168澳洲幸运5开奖网:Baldur's Gate 3 can sometimes feel option-heavy with over 600 spells, 12 classes, dozens of potion recipes, and hundreds𒆙 of hours to test it all out. ♐One of the choices that most players are likely to make is including a healer in the party to make sure the Load Game option is used as little as possible.

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The problem with healers is that they too are overwhelmed with options and are leave you to optimize their spell slots and healing potential while still being 168澳洲幸运5开奖网:viable in combat and exploration. Luckily, there are a handful of healing spells that can be used across al🎉l playthro𝐆ughs and class combos.

8 🅠 Cure Wounds

in game description of Cure Wounds in Baldur's Gate 3

O𓃲ne of two starting healing spells that will likely stay in your hotbar until the very eღnd of the game, has some of the best healing potential while not draining your resources. Due to being an action to cast, it is balanced with healing Word by doubling the dice value from a d4 to a d8.

Although it's less versatile than its ranged cousin, being able to upcast Cure Wounds with higher level spell slots for an additional d8 of healing per slot level above one is ideal for classes like Cleric that have slots to spare. The only downside with Cure Wounds is its touch range, which will sometimes require strategic gameplay 168澳洲幸运5开奖网:on certain battlefields.

7 Healing Word 𓆉

in game description of Healing Word in Baldur's Gate 3

Like Cure Wounds, is one of the best early-level healing spells for making sure your party members stay in the fight. Because of its 18-meter range, upcast potential, and bonus action casting, you can use it to rওestore downed party members while saving your action.

The one downside of Healing Word is that it only heals for 1d4 per spell slot level, which means it won't protect you in later levels without being cast with a third-level spell slot or higher. However, in combat, Healing Word will get you to the end of combat nine times out of ten.

6 Goodberry

in game description of Goodberry in Baldur's Gate 3

is a unique healing spell in that it drops four berries into your inventory that last until a long rest and can be eaten at any time using a bonus action for 1d4 healing each. While each berry individually has the lowest healing potential of the other spells, if eaten all at once, they rival a second-level C𝓡ure Wounds.

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What makes Goodberry versatile is that it can be cast out of combat and the be🌄rries can be moved between inventories without having to be near each other. This means it technically has infinite range and saves your primary healer from using spell slots when the injured party member can restore health themselves by eating a berry.

5 Praye༺r Of Healing 🔜

in game description of Prayer of Healing in Baldur's Gate 3

is the only healing spell that can only be cast out of combat. While this does limit its usefulness, it is best used to heal your entire party in lieu of potions while saving one of your short rest uses. It also doesn't limit how many allies you can heal with it, as long as you can cram them all inside a nine-meter radius.

In terms of healing potential, it balances the out-of-combat restriction with 2d8 healing plus an additional 1d8 per slot level above two. If you have multiple party members who desperately need healing, it vastly out-heals Cure Wounds while saving on spell slots and 168澳洲幸运5开奖网:long rest supplies.

4 ꦚ Vampiric Touch

in game description of Vampiric Touch in Baldur's Gate 3

is a unique healing spell because it can only heal the person who casts it but al𓄧so deals a decent amount of damage. Although you only heal half of what you deal with 3d6 damage, each upcasted spell slot deals an additional 1d6🌌 damage, which naturally increases your healing too.

One of the most overlooked aspects of Vampiric Touch is that the spell lasts for an additional ten turns, allowing you to recast it every turn without expending spell slots. With the same healing pote♚ntial as a second-level Cure Wounds mixed with impressive damage output, this is a spell scroll you should hand out to every party member.

3 Heal

In game description of the Heal spell in Baldur's Gate 3

The highest-level healing spel🤪l, hands out a flat 70 hit points to a creature in touch range, which is enough to fully heal most top-level classes, while also curing blindness and disease as a part of the spell. For a sixth-level spell slot, this is an emergency-use spell that can be the꧒ difference between a wiped party or the last ones standing.

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Even though Heal can restore a great deal more hit points than a max-level Cure Wounds, you'll likely not want to use the spell slot, but as a spell scroll Heal is always going to be extremely useful to stay alive in or recover from difficult fights.

2 Mass Healing Word 🅘

in game description of Mass Healing Word in Baldur's Gate 3

Like Prayer of Healing, can have multiple targets. Compared to Healing Word, it's like casting it six times with a single third-level spell slot. Mass Healing Word can also be upcasted and can be used to restore your entire party if all that's standing is the caster.

Targeting up to six allies, the only problem with Mass Healing Word is that you can't choose which six you heal, but there are rarely any fights that involve more than could be targeted by the spell. With its impressive range, you'll likely use this over Cure Wounds and Healing Word as long as you have the spell slots to spend.

1 M💖ass Cure W✅ounds

in game description of Mass Cure Wounds in Baldur's Gate 3

Although only useable on fifth-leveౠl spell slots and higher, doubles the healing of Mass Healing Word when cast at the same levels. The other bonus is that you can choose which six targets you heal, which covꦯers all the niche scenarios Mass healing Word fails in.

At the levels you can either cast Mass Cure Wounds or find its spell scroll, it ha♌s the potential for restoring ♍the highest amount of hit points across the board. If you have a character that prioritizes healing, then they need this spell.

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