I knew 168澳洲幸运5开奖网:Baldur’s Gate 3 was going to be an all-timer when I made it to the ruined chapel with Shadowheart. No, it’s not because I met 168澳洲幸运5开奖网:the game’s first Scouser so early, although that certainly helped. I gained entry to the refectory in probably the most straightforward manner: I kil💜led the guards, then impersonated them to fool poor Andorn into letting me inside, whereupon I promptly dispatched him, too.

I’ve been trying to go through the game guideless, so as not to minmax my way through the adventu𝔍re and instead take events as they come, using only my own imagination as fuel. However, I just wanted to check I wasn’t missing anything major in the chapel, and, seeing as I was very early in the game, I wasn’t worried about spoilers. I just wanted to check that I hadn’t miss🔯ed anything crucial.

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It turned out that I hadn’t missed anything important. I’d already met Withers and grabbed his amulet-of-speaking-to-dead-things and outwitted a handful of explosive traps, but the guide told me somethi🐎ng else entirely: there were no fewer t😼han three entrances to this tutorialising church.

Image of Karlach looking sternly at someone off camera in Baldur's Gate 3

You can trick Andorn like me, there’s a trapdoor in🍌 the mountains, and there’s a giant rock hanging above the soldiers that can simultaneously kill them and create a hole to the basement itself. I hadn’t even seen that bloody rock. I bet you could persuade the soldiers too, or attack them in any number of ways using sneak attacks or assassinations or worse.

All this is to say that the chapel made me realise the limits of Baldur’s Gate 3, or more accurately, that there are none. You’re limited by your🐭 imagination alone, and can tackle any choice or hurdle in the game with innumerable skills or approaches. You’re faced with a potentially game-altering choice practically every minute, and I’m certain that every conversation, no matter how short or seemingly insignificant, will have a great impact on something further down the line.

While there are the obvious big choices, like whether to help or attack Karlach or how to infiltrate the Goblin Camp, there are numerous smaller decisions that I replay in my mind while sitting in bed eve♎ry night. The worst of these is undoubtedly choosing which party members to accom෴pany me on my journey.

Baldur's Gate 3 - Astarion confronting Cazador at the Ritual of Ascension

Out of those I’ve met in my first dozen hours in the game, I’ve separated them into a few camps. There&rsquo♔;s the hot ones (Astarion, Wyll, Karlach, Lae’zel, Halsin, Shadowheart), those who are useful in a fight (Astarion, Wyll, Lae’zel, Halsin, Karlach, Gale), and those who interest me as characters (Astarion, Wyll [albeit only recently], Karlach, Halsin). Gale is coming nowhere near my party because he infuriates me every time he opens his ꩵmouth, and while I’m yet to recruit Halsin, I’m definitely saving a spot for the beary druid.

Astarion an👍d Karlach pop up in all three of my lists, so they’re in, but my fourth spot is up for grabs. I’ve long since said goodbye to Shadowheart due to her being absolutely useless, which leaves me with a choice between Wyll and Lae’zel. Wyll might just be the hottest of the group (sorry, Astarion), but his whole ‘Blade of Frontiers’ shtick got old very fast. Then it turned out he ♚has a pact with the devil and is doubting his place in the world. He went from Hot But Boring to Hotter And Interesting (it’s the horns). I want to help him break his pact, but Lae’zel is far more handy in a fight.

A Warlock would be useful in my party, but with Halsin coming on board soon he might be a little redundant. That said, Lae’zel and Karlach have a lot of overlap, but they both hit like absolute trucks so I’m happy to have two be❀aters battering the seven hells out of my enemies as I stand back and plink some arrows into their corpses.

Baldur's Gate 3 - Wyll talking about his relationship with Baldur's Gate

I also like the idea of branching further away from humanity. I’ve never met a Githyanki before, and I’m intrigued. Plus, Lae’zel is certain that the cure for our🐻 brain worms can be found at her peoples’ creche, so I’m inclined to take her alo♚ng for that reason, too. I think I’ve talked myself into Lae’zel, but I already feel bad for stupid, sexy Wyll.

As you can tell, I’m 🍒really struggling with my companion decisions. What’s even worse is I’ve just remembered you only have three spaces in your party, not four. So I’ve got to cut another. Astarion is the only certainty – I’d let him slip his teeth into my neck any time – but the other spots are all up for grabs. I want to try out Halsin for a while, but I don’t know if he’ll make the cut or not at this stage. Karlach, Lae’zel, and Wyll might have to fight it out to the death for the honour of joining me on my quest to Baldur’s Gate. I can’t decide, 🔴so let fate make my choice for me. Except that might just be the only option the Baldur’s Gate 3 doesn’t give you. I can’t choose between my companions, and it’s killing me.

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