Dungeons are an important hallmark of many genres, most noticeably RPGs. They serve as quest targets, the locations of lore dumps, opti𝓰onal challenges, and be༺autiful set pieces. Most RPGs will take you to one sooner or later, whether they're underground caves, tall towers, derelict prisons, or even a person's subconscious.

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What makes a dungeon good will differ from person to person, but there are some absolute standouts in the realm of dungeon design and with t𓃲hese it's quite easy to see what makes them tick so well.

12 Sen's Tower, Dark Souls

Dark Souls Sen's Tower
The player character standing in front of Sen's Fortress in Dark Souls

Keep them on their toes.

Sen's Fortress acts as something of a midway point in 168澳洲幸运5开奖网:Dark Souls, only opening once you've rung two separate bells at the top and the bottom of the world.🌳 This maze of twisting halls and steep staircases is chock full of traps that will keep you on your guard.

While this place will reward you with great loot if you keep exploring, it will also make you work for it. Add to that a 168澳洲幸运5开奖网:difficult, bulky boss at the end and you have yours🐬elfဣ a very challenging, memorable, and well-built dungeon.

11 Air's Rock, Golden Sun: The Lost Age

Golden Sun The Lost Age Air's Rock
Split image of Felix working his way across a cliff face and looking at a platform in the Air's Rock dungeon of Golden Sun: The Lost Age

Let them puzzle it out.

168澳洲幸运5开奖网:Golden Sun as a series is known for its well-balanced blend of puzzle mechanics and fun combat system. Air's Rock, f🐟rom the second game, will really push both of those aspects to their limits. It's a megadungeon with a crucial reward at the end, so you can't skip it.

It's one slog of a dungeon that is probably more fun to look back on than to play, but it's certainly memorable. I🅘t's a dungeon that makes you stock up, learn how to manage your resources, and think laterally when i🥂t comes to puzzles.

10 Memoria, Final Fantasy 9🌱 𒐪

A room from Memoria in Final Fantasy 9

Remind them what they're fighting for.

Memoria has an incredibly fitting name. It's a dungeon made up of memories. The party of 168澳洲幸运5开奖网:Final Fantasy 9 will get together to reminisce as they make their way through it towards the final boss of the game - they'll talk about how fa🦹r they've come, and what it means for them to come out successfully on the other side.

This dungeon works so well thanks to its gorgeously ♚erratic design, exciting mini-bosses, and beautiful soundtrack. There's no doubt that it'll have you pumped to go take on Kuja.

9 ღ The Palace Of The Dead, Tactics Ogre: Let Us Cling Together ꧅

Acquiring a bag of loot in the Palace of the Dead in Tactics Ogre: Let Us Cling Together

Give them something to sink their teeth into.

While dungeons are rare in these isometric, turn-based RPGs, Tactics Ogre has a doozy. The Palace of 🅷the Dead is an epic 100-level dungeon where progress is made only by stumbling across the correct tiles while fighting off progress𝓡ively tougher enemies.

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It's the game's ultimate challenge and is a fantastic example of how dungeons can be used to test your knowledge, strategy, and skill at the game at hand. There's valuable loot to be had๊, not least of all the bragging rights for completing it.

8 The Tower Of Lezard Valeth, Valkyrie Profile ཧ

Valkyrie Profile Tower of Lezard Valeth
Split image of Lezard ranting about homunculi and Lenneth in a hallway, both in Lezard's Tower from Valkyrie Profile

Surprise them.

Valkyrie Profile ha🅺s a wonderful story that you really have to tease out of the game yourself, and it comes to something of a head at the Tower of Lezard Valeth. Here, Lenneth will be confronted with Lezard and his little science project. It's an e🌼ncounter full of dramatic reveals and twists on top of a challenging dungeon.

The tower returns in the second game as the final dungeon, where yet more dramatic twists unfold. Giving players a nice narrative bomb at th🦹e end of a tough challenge is a brilliant wa๊y to make you remember a dungeon.

7 Amaurot, Final Fantasy 14 🤪 ౠ

Final Fantasy 14 Amaurot Dungeon
A shot of Amaurot's destruction from Final Fantasy 14

Show, don't tell.

168澳洲幸运5开奖网:Shadowbringers is an emotional masterpiece, but nearly everyone knows that at this point. 168澳洲幸运5开奖网:One part of the magic is Amaurot, the final story dungeon in the expansion's ma🤡in storyline. Here, the Warrior of Light is thrus💎t into a facsimile representing the end of days for the Ascian city. The background is fiery and imposing, and the enemies are horrific - you can imagine the terror that must have permeated the air.

Difficult battles and a wistful, sonorous them൲e accompany this adventure into the past and it's hard not to get choked up on your first run-through - espe🐠cially if you fall to the final boss' mean strategies.

6 Fort Dragonia,♚ Chrono Cross

Chrono Cross Fort Dragonia
Split image of a mini-boss and a teleporter in Fort Dragonia from Chrono Cross, featuring Serge, Kid, and Leena

Make them tense.

The beginning of 168澳洲幸运5开奖网:Chrono Cross is quite foreboding. You're treated to a very short prologue dungeon, at the end of which you witness something very dramatic. Hours later, you'll probably have f♍orgotten it or dismissed it as some nightmare.

And then you make your way to Fort Dragonia and you 168澳洲幸运5开奖网:see that familiar FMV. It's a pretty long dungeon with typical RPG puzzles, but for you, the player, it will be filled with the dread of knowing something about what will happen at the top. Iꦑt's an incredibly impactful design choice, for sure.

5 ♚ Blackreach, The Elder Scrolls 5: Skyrimꦇ

Skyrim Blackreach
Blackreach from Skyrim

Embrace the beauty of exploration.

Skyrim is not exactly remembered well for its dungeons, with many criticizing how repetitive they can become. Blackreach, however, is something else entirely. It is a gigantic cavern underneath the earth and it's full of unique encounter💟s, treasures to salvage, nirnroot to find, even soul gems to min🤡e.

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You can spend hours in Blackreach quite easily, completing quests, opening new routes, 168澳洲幸运5开奖网:even defeating a dragon that only comes out if you do somethꦺing a little silly to a certain🔯 large bell in the center of the cavern. The dungeon is a treasure for those who value exploration.

4 Kefka's Tower, Final Fantasy 6

Final Fantasy 6 Kefka's Tower
Split image of Sabin on the inside and Setzer on the outside of Kefka's Tower in Final Fantasy 6

Make them feel accomplished.

168澳洲幸运5开奖网:Final Fantasy 6 is a game where the villain wins. The world is devastated, the heroes are scattered, and all hope seems lost. And then Celes travels around the world, picks up her old allies, and embraces a rebellious spirit once more as they all decide to 168澳洲幸运5开奖网:take Kefka on once and for all.

Kefka's Tower makes for a fittingly challenging end to the game, with many hard encounters to overcome and a puzzle that involves splitting your party up into three. Beating this dungeon will really make you appreciate how far you've come since those early days of struggling to fight bats and martial artists in sma🤡ll caves.

3 Madarame's Palace, Persona 5

Persona 5 Madarame's Palace
Ann, Ryuji, Yusuke, and the main character of Persona 5 looking at a huge painting in Madarame's Palace

Change it up a little.

The palaces (read: dungeons) of 168澳洲幸运5开奖网:Persona 5 are one of the game's absolute highlights. Madarame's Palace in particular deserves to be noted for how well it embraces the game's theme of rebellion and 168澳洲幸运5开奖网:finding strength within yourself.

It's also a very visually stunning place, as you'd expect for a dungeon based on an art museum. But it's when the museum transforms into an Escher-esque maze of stairs and canvases that you really begin to appreciate tไhe game's dungeon design. It is wholly not afraid to experiment and you 🥃can be sure that every future palace will be its own - and it'll make you hungry to experience them.