Sokoban, meaning warehouse keeper, are puzzles requiring you to push boxes from one location to another in the least amount of moves possible. The original Sokoban game had 3 simple rules: you can push one box to move it, it is impossible to push two or more boxes together, and it is impossible to pull a box. The original Soko🅠ban rules were simple, but still challenged you for hours.
Even if you’ve never played a Sokoban game, you have most likely experienced Sokoban puzzles in other games. This is because the most popular games in video game history, like the Legend of Zelda, have ta꧂ken elements from Sokoban puzzles. Developers have also been creative with how they present these puzzles and have updat⛦ed the rules to keep the genre fresh. Here are the best Sokoban games since the genre’s inception in 1982.
10 Sokoban (1982) ♍
The first-ever Sokoban game made was invented by Hiroyuki Imabayashi and published by Th☂inking Rabbit for the PC-8800 series home computer. There are only twenty levels in this game, but they were groundbreaking at the time. Sokoban spawned its own genre and has been recreated thousands of times and played by generations of puzzle solvers on many platforms throughout the years. All the Sokoban clones and games that use Sokoban-like puzzles contain some elements from the original game. What is even more amazing is that Thinking Rabbit is still an active publishing company that is releasing Sokoban games for current devices.
9 🔯 Boxxle (1989) ▨
Boxxle was developed by Thinking Rabbit and published by Fujisankei Communications International on the Gameboy and Gamegear 168澳洲幸运5开奖网:handheld gaming consoles. Boxxle offers a hundred and eight levels and introduces two new functions that let you undo one move or replay a level up to a certain 🦄point. You take on the role of the protagonist who is trying to earn money byꦿ working in a warehouse to buy gifts for your girlfriend. This game became a very popular entry in the Sokoban genre due to it being released for handheld devices.
8 ꧟ The Sokoban Official (2021) 🌜
This is the latest official Sokoban game from the original publisher, Thinking Rabbit. The Sokoban Official is available on PC and current generation consoles like the Nintendo Switch, PlayStation, and Xbox. You can also download it from the 168澳洲幸运5开奖网:iOS and Android app stores. Visually, it looks very similar to the original game, so you get that retro feeling while playing. It also uses the orig🥀inal Sokoban rules, so the gameplay is basic, but it still offers the challenging puzzles you would expect from the original publisher.
7 Chip's Challenge (1989)
Chip’s Challenge was created for the launch of the Atari Lynx and was published by Epyx. Offering a unique story, you p🙈lay as Chip. You must solve 144 puzzles before you can become an official member of the Bit Buster club and win the heart of your true love, Melinda the Mental Marvel. There have been multiple recreations and sequels made for this game. The most recent being on Steam with the original game, a sequel, and a content creator where you design your own puzzles for others to play.
6 Shove It! The Warehouse Game (19💦90) ღ
In a similar storyline as Boxxle, you take control of the main charꦇacter who works in a warehouse pushing boxes. Your primary goal is to make enough money to achieve your dreams of owning a red sports car and finding a girlfriend. The game has a total of a hundred and sixty levels asꦗ well as a basic editor that allows you to create levels to test the puzzle-solving skills of your friends and family. Shove It! was released by DreamWorks Interactive in the United States and Japan for the Sega Genesis console.
5 Soko-ban (1988) 🎶
Spectrum HoloByte origi♔nally released this game in Japan on Apple II, DOS, and Commodore 64. By the time they imported it to the United States, it had already sold over 400,000 copies in Japan.
The game’s success is due to its simple 💙yet addictive gameplay, which was unique for the time. It is also visually pleasing, making good use of bright color schemes like hot pink and turquoise. This game takes the core rules from the original Sokoban game that came out in 1982.
4 🔯 Catherine (2011) 𓆉
168澳洲幸运5开奖网:Catherine was developed by the Atlus team (Persona series) and animated by the 4°C team (Tekkon Kinkreet Black & White). There are multiple endings to the game that are achieved 168澳洲幸运5开奖网:based on the decisions of the main character, Vincent Brooks. You navigate his troubled love life when awake during th🐓e day and solve Sokoban puzzles while asleep at ni𒊎ght.
C൲atherine offers a unique gameplay experience as it is equal parts dating simulator and puzzle solving that feel like an episode straight from an anime sꦬeries. The game has sexual content, nudity, and adult themes, so player discretion is advised.
3 Baba Is You (2019) 🥃
The rules of each level are written as blocks that you push. As you interact with these blocks, the rules change, and the world starts to behave differently. You can turn yourself into various objects, change the behavior of obstacles, or even change the level’s objectives altogether. Finding the right combinations of interactions is the key to solving the levels. The game has over two hundred levels that offer puzzles of various difficulties. The 168澳洲幸运5开奖网:graphics are very minimalistic as the developers chose to focus primarily on t🍃he design of the puzzles.
2 Stephen's Sausage Roll (2016)
This game is considered by many to be one of the best-designed puzzle games ever made. While theဣ graphics are minimalistic, the controls and solutions are very intuitive. The first island only allows you to walk forwards, backward, and turn 90 degrees. After you solve this puzzle and the subsequent ones, more mechanics and traversal options🌳 are unlocked. As you get deeper into the game, the difficulty ramps up a lot, but is extremely rewarding. We recommend this game for the more seasoned puzzle solvers.
1 A Monster's Expedition (2021)
From the team that brought you A Good Snowman is Hard to Build and Cosmic Express, you play as a monster who learns about humans by exploring hundreds of islands in an open-world environment. To explore, you must first push over trees to make paths that connect the islands together. It sounds simple, but figuring out the right way to create the paths can be challenging. The game never loses its cozy feel because the world is designed in ♒such a way that you are not locked onto a singular path.