I’m not a pious man. Heck, I’m not even slightly religious. What I am, though, is devout to my roleplaying. So my 168澳洲幸运5开奖网:Baldur’s Gate 3 monk, who preaches a calm and measured approach and defuses intense situation💎s whether they involve druids or goblins, is intent on staying level-headed and calm at all times. Yes, that minꦐdset extends to when they’re unleashing a flurry of fists on an ogre, why do you ask?

I specifically picked to play as a monk on 168澳洲幸运5开奖网:my second Baldur&rsq🌼uo;s G🌸ate 3 playthrough because I knew it was a powerful build, but I tried to create my o🐠wn lore and headcanon for my character, too. I crafted my Tav (actual name: Richmond) to look exactly as a githyanki monk should in my mind: a bald head to be closer to god, matched with a spectacular moustache to show their wisdom. As carefully as I constructed my character, however, I never expected to get so enamoured with the lifestyle.

a githyanki monk tav with an excellent moustache and cowboy hat in baldur's gate 3

A monk carries no weapon but their fists. They wear no armour but their robe, their extraordinary moustache, and their calm demeanour. They don’t look for violence, but they don’t shy away from it when necessary. They exude calmness, take every new revelation in their stride,🐎 and preach to others that a better route is possible. Whether Kagha wants to kill a child or a goblin wants to exploit a defenceless owlbear cub, I’m there to 👍step in with a firm hand and balanced approach to justice.

Note: Of course, if they protest or ignore my sermon, m🍰y fists are ready to pummel them into submission. Butꦫ I hope it doesn’t come to that.

My monk’s calm approach to the chaos in Faerun is a remarkable departure from my previous p♚laythrough. Not only was I confused narratively and mechanically the first time around, my character was a bit of a renegade. Luthien is a good person really, but quite headstrong and horrifically violent. It’s a miracle I completely averted the battle at the Grove, really, albeit natural that I did so by slaughtering the goblins at their own camp instead.

My monk’s more balanced outlook on life is reflected through dialogue, mostly. I tend to lean towards any species or class speci൲fic dialogue options whenever I play RPGs, as I’ll unlikely be able to choose them on subsequent playthroughs. While I picked a fair few githꩲ options in the early stages of the game, mostly when recruiting Lae’zel, I find myself drawn more and more to the monk’s dialogue if both options are available.

a githyanki monk with a brilliant moustache in baldur's gate 3

Conversa🔜tions about balance and zen-like states could easily be written as cheesy, but the monk surpasses that. I find myself tak🎶ing my own character’s advice on board, and applying it to my personal life.

Some monk dialogue options are pretty straightforward. Respondi♔ng, “There’s no such thing as a ‘single’ life” to answer Withers’ existential question seems like something a real-life monk would say, or anyone who believes in reincarnation or bei🌊ng a part of something greater than themselves. It’s suitably devout for a monk, but nothing special when it comes to creative fantasy writing.

On the other hand, Richmond’s reaso🐻ning with Kagha was far more persuasive than I could have been. Comparing her to a “cornered viper” and shifting her perspective to imagine the repercussions of holding a tiefling child, Arabella, hostage was a cle🌌ver tactic, and won round the despot without stooping to her level or aggressively challenging her. It’s invigorating to solve such a dispute without violence or a straight-up persuasion check, especially in a video game.

Kagha looking doubtful at another character.

Games so often present you with a violent option or a pacifist option, the ‘good’ route or the ‘bad’. Let the refugees into town or turn them away. Send the power to Edgewater or the Botanical Camp. Good games like Fallout: New Vegas give you more options, none of them black and white. Great games make you 🐻rethink the possibilities that you thought you had at your disposal.

It’s a testament to Larian’s writing teams that the monk doesn’t come across as cheesy, and that Richmond’s sage wisdom is making me reevaluate my own approach to life and take a more temperate approach to everyday stresses; maybe I do need to calm down about the Christmas shopping and🌠 stop wearing so much unnecessary heavy armour. At the very least, I’ll take one piece of advice from my gith monk: “Skeletons don’t usually talk.”

Next: I Now Have Two Reasons To Go Finally Finish📖 Dragon Agꦏe: Inquisition