The Super Nintendo may not have been capable of "blast processing," but Nintendo went for more graphical power over high processing speeds to ensure their games looked great💛.  Yet, in the end, fast-paced arcadey games can sometimes drop in frame rate🔜 and become almost unplayable.

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However, when you had the right developer, the Super Nintendo was still capable of delivering some fast-paced action. While the 168澳洲幸运5开奖网:Sega Genesis is much more known for its shoot em’ ups, there are still plenty of great examples of the genre on Nintendo’s 16-bit console. Here are 10 of the best shoot em’ ups the Super Nintendo has to♐ offer.

10 Firepower 2000

In Firepower 2000, you can play as either a jeep or a helicopter. The jeep must avoid obstacles along the ground such as buildings and enemies, but they can fire in eight directions, while the helicop𓆉ter can fly over any obstacle but can only fire in a single direction.

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Firepower 2000 is notable for being one of the few shoot em’ ups on the Super Nintendo that allows two-player action. As mentioned previously, the Super Nintendo isn’t a processing monster like the 168澳洲幸运5开奖网:Sega Genesis so a second playe꧂r on-screen would create slow down in most game📖s.

9 Darius Twin

The Darius series is known for having a few key traits that really make it stand out. When you complete a level, you are given the option to progress to more than one level. This gives the game a lot of 🔥replayability and requires multiple playthroughs to see all of what the𒆙 game has to offer.

The Darius series is also known for 🔯having massive biomechanical fish-like space ships𒁃 for bosses. Unlike other entries in the franchise, in Darius Twin, when you collecꦜt enough power-ups, you won't lose them if yo🌌u die.

8 Aero Fighters

Aero Fighters is a top-down contemporary shoot em’ up that allows you to control one of four jets, each coming from a different country𒐪. You can choose from the United States, Japan, Sweden, and the United Kingdom.

Each jet has a different pilot that correlates with their country of origin which helps give each character some personality. 🍷The first three stages are randomly picked based on one of the three jets you did not pick. After that, the next four stages are fixed leading to your characters ending. You must then go through the entire game again to see the true ending.

7 Jikkyō Oshaberi Parodius

The Parodius series is a parody of Konami’s Gradius series. You have a few 𓆉differꦦent ships you can choose to play as in Jikkyō Oshaberi Parodius including Vic Viper from the Gradius series, Twin Bee from the Twin Bee series, and Upa from Bio Miracle Bokutte Upa.

The game is absurd and over the top with a Japanese commentator shouting random phrases at you and the character design is wacky and incredibly colorful. Though the game is a pa⛎rody, it is incredibly well made and is a long-running series that has seen many entries in the 80s and 90s that mostly stayed in Japan.

6 Axelay

Axelay is an interesting twist on the shoot em’ up genre, as you have thr💙ee different weap🥂ons to choose from at the beginning of the game which are upgraded as you progress rather than simply collecting different weapons through the stage.

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Where most shoot em’ ups are either sidescrolling or over𝓀head, Axelay combines the two, with some levels playing like Gradius, and other levels playing like Space Megaforce. The sidescrolling sections have an excellent display of the 168澳洲幸运5开奖网:Super Nintendo’s famous mode-seven graphical effect witꦇh the stages being inverted to create a somewhat 3D eff🃏ect.

5 U.N. Squadron

U.N. Squadron, known as Area 88 in Japan, is based on an anime that shares the same name. In U.N. Squadron you are presented with an overworld map with enemies quickly closing in. You must complete as many stages as you can to earn enough mo🍰ney to power yourself up before the enemies reach your base.

You have the option to power-up the ship you have or𝓡 buy entirely new ships, which you then upgrade. U.N. Squadron is different compared to most shoot em𒁃’ up🐓s, but it's definitely worth getting the hang of.

4 R-Type III: The Third Lightning

R-Type III: The Third Lightning may be the 168澳洲幸运5开奖网:toughest game on this list. The R-Type series is known for taking the shoot em’ up ge💛nre and adding in obstacles you must dod🦂ge, giving it almost a platformer feel.

R-Type III: The Third Lightning adds the ability to charge your🅷 shot to extreme measures, which will take out most enemies in a quick manner and go through both projectiles and obstacles. The game also gives you different options concerning how exactly your ship will power-up; some emphasizing defense, and others offense.

3 Spriggen Powered

In the Japanese-exclusive Spriggen Powered, you play as a mech over some very interesting backgrounds that warp to create th🍬e effect that you’re not quite within the planet’s atmosph🤡ere.

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This is the third and final Spriggan game, and, unlike previous entriℱes in the series, Spriggen Powered was developed by Micronics, as opp⭕osed to Compile, who is well k꧒nown for their Aleste series. Spriggen Powered was a very late release in the 168澳洲幸运5开奖网:Super Nintendo𒊎’s lifecycle, so the sprite work and backgrounds are some of th𒁏e best on the system.

2 Macross: Scrambled Valkyrie

Macross: Scrambled Valkyrie is based on the Macross anime series which dates back to the early 80s. You have three pilots to choose from, all 𓄧with different attributes and attack patterns.

Each ship has three different transformations: the mech, the jet, and a slightly bulkier jet. Each transformation has a different attack, so you will be transforming between all three as the game progresses. One of the more striking features of the game is, as you fire your miss🐬ile🧜s, they stream out in a very artistic and seemingly free-flowing fashion, similar to how they would in the anime.

1 Space Megaforce

Space Megaforce is an Aleste game in disguise. The name was changed form Super Aleste as North America wasn’t as familiar with the legendary shoot em’ u🍸p series made by Compile.

Like with other games in the Aleste series, power-ups are signified by small orbs you find throughout stages that are numbered and colored to differentiate them. Each subsequent orb you collect that is the same as the orb you collected previously will upgrade that sp👍ecific power until you are fully powered up. Your health is also tie🌠d to your weapon, so, as you get hit, your power is drained, and, when you are at the base level and are hit again, you die.

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