Who would have guessed tha💜t one of the most adorable and recognizable video game charact༺ers around packs so much destructive power?

Kirby currently has almost 60 copy abilities throughout over 25 years of games, not counting abilities such as Hypernova or one-time use abilities. Debuting in Kirby's Adventure for the Nintendo Entertainment System, inhaling a special enܫemy will endow Kirby with powers spanning from blades, elemental prowess, or simply taking a relaxing nap. With such a vast variety of Copy Abilities to choose from, some will inevitably stick out from the rest in terms of sheer pink, cute, devastating potential.

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10 Water

Kirby has access to the Earth's elemental powers such as fire, grass, air, and water. The water ability shines the brightest out of them, with its good amouꦕnt o🐈f invincibility, long vertical and horizontal range, and moves to get any and all enemies away from Kirby.

When traversing a longer level, Water is a great help in quickly and effectively breezing through all enemies in your path. This ability first appears in Kirby's Return to Dreamland, as well as Kirby Star Allies, which grants Kirby with the sweet powers of combination to power up other abilities with aquatic magic. It is also, obv෴iously💧, usable underwater for some extra bonus points.

9 Sword

Cosplaying 𒁃as Link has n🍎ever been more fun with Kirby's Sword ability. Being one of the oldest Copy Abilities, sword has evolved over time into a great balance of speed and strength, with a large moveset and versatility on the ground, in the air, and even underwater.

Kirby can shoot sword beams and use the famous spin-attack to cut his way through levels. The only asset that Sword lacks is range, but it's still a great, reliable tool to use in almost any level or against any boss. In Kirby Star Allies, it can even be infused with elemental abilities𓆉 to create a blade of mass destruction.

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8 Ninja

Donning a -like headband and an ungodly amount of kunai, Ninja Kirby is essentiaꦰlly a souped-up Sword Kirby with some extra projectiles, wall-clinging, and ninjutsu skills like cloning, exuding a massive fire blast, or even walking𓄧 on the surface of water.

What this ability lacks in raw power it more than makes up for with its speed and versatility, ⛄being one of the fastest abilities and having one of the biggest movesets of any Copy Ability. Kirby is on his way to becoming the greatest shinobi in the Hidden Dreamland Village.

7 Hammer

Immediately recognizable from the 168澳洲幸运5开奖网:Super Smash. Bros series or the mighty King Dedede, the Hammer is a staple within Kirby.

Hammer is one of the hardest-hitting abilities in the series, so much so that its flavor text in Kirby: Squeak Squad reads, "INSTANT K.O. It's almost unfair". Exchanging range for raw strength, Hammer deals massive damage to bosses and exterminates most overworld enemies in a single hit. If Hammer was a part of Kirby's basic moveset like in Super Smash Bros., it might actually become unfair.

6 Fighter

Another one of Kirby's cosplay abilities comes in the form of Fighter. When Kirby becomes Ryu from 168澳洲幸运5开奖网:Street Fighter, he gains the powers of the world's greatest martial artist with the ability to fire energy blasts, dish out powerful multi-hit combos, and access to a wide array of 💮punches and kicks to send enem♑ies flying.

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Not unlike a traditional fighting game, the amount of moves Kirby has in his arsenal with this ability actually gives a learning curve, which is rare in the case of a Kirby game. In Kirby Super Star's "Megaton Punch" minigame, Kirby literally 𓆏punches Planet Popstar in half. If Kirby had a bad side, you'd best stay far away from it.

5 Spear

When Waddle Dee decided to let Kirby try out his spear, he𓆉 had no idea of the mons🥃ter he had just created.

While similar to other melee weapon abilities, Spear has excellent range, great projectile prowess, underwater usage, and a helicopter-like flying ability. It can do almost everything that Sword has to offer, but with a great spammablౠe projectile to boot. It's a simple weapon for a simple game, which is precisely why it does its job as an all-around useful ability.

4 UFO

When you really think about it, Kirby being a UFO isn't too out of the ordinary, as he is essentially an alien o🅺n his own. While a rare and scarce ability, it's definitely a force to be reckoned with.

Kirby already has the ability to jump infinitely, but UFO allows him to fly around the level at high speeds. This, with the added bonuses of shooting beams and lasers at will, makes Kirby unstoppable...Well, almost. This ability lacks the option to go down ladders, making its mobility limited. However, without any ladders in its path, UFO is hands down the best ability for Kirby's golfing adventures in Kirby's Dream Course.

3 Smash Bros ﷽

No, not the 168🔯澳洲幸运5开奖网:crosso🌺ver fighting game of the same name. Appearing in Kirby & the Amazing Mirror, and Kirby: Planet Robobot, Smash Bros. is an a꧟bility that does exactly what you think it would do.

Super Smash Bros. and Kirby were both developed by Masahiro Sakurai, and Super Smash Bros. took big inspiration from the Kirby series, making this Copy Ability transfer over without a problem. It turns Kirby's moveset into the one he uses in Super Smash Bros., 💟and it packs a huge punch with just ඣhow much versatility it has.

2 Archer

At first glance, this ability🌠 seems like nothing more than another ranged ability to pick off enemies from afar. But, Arch🔜er provides both ranged and close-ranged offense with Kirby's arrow doubling as a sword and a flying spear.

Unlike Ninja's underwhelming power, these arrows can be charged up to deal devastating damage. The reason this ability takes the cake over other ranged abilities is by crouching. Yes, crouching. By simply holding down on the control stick, Kirby becomes invulnerable to any and all incoming damage. With this ability, most enemies and 168澳洲幸运5开奖网:bosses become a complete joke.

1 Yo-Yo

Taking a page out of Ness's book, Kirby flips on a baseball cap and 𒁏becomes the greatest trick-master thಌe galaxy has ever seen.

What makes this ability so fearsome is its insane range, speed, and excellent hitboxes, plus Kirby's usage of the most rad move ever, the "Break Spin". It becomes extremely difficult for enemies to get close to Kirby as he uses Yo-Yo, as Kirby can manipulate it to fly in any direction, spin around him, or even grab enemies from afar. Not to mention the elemental Yo-Yo from Kirby: Star Allies, which is about as scary as it gets.

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