Summary
- Final Fantasy 15 took 10 years to develop, shifting platforms and themes but still remains popular among JRPG fans.
- Sleeping Dogs faced problems, got canceled, and underwent staff cuts, but emerged as a great game representing Asian-American identity.
- L.A. Noire suffered from overworked staff, missed deadlines, and high turnover, leading to the demise of Team Bondi.
Video game development can be a long and arduous prꦇoces𝓀s that comes with hurdle after hurdle. There are many places a game could go, but the last thing devs and players alike want to avoid landing in is development hell.

168澳洲幸运5开�꧋�奖网: 10 Games That Were Almost Cancelled
These games almost made the chopping bl♚ock, but we're thankful 𒊎they didn't.
Even if a game doesn’t get completely scrapped in this state, it’s hard to get out unscathed. Thankfully, there are some titles that not only survive but cement themselves as stellar works. Dead Island 2 technical director Dan Evans-Lawes has even said𝕴 that such a troubled process served t🐻o improve their ꦅgame in the end. Take a look at some of the best games that prove development hell isn’t 𒉰necessarily the end.
10 🌌 Final Fantasy 15 ဣ
Time In Development: Ten Years
Final Fantasy 15
- Released
- ♎ November 9, 2016
- Developer(s)
- 168澳洲幸运5开奖网: Square Enix
- Publisher(s)
- 168澳洲幸运5开奖网: Square Enix
Although many long-time fans still question how 168澳洲幸运5开奖网:Final Fantasy 15 stacks up compared to its predecessors, it is still one of the most popular JRPGs out there. With 𒆙its QOL updates and added content, you may not even notice that it was initially supposed to be a spin-off title called Final Fantasy Versus 13🐻.
The platform it would be on also♚ shifted, with new tech being taken into account during its decade-long development. The main staff working on the project would also see multiple changes that would trickle down to how themes were tackled. Considering how much of the game feels like a road trip with friends sprinkled with higher stakes, it almost feels too true to life that it took so long to make any plans a reality.
9 𝓡 Sleeping Dogs
Time In Development: Four Years
Sleeping Dogs
- Released
- Augus🍌t 14, 2012
- Developer(s)
- 🎶 ☂ United Front Games
- Publisher(s)
- 168澳洲幸运5开奖网: Square Enix
In the grand scheme🃏 of things, four years doesn’t feel out of place for a major game release. That said, the criminally underrated Sleeping Dogs saw a lot of problems during this period. It even got completely canceled by its original publisher, Activision Blizzard before being picked up later by Square Enix.
Its many delays also led to huge staff cuts, largely because its original publishers didn’t feel it could compete with Rockstar’s golden children 168澳洲幸运5开奖网:Grand Theft Auto and 168澳洲幸运5开奖网:Red Dead Redemption. Despite that, the game found new life away from the True Crime series and still remains one of the best mainstream video game representations ♔of the Asian🐬-American identity.
8 L.A. Nဣoire
Time In Development: Seven Years
LA Noire
- Released
- ✱ May 17, 2011
- Developer(s)
- ♛ Team Bondi ▨
- Publisher(s)
- 168澳洲幸运5开奖网:Rockstar Games
168澳洲幸运5开奖网:L.A. Noire was a marvel at the time of its release because of graphics that highlighted impressive cast performances and made the game feel more immersive. It’s still a decent title to jump ba🌼ck into these days, albeit with a few tweaks to remove its 30 FPS lock on PC.
Unfortunately, it saw designers, level𒁃 artists, and animators alike overworked while being underpaid for years. Under a suffocating regime, missed deadlines and high turnover were inevitable. This painful seven-year engagement would turn out to be the nail in the coffin for Team Bondi, with the game being their first and last.
7 💫 Cyberpunk 207🐼7
Time In Development: Four Years
- Released
- 🍎 December 10, 2020
- Developer(s)
- 168澳洲幸运5开奖网:CD Projekt Red
- Publisher(s)
- 168澳洲幸运5开奖网:CD Projekt Red
168澳洲幸运5开奖网:Cyberpunk 2077 is pretty notorious for being one of the biggest disasters in recent gaming memory. It has since redeemed itself af൲ter many updates that bring it closer to the vision that CD Projekt Red had for it all along, but not without its hiccups.

10 Games That Redeemꩵed Themselves Aft💎er A Shaky Launch
These ga🎉mes may have been a little shaky at launch, but they man🅰aged to pull it back in the end.
After some preliminary work in 2012, it would be stuck without major development until 2016 when Adam Badowski took charge with a comple꧑te overhaul. The development team then had to face hardware concerns that introduced tons of bugs and performance issues. Sprinkle in a huge scope and content that would ultimately get cut, and you have yourself a great game that barely scraped through the crunch.
6 Diablo 3
Years In Development: 12 Years
168澳洲幸运5开奖网:Diablo 3 is one of the most successful releases in the games industry. Years after its release, it remains among the top sellers and is only surpassed by 168澳洲幸运5开奖网:Minecraft, Terraria, and 168澳洲幸运5开奖网:PUBG: Battlegrounds.
YouTube creator Indigo Gaming h𒐪as a two-hour because there🌃 is just that much that went awry.
Long before its announcement, the game was already in development. It took over a decade for it to finally hit shelves, with a cheeky little reference made by its developers by way of a sꦉecret level called ‘Developme𒈔nt Hell’.
5 Mother 3
Years In Development: 12 Years
With Mother 3 getting re-released in 2024 for the 168澳洲幸运5开奖网:Nintendo Switch, 18 years after ꦉits Japan-only launch for the Gameboy Advance, it’s interesting to find out that it temporarily got canned for a couple of years before its initial launch.
Mother 3 spent so long in the dreaded inferno of development time that it saw four whole console jumps. Considering how iconic its predecessor, 168澳洲幸运5开奖网:Earthbound, had become, it had huge shoes t❀o fill. Luckily, it was an immediate bestseller.
4 ✤ Resident Evil 4 (Original)
Years In Development: 5 Years
168澳洲幸运5开奖网:Resident Evil 4 is one of the most celebrated games in the series, often lauded as the catalyst for the genre of third-person action-horrorꦆ gaming as we know it today. Although a five-year development timeline is par for the course for Capcom releases, this game saw multiple iterations while sticking t💛o that schedule.

7 Things You Didn't Know About The Development Of Resident Evil 4
Resident Evil 4 is beloved by many, and there might just be some things you never knew ♊about it.
Without even counting its many regional chꦇanges and re-releases early on, RE 4 saw plenty of changes in direction, graphics, and gameplay that truly affected its development team all the way to the end❀.
3 Alan Wake
Years In Development: Five Years
Alan Wake
- Released
- Febrꦯuary 1🐻6, 2012
- Developer(s)
- 168澳洲幸运5开奖网:Remedy Entertainment
- Publisher(s)
- 168澳洲幸运5开奖网:Microsoft
168澳洲幸运5开奖网:Alan Wake is a gem that only got a major follow-up sequel over a decade later because of IP challenges with ಌMicrosoft and Remedy. The developer’s long-standing love for Alan even lived on in other hits like Control referencing his story and existing in the same universe.
Five years may be far from the longest time to finish a game (168澳洲幸运5开奖网:Duke Nukem Forever takes the cake with 15 years in development), but dev hell ca🎃n also come in the💟 form of publisher meddling and multiple gameplay revisions. Having to shift from its original sandbox form, Alan Wake would eventually become a critical success and earn a deserved cult following.
2 Persona 5
Years In Development: 6 Years
Full development for 168澳洲幸运5开奖网:Persona 5, without counting Ro💜yal, took almost six years. That said, initial work was already being done as early as 2008. Almost a decade wen🙈t into this game, mostly due to delays and localization.
A huge wrench in development also came with the release of the PlayStation 4. The game was made for exclusive release on PlayStation 3 but had to delay its release further to accommodate the new hardware and maximize its launch. It ended up being worth the wait as 168澳洲幸运5开奖网:Persona 5 Royal has since become the 168澳洲幸运5开奖网:best mainline release for the Person꧋a ﷽series.
1 𝓰 Half-Life 2
Years In Development: 5 Years
Half-Life 2
If there’s any game that can undoubtedly be the success story of development hell, it’s 168澳洲幸运5开奖网:Half-Life 2. One of the most loved games of all time was forged in the flames of hacked builds, leaks, release delays, engine improvement, physi🌊cs, and an🦹 evergrowing scope that challenged Valve’s teams.
After five years of development, the game was finally released andﷺ went on to become a pioneer in storytel💝ling and game engine design. Just imagine how many games you’ve played would suffer had Half-Life 2 succumbed to the horrors of development hell.