Many popular games nowadays usually have their roots in the 1980s. There's Zelda, Mario, Street Fighter, and plenty more. Certain series, for better or worse, simply show no signs of slowing down. Few series that old, however, manage to attain the same degree of inconsistent cohesion as 168澳洲幸运5开奖网:Final Fantasy.

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Across over a dozen mainline games and plenty of spin-offs, Final Fantasy is always identifiably Final Fantasy, yet no two games are ever quite the same. Only a few things tie the games together, like some summons or gameplay systems; otherwise, they're all unique. One of the defining features of this is the setting, each of them giving their respective game a brand-new feel

10 .Final Fantasy 3 - The Floa𝔍ting Continent

final Fantasy 3 first town of Ur

Until Final Fantasy 𝐆13, each console generation got three games. This gave the games time to evolve and for Square Enix to hone in on what worked on the respective systems. For many, this gave the best game on each system, and Final Fantasy 3 was no different.

The last Final Fantasy game released on the NES, FF3 introduced the Job-Change system. It was also the last to feature a truly medieval fantasy-inspired world with the Floating Continent. It's a simple idea, but one that evolves as the game goes on, bringing you underwater and restoring lands as the game progresses, all culminating in the World of Darkness.

9 Final Fantasy 5🌺 - Planet R 💞

Twintania stands facing the party for attack - Final Fantasy 5

The second Final Fantasy game released on the SNES, 🎀FF5 featured many improvements over the dramatic new systems introduced in Final Fantasy 4. Namely, this came in the job system that now allowed players to master up to 22 different jobs. It offered an absurd degree of customization and also let you break the game pretty easy too.

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It also came with a pretty unique world. FF5 began the shift into more Sci-Fi inspired worlds for the series and introduced plenty of staples of design, too. For one are the separated worlds that, as the story progresses, become merged with each other. There's the Big Bridge and Gilgamesh and the Interdimensional Rift, an area that links the universes of all the games together.

8 ♌ Final Fantasy 9 - Gaia And Terra

Final Fantasy 9 Alexandria Town Square

Following the tradition of the final release of the generation, Final Fantasy 9 is many people's favorite Final Fantasy on the original PlayStation and even the whole series. It was intended as an homage to the more traditional fantasy of earlier games while introducing more modern elements.

In this regard, the actual setting exemplifies this. The world is filled with knights and swords, castles, and monarchs. The overworld is much larger here, making your journey feel grander and more fantastical when new areas are uncovered. Then there's the secret world of Terra hidden within Gaia itself that offers even more depth to what seems like a standard world atop it all.

7 💙 Stranger🐓 Of Paradise - Cornelia

crystal mirage final fantasy origins stranger of paradise

The most wonderful part of Final Fantasy is how you can't quite know what the next game will be like. There's only a small basis of things tying them together, and even that is mainly thematic. This is exactly why Stranger of Paradise is so funny because it feels like a celebration of everything Final Fantasy is - a wonderful, inconsistent homage to itself.

Taking on the role of Jack, Stranger of Paradise takes place on the planet of Cornelia. However, this planet also houses areas incredibly similar to areas from other Final Fantasy games, especially the original Final Fantasy. It's a fascinating game with a world that's made to highlight the great parts of every other game but in its own style, yet still makes it compelling as a world all of its own.

6 🍸 Final Fantasy 7 - Gaia ಞ

Final Fantasy 7 Reunion Crisis Core - Midgar in opening FMV

Despite being one of the most beloved (and milked) entries in the entire series, Final Fantasy 7 had a rough development. Bundled with harsh time constraints, a terrible English localization, and the series' first foray into 3D, its amazing FF7 came out as well as it did.

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One of the reasons for that is its world, which is tied closely to its impactful story. Centered around greed and environmentalism, the Planet is depicted as a living thing with Weapons to defend itself. There's a cycle to how it functions, from the slums of Midgar to the ruined reactor of Gongaga, which showcases the game's themes incredibly. It's a world that speaks for itself.

5 Fin𝓀al Fantasy🍬 6 - World Of Balance And Ruin

final fantasy 6 magitek march

As per usual, Final Fantasy 6 was the last entry for the series on SNES and is typically seen as the greatest. Funny how much 🍌that happens. Anyway, ♓Final Fantasy 6 drops the fantasy themes almost entirely, putting us into a world undergoing an industrial revolution mixed with plenty of steampunk and Victorian aesthetic.

The empire seeks to control the world while mass industrialization risks bringing about its end🌄. The majority of the game takes place across the World of Balance. However, inadvertent as it may have 💝been, the Empire achieved its goal, resulting in the destruction of the world. This created the World of Ruin, a decimated landscape.

4 ﷽ Final 🅘Fantasy 13 - Gran Pulse And Cocoon

Final Fantasy 13 Manasvin Warmech

Breaking the long-standing release cycle of Final Fantasy games, FF13 makes up for it by releasing three games across the same continuity. Contrary to popular belief, the Final Fantasy 13 games are great, just a fair degree more linear than previous entries. Lightning is a great character, though the game's development is almost as interesting.

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FF13 and its sequels have a rather in-depth lore that continually expands across each game. They start on Cocoon, the floating world, and Gran Pulse, the untamed planet beneath. Then time travel is introduced. Then dimensions start blee💞ding together until you fight god itself. It sounds ♌simple, but it truly is a journey when experienced with each game.

3 Final Fantasy 14 - Hydaelyn ⛎

The entire city of Limsa Lominsa from a distance. Green terrain of La Noscea can be seen in foreground and cloudy blue skies in the background.

Very few games c🍌an manage to pull themselves back from the brink of a disastrous launch, and fewer still can make themselves one of the most popular games in the world. But that just so happens to be the case for the critically acclaimed MMO Final Fantasy 14.

It's hard to know where to start with FF14. Even the name of the world is something the lore has something to say. It's just a truly detailed world packed with culture and races in a way so few other Final Fantasy games could achieve. The blinding white of Limsa Lominsa, the verdant forests of Gridania, and so much more. It's hard to emphasize that not only does the world look unique, it feels unique.

2 ♌ Final Fantasy 10 - Spira

Final Fantasy 10 Besaid

Final Fantasy 10 was a major step for the series, being the first game with voice-acting, but also on the PS1. It is, as usual, one of the greatest Final Fantasy ga♒mes. It dropped ATB for a more traditional turn-based system, but the world is what makes it shine.

Spira is a world that's both turned to ruin while also thriving. Filled with beaches, FF10's world has its own culture, yet it uses Tidus to showcase the culture shock from being detached from his time. It's an effective use of its premise, and the new musical direction hammers home just how different this setting is.

1 Final Fantasy 12 (And More) - Ivalice 🔥

rabanastre in the return to ivalice alliance raids

Ah, but where would Final Fantasy be without Ivalice? Unlike quite literally every other Final Fantasy, the setting is not identified by the game. When you think of Final Fantasy 7, for example, you think of Midgar and Wuta🃏i, not Gaia. Y🐓et for Ivalice, it stands above any individual game it is used in.

And in that regard, it is different. Ivalice is a setting used across plenty of games. Final Fantasy 12, of course, but also Final Fantasy Tactics and even Vagrant Story, which isn't even part of the series. Ivalice exists as its own setting so defined by itself that it doesn't even need the greater mythos of Final Fantasy to prop it up.

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