168澳洲幸运5开奖网:Subnautica is a f🦂antastic game that has you building, scavenging, and exploring a mysterious oceanic world. There’s a lot to do as you begin crafting basic tools, use those tools to gather better resources, and then begin constructing your base to allow you to create the biggest vehicles in the game.

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Regardless of whether you wish to primarily explore or create there are a number of mods that are considered must-haves by the fan base. Whethe🍰r they’re quality of life upgrades, new vehicles, or improving the aesthetics, here are the mods you should consider downloading to improve an already great .

Updated on September 10, 2021 by Ben Baker: More and more mods are being added to the fantastic world of Subnautica. These mods can make the game feel completely fresh for long-time veterans, make the early game a bit e⛦asier for beginners, or smooth out the rougher parts into something more polished.

It's becoming apparent that the more popular mods revolve around making the player’s life more convenient. This list has been updated to include some of these mods. Players can now keep track of which Blueprint they’re gathering resources for, upgrade the Cyclops to new heights, and even decorate their habitats as they see fit. If it’s been a while since you’ve played you may want to consider installing a few of these on your next playthrough.

15 🐈 Blueprint Tracker

Subnautica BLueprint Tracker On HUD

The mod by RandyKnapp is a game-changer. In the vanilla version of the game, you were expected to keep track of the resources you had. This could be tediou✤s as the only way to check was through the Blueprint back at the fabricator.

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With Blueprint Tracker, you can𝔉 now pin blueprints to your HUD. These pinned blueprints will now have a visual display showing how many resources you ha🍎ve and what’s you still need. You can pin a total of six blueprints making your gameplay much more efficient.

14 ꦓ Cyclops Laser Cannon 🏅

Subnautica Cyclops Laser Cannon

The mod by Senna turns the Cyclops into a terrifying weapon of war. After analyzing the Alien Rifle the player now📖 has access to the laser’s module. It requires four components to be able to craft:

  • 2 Ion Cubes
  • 2 Advanced Wiring Kits
  • 2 Computer Chips
  • 2 Prawn Torpedo Arms

It’ll take some effort to unlock and then install the Laser Cannon into the Cyclops making it balanced in-game. But once installed you’ll have access t🎐o a powerful weapon that can carve enemies to pieces. Assuming of course your Cyclops has enough juice in the reactor.

13 💝 Cyclops Nuclear Reactor

Subnautics Cyclops Nuclear Reactor

The mod by FꩵCStudios –🦂 PrimeSonic is a godsend if you have a lot of Cyclops-based mods. Many mods add upgrades and capabilities to the Cyclops that introduce a scarcity of power. It can be hard to decide whether to have a more efficient engine or a powerful laser when the reactor can only support one of them.

The Cyclops Nucleaꦓr Reactor t𓃲aps into the raw efficiency of nuclear power to keep the Cyclops going. Players craft and feed Reactor Rods into the Nuclear Reactor to provide a tremendous amount of energy. Now you can use any number of modifications without worrying about the energy cost.

12 Defabric𒅌ator

Subnautica Defabricator Breaking Down An Item

The mod by PVD MrPurple6411 is such a simple but effective addition to the game you’ll wonder why it wasn’t part of vanilla. This handy device allows you to take various i෴tems you’ve const𓆏ructed and recycle them back to their basic components.

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This is a fantastic way to recycle unused tools to craft something more valuable or when those annoying crafting miss clic𒀰ks happen. You can even watch as the item is slowly deconstructed on an atomic scale.

11 Decorations 𒊎

Subnautica Room Filled With Decorations

The mod by OSubMarin is less about practicality and fun💫ction and more about aesthetics. Over time the large habitats you construct can start to feel empty and spartan. This mod looks to change that by giving you plenty of things to populate those spaces with.

The Decorations mod intrܫoduces 118 new items, a new fabric🔯ator that can craft 56 new seeds, and 36 new buildables. Posters, plants, rocks, bottles, and many more items can now be used to decorate your living space.

10 Map

Subnautica Map

With such a vast world to explore it can get very easy to become lost or to find a valuable cache of resources or 168澳洲幸运5开奖网:Cyclops parts only to be unable to find it again later. The Map mod simply adds a map to your Beacon Manager Tab on your PDA t🎉hat automatically records the areas you explore wi💮th icons identifying what you found.

It’s a simple mod that seems like it should already be present in a game that has spaceships, automated systems, and other advanced technology. Whether you’re building𒀰 or exploring this is a must-have.

9 Easy Cr𝄹aft 💎

Subnautica Easy Craft

There are a lot of things you’ll be crafting over the course of this game to better survive and prepare to build big pr⭕ojects. At times it can get really annoying to compile raw materials into basic items to then craft the actual objects you want.

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To streamline this process Easy Craft can b💃e set to automatically craft items via a blueprint and will gather the materials it needs from containers nearby. It will save you a lot of time and frees you up to do other things while it’s ꦇcrafting.

8 AutosorꦉtLockers

Subnautica Auto Sorter

Another mod that improves the automation of your base is the AutosortLockers mod. It allows you to build lockers of different colors and assign them to hold certain items. You then craft a Standing Autosort Rec🎶eptacle that will take deposited items and disperse them out to the assigned lockers.

This saves you a tremendous amount of time manually visiting each container and depositing the items you found in your exploration. A process that would normally take a minute 🍸or two is now a matter of seconds.

7 Resource Monitor 🃏

Subnautica Resource Monitor

This mod is highꩵly recommended if you have the AutosortLockers mod installed, though it takes some tweaking to make it🔴 compatible. It allows you to build a Resource Monitor in your habitat that will keep track of all the items stored in containers in your base and Cyclops.

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In addition to saving you from counting up the items dispersed across the entirety of your base, you can also withdraw those items using the m🎀onitor. If you find yourself backtracking to containers prior to a trip or simply miscalculating how much stuff you have, you want this mod.

6 💙 Fish Overflow Distributor

Fish Overflow Distributor

In your habitat, you can create an alien containment item that functions like an aquarium. The Fish♌ Overflow Distributor mod is a feature that will take any newly bred fish and automatically feed them to the Bioreactor to power your habitat automatically. The original fish will be left untou🥂ched to continue breeding.

With enough alien containments, you can automatically power your habitat wit꧑hout having to dedicate any time to gathering materials to feed the reactor. This little bit of automation can be a huge time saver and doesn’t feel out of line with the technology found in the game.