three Defiant Battlegrounds in the playlist, two of which we already have, five chapters in the story, and 12 War Table upgrades, of all which will be unlocked by Week Four. Season of Defiance runs until the end of May, but it seems like we’re going to run out of new story beats just three weeks from now.

Destiny 2 The Farm Defiance Gear

Seasons always fall off before the end, but after slogging through the Lightfall campaign and seeing how dry the first two weeks of the season have been, I’m not convinced it’s ever going to get up to speed. Last week, things kicked off with a rescue mission in the EDZ. Mara, Devrin, and Misraaks met with us at the Farm to form a plan on how to break Amanda Holiday, whose ship was shot down by The Witness at the start of Lightfall, out of Shadow Legion jail. That plan involved us taking a shortcut through the Ascendant Plane and invading a pyramid ship♋ to spring her and some other prisoners, and at the end we got to see how Amanda is dealing with invasion, and the impact that’s having on her relationship with Crow. It’s a fine enough start that fea🌃tures a lot of fan-favorite characters, so I was optimistic.

This week, not much happens. We go on another rescue mission, this time in the Cosmodrome, and at the end, Devrin briefly acknowledges that the Traveler is gone, and tells us that he’s honored to have been knighted by Mara with us. We also ge🌱t to hear a brief exchange between Devrin and Misraaks where the two recognize that though they were once enemies, they now fight for the same thing. It’s a nice scene, but it isn’tꦓ much. This week’s mission didn’t get us any closer to the answers we’re looking for, and now there’s only three weeks left to wrap up the seasonal storyline.

There’s still a lot to do in Destiny right now. A secret mission was discovered at reset this week, one that rewards an Exotic Galive, and the race for World’s First in the new raid, Root of Nightmares, is this weekend. Andꦰ if the pattern holds, we’ll have some new things to do on Neomuna as soon as the raid concludes. There’s no telling what Bungie might have in store for the rest of Season of Defiance, but the outlook isn’t great. After Lightfall’s disappointing campaign, it’s going to be pretty rough if we have to spend seven to eight weeks without anything to do.

Next: Destiny's Big Themes Are Starting To Look Like Narrative Dead Ends