With all four Elemental Cores acquired, your path in 168澳洲幸运5ꦚ开奖网:Bayonetta Origi💃ns: Cereza and the Lost Demon has broadened to its maximum potential. You'll be able to reach every piece of collectible item in the game now. All that's left is to grab what you want and storm the final three chapters of your adventure.

RELATED: Bayonetta Origins: Cereza And The Lost Demon - The King's Entrance Walkthrough

After defeating King Puca and speaking to Morgana, you'll pick up your adventure once more at the end of Puca's Fortress. Once you leave, you'll be able to backtrack anywhere you wish on the map or finally venture into the Forbidden Altar and the secrets within.

Finishing Puca's Fortress

Cereza Runs Past Melted Ice Barrier Toward Journal Piece Puca's Fortress

All Treasures

Journals

x1

Potions

x3 (x1 Blast Potion, x1 Umbran Syrup, x🦹1 Demonic Mist)

Wisps

x1

Tir Na Nog

x1 (Sleet and Hail)

After Morgana has finished her speech, follow the paw prints until you see a large icy pillar on your right. Use Cheshire's Pyroblast to melt it and open a small sidepath you can take to a piece of Journal.

Back on the main path, you'll be led to a patch of icy brambles. Instead of melting it and proceeding forward, melt the icy pillars on the left to take a🐼 hidden path into a new area filled with more icy pillars.

Cereza And Fire Cheshire Prepare To Thaw Punk Wisp From Ice

Each of the icy pillars here will contain faeries within them. You can ignore them or take them on, but if you decide to defeat these faeries, you'll want to destroy each pillar one at a time to prevent yourself from getting overwhelmed.

On the far north side of this area is a small icy pillar against the wall. Melt it to reveal a wisp within you can rescue.

Destroy the icy brambles on the main path now and continue down to a Tir Na Nog.

Tir Na Nog - Sleet And Hail

Cereza Faces A Spriggan And Two Other Faeries In Arena

The first part of this combat trial is simple. You'll have a standard faerie, a mage, and a Spriggan to contend with. Defeat them all to spawn the second💖 wave: a Bananach an🐻d Sparcanagh.

Once both large enemies have been defeated, the boss of this Tir Na Nog, Muruch, will challenge you.

Munuch Duplicates Itself During Battle

Muruch is a swift ice-element faerie that skates across the ground and has 💃a large range with the appendage on i🎃ts head.

  • Its attacks leave ice on the ground.
  • It teleports to other locations when enough damage is dealt.
  • It can briefly duplicate itself into three weaker forms.

Fire Cheshire is recommended for this fight. Use Thorn Bind when Muruch is skating by and use as many Bind Combos as you can muster.

Once Muruch is defeated, you'll be brought back to Puca's Fortress.

Puca's Fortress - Returned

Cereza Runs Back From Tir Na Nog Toward Chest

After returning from Sleet and Hail, turn around and climb the nearby steps. You'll return to a chest you couldn't open earlier, and opening it now will grant you one of each kind of potion (except a Healing Tonic).

Follow the paw prints again through a series of ic🌠y brambles until you return to ꦍthe Jade Hill Area.

You'll now be able to explore Jade Hill further. Either explore this area or return to the Jade Hill Sanctuary.

Backtracking

Looking At The Ashenbark Woods Map Before Backtracking To Collect

With all elements in hand, there is a lot of backtracking for collectibles to undertake. In addition to finding new items, there are also undiscovered map locations and a missing Sanctuary in Puca's Fortress to find.

For the time invested in finding all the remaining collectibles, you can expect an additional two hours of game time using a reliable guide for all these𒉰 items and possibly more time without.

Below is a table-guide for locating all the remainingꦗ items, sorted by location. If you do not wish to collect them all, you can simply carry on 🅺into the Forbidden Altar.

Tir Na Nog - Evasion (Optional)

Forbidden Grounds

Cereza Looks Down At Forbidden Grounds By Icy Brambles

All Treasures

Journals

x1

Potions

x1 (Umbran Syrup)

Wisps

x1

Remembrance

x1

Tir Na Nog

x1 (Imposing Light)

Finally, you're able to begin your approach to Lukaon.

From the Jade Hill Sanctuary, go northeast to enter an area with a locked puzzle chest (which should be open) and then north through an absorbable wall. On the other side, you'll spy a large circular spot on the ground below.

Cereza Jumps Onto Flower On Approach To Forbidden Altar

Follow the paw prints, stopping only on a side path for an extra Umbran Syrup from a chest to reach a series of rising and falling flowers you must hop across.

The Forbidden Grounds Sanctuary is found at the very bottom of this long path. However, take a break from the main path to travel to the northeast of the Sanctuary to a hidden path behind with rising and f�🍸�alling flowers you can climb.

Cereza Prepares To Jump On Flowers From Altar To Sunspeckled Grove

Take the flowers up to a ledge that leads to the Sunspeckled Grove.

Traverse across a vine bridge and continue westward, ignoring any side paths for now, until you dead end to a trapped wisp. Free them.

Going back, take the side path to the north and discover an area with a Remembrance.

Falling Bubble Pop Minigame With Cereza And Cheshire In Forbidden Altar

Interact with the Remembrance, go back to the main path, activate the shortcut flower to the Forgotten Knoll, and then return to the Forbidden Grounds Sanctuary.

Following the paw prints again, go down the winding hill path (grab the Journal piece along th♍e way), and stop for a cutscene in꧅ front of the gaping hole.

After the wolf's cue, jump into this hole with Cheshire and enjoy the bubble-popping minigame as you descend✅ into the next area which is guarded at the bottom by a Tir Na Nog.

Tir Na Nog - Imposing Light

Wood Cheshire Fights Spriggan In Forbidden Altar Trial

This combat trial is very simple. It has no particular gimmicks, and the only objecౠtive is to defeat all enemies.

Some enemies will have elemental shields. Use the corr𒁃ect Cheshire mode to counter💎 them and defeat all enemies as usual.

Overgrown Shrine

Enraged Demonic Cheshire Threatens Cereza Cutscene

All Treasures

Journals

x2

Potions

x3 (x1 Umbran Syrup, x1 🅰Demo🦋nic Mist, x1 Blast Cocktail)

Wisps

x1

Tir Na Nog

x1 (Primordial)

Your entrance to the Overgrown Shrine starts with the discovery of a new Sanctuary.

On the other side of the Overgrown Shrine Sanctuary, you'll be met with King Puca again and a lengthy cutscene.

Cheshire Runs Into A Pillar And Is Stunned

As you fight Cheshire, you won't be able to deal any damage, so you'll have to get crafty. Step behind the pillars and use your Regenerate skill to repair them.

Keeping the pillars between Cheshire and Cereza, bait Cheshire to charge-attack into the pillars and stun himself. When stunned, tap L in front of him to calm Cheshire. This must be repeated three times.

Once Cheshire🎐 i🌳s calmed, proceed with him into the shrine.

Cereza Thinks About Partnership With Cheshire After Freeing Trent From Ice

Taking the root path before you, you'll enter a circular area with a leafy monument of sorts in the center. An icy pillar is on the southwest side of this space. Use Cheshire's Pyroblast to free and speak with the final wisp, Trent.

Going north, use Wood Cheshire to pull a flower and create a bridge for him and Cereza to cross.

Cereza Is Pulled By Cheshire To Upper Ledge For Potions Chest

On the other side, grab the Journal to the left and go a little further north to a growable flower.

With Wood Cheshire on the ground, use Grab to pull Cereza onto the ledge above. Then, Cereza can recall Cheshire and grow a bridge of flowers across to a chest of potions.

Stone Cheshire Blocks Lasers For Cereza To Cross

Return to the main path and go north until you're met with a wall of Rosemary. Throw Cheshire on the ledge above to walk around to a path blocked by a line of laser turrets.

Using Stone Cheshire, block the turrets and slowly move Cereza across the gaps created.

Once they rejoin on the other side, Stone Cheshire and Cereza can use the yellow spring mushroom to jump into an area enclosed by a magic gate.

Cereza Approaches Magic Gate Blocking Path In Overgrown Shrine

To open the gate, there are three blue bulbs (two that must be thawed) that must be Thorn Bound and attacked until they break. The bulbs🉐 are:

  • To the left of the giant tree.
  • Within the tree's hollow.
  • And on a ledge to the tree's right (accessible by throwing Cheshire onto the ledge and sending Cereza up the ladder to Thorn Bind from a distance).

Beware of the faerie enemies that each have ice and fire shields in the center of this area. Defeat them, and once all the bulbs are destroyed, proceed through the now-opened gate.

Grab the Journal along your way and enter the illusion field.

Cereza Grows Bridge For Water Cheshire To Cross On Cliff Above

Avoiding the Rosemary, Toss Cheshire up onto the above ledge and then send Cereza across the vine bridge below. Once prompted, she should grow the bridge flower for Cheshire to cross.

At the end of Cheshire's path, have Stone Cheshire Stomp on the yellow mushroom to rejoin Cereza. Cereza, in the meantime, should dispel the illusion on the broken platform on her path and then Regenerate it and the platform on the other side.

The Tir Na Nog lies on the other side of the platforms and above a mushroom ladder.

Tir Na Nog - Primordial

Cereza Faces Three Standard Enemies In Overgrown Shrine Tir Na Nog

Like the last Tir Na Nog, Primordial is a standard combat trial with no extra gimmicks or special bosses.

Most of the enemies in this trial, however, are tanky and harder foes that may or may not spawn with barriers. Defeat them to progress.

Altar Of The Faerie King - Prince Lukaon

Cereza Finds Sanctuary In Altar of the Faerie King

All Treasures

Journals

x1

As you defeat the Primordial trial, you'll begin in the Altar of the Faerie King Sanctuary. Restock on any and all potions as you enter this space.

To the left of this area is a growable resource flower and a piece of Journal. Grab the Journal piece and then go past the Sanctuary to trigger another cut🅠൲scene.

Cereza Dodges Vines Erupting Out Of Slide By Lukaon

After this cutscene, you'll be thrown into a strange Tir-Na-Nog-esque space where you'll need to avoid Lukaon's attacks while making your way to Cheshire.

The first part of this attempt will be a slide-challenge where you'll need to navigate a long slide while dodging breaks in the path ahead of you caused by vines.

The vine attacks are all telegraphed by green, glowing marks on the ground, so move Cereza onto the opposite sꦯide💯 to avoid falling.

Cereza Jumps Off Stone As It Crumbles By Lukaon

At the end, you'll jump off onto several large stones. Jump across them quickly bef🤡ore they break and regenerate any platforms along 𒁃the way.

Occasionally, the path will split. The correct path to take will be indicated by the only path that isn't glowing yellow and appearing to crumble.

Cereza Dodges Lukaon's Aquastream Attack Running Toward Chains

After Lukaon absorbs the Stone element, he'll switch to Water. Your objective will be to quickly reach the chains on the far side of a bridge ahead of you.

Aquastreams will shoot down and then out toward you. They begin at the end of the path and move up, so maneuver Cereza around them (left or right) until you reach the chains you can then break with Witch's Pulse.

Cereza Dodges Fireballs While Running On Rings From Lukaon

In the next section, follow the rings around to the right and dodge the falling fireballs indicated by yellow-orange 🗹circles on the ground.

When the path opts for you to split either up or down, take the lower path and continue to the second set of chains. Destroy them to rescue Cheshire.

Cereza Holds Cheshire While Sliding And Dodging Lukaon's Attacks

With Cheshire in your arms now, slide down the next section and avoid the elements Lukaon throws at you. He has four attacks:

Wood

Several vines follow quickly behind Cereza. To dodge, quickly move♛ left and right to shake him off.

Stone

A large, yellow sto♉ne will burst from the ground to block you. It is teඣlegraphed by a yellow, cracked line on the ground. Avoid sliding in the direction of the line.

Water

The camera will change, and Lukaon♛ will perform Aquastreams first at the ground and then outward. Angle Cereza out of any direct line in front of Lukao🔜n to avoid his attacks.

Fire

Walls of fire will appear and block Cereza's path, created by a falling meteor. Dodge the fire indicated by yellow circles and angle Cereza around the walls of flame.

Lukaon will begin his assault down this slide with each of these elements in order first and then, once one rotation has finished, he will randomly attack with all four of them.

At the bottom of the slide, you'll finally be able to challenge Lukaon.

Cereza Faces Prince Lukaon Wood Power With Unpowered Cheshire

He fights you in each element one at a time and in order of the elements as you procured them: Wood, Stone, Water, and then Fire.

Each phase with Lukaon will feature attacks with that element, and openings for Thorn Vice will appear intermittently. These phases each last approximately one-fifth of his health bar.

For Lukaon, the best strategy is to not play too aggressively. Keep track of his attacks and wait for openings. His range and speed are typically higher than yours (especially in Wood and Water form), so play smart and don't get greedy; he will punish you.

Once Lukaon reaches the final 20 percent of his health, you'll be moved into the next phase of the fight. This phase will feature Cheshire Unbound.

Cereza Tells Cheshire To Unleash True Power While Riding Him

Cheshire Unbound will allow Cereza to ride Cheshire. As a result:

  • Your attacks will now be the mode-switching buttons.
  • You'll get a dash-dodge with L1.
  • Potions work on Cheshire now as well, the two sharing a health bar.

Lukaon will refill his health bar for this phase, but Cheshire Unbound will be able to make up for that disadvantage with raw damage potential. You can play aggressively now and take on Lukaon confidently with this newly gaine💯d power.

Once Lukaon is defeated, you'll be returned to his shrine and allowed the opportunity to talk with him again in the next chapter.

NEXT: Bayonetta Origins: Cereza And Theܫ Lost Demon - Complete Combat Guide