Summary
- Playing Starfield as a massive jerk can be surprisingly entertaining, allowing you to take advantage of others for personal gain. The extent of your horribleness is up to you.
- If you're overwhelmed by the responsibility of being a hero, you can choose to settle down, get a job, and live a regular life in the Settled Systems. Fame and fortune aren't everything.
- You can carve out a different destiny away from the main storyline by becoming a mining mogul, building your own empire, or even becoming a pirate leader. The choices are endless in Starfield.
As an RPG, a major part of the appeal of Bethesda’s 168澳洲幸运5开奖网:Starfield is the multitude of🐟 choices the player is afforded. Who you are, what you ♈do, and where you go are largely determined by the choices you make and the quests you follow. With this in mind, playing Starfield incorrectly feels counter-intuitive or even impossible.
On the contrary, playing Starfield in unusual ways can actually lead to some of the most fun you can have in-game. It’s all very well joining a famously excluღsive space exploration organization and discovering your main-character destiny amongst the stars, but what if you find that your calling lies elsewhere? If so, here are eight alternate lives you can carve out in Bethesda’s Starf♏ield.
1 Being A Massive Jerk 💖
Sure, playing the hero is fine and all, but sometimes, all that niceness means being taken advantage of. Tired of doing everyone’s (and we mean everyone’s) legwork for them? Then why not🌳 take control of your life by being an enormous pai𝕴n to everyone for the rest of your playthrough?
Depending on how you choose to play, this can mean not 🦋joining Constellation, being impolite at every opportunity, lying in job interviews, or simply abandoning poor Barrett on Vectera, the industrial moon of Anselon. The nature and extent of your horribleness are entirely up to you, but if there are credits to be earned, won, or stolen or a way to get ahead at ꦆthe expense of others, you’d better take it. After all, someone has to look out for number one.
2 ꦍ Settle Down, Get 🤪A Job
Bethesda has a tendency to put your player character in charge of a vast number of guilds, organizations, corporations, and even planes of existence, so it's entirely fair to feel overwhelmed by the responsibility on your shoulders. Did your player character find that touching one hallucination-inducing artifact was quite enough excitement, thank you very much?
If so, you may be tempted by the prospect of settling down and working a regular 9-5, just like any other citizen of the Settled Sy꧙stems. Should you choose the starting traits Kid Stuff and Dream Home, you’ll even have a home to return to and parents to visit now that your job at Argos Extractors seems to be o💧ver. There’s more to life than fame and fortune, after all.
3 Become A Mining Mogul �🔯�
Or is there? Your destiny may lie away from Constellation and their curiosity-driven research into the nature of the artifacts they’ve unearthed, but that doesn’t mean that you have to settle for obscurity. In෴stead, with manual labor now behind you, the opportunity presents itself to build an empire of you൩r own.
With clever resource management, the necessary research, and the help of some skill points and a fair few credits, you’ll go from rags to riches in no time. Sure, you might have to do some dirty work while you get started, but once you’re up and running, you’ll wonder how you ever slummed it with th🙈e rest of the regular schmoes.
4 Galaxy’s Most Want✃ed
Even the most well-meaning adventurers will find them🎀selves imprisoned at some point in Stไarfield. After all, who could’ve predicted that those harvested organs you picked up were actually contraband? Once you’re arrested, you’ll begin a mission that takes you undercover in the galaxy-spanning Crimson Fleet, a fearsome gang of space pirates.
The logic of placing a convicted smuggler on an undercover operation instead of a trained agent is, of course, questionable. Still, there’s no time to mull it over as it transpires that piracy actually rules. With membership comes access to the Fleet’s own mission board and access to vendors who’ll gladly accept your briefcases of organs without question. Sure, your companions might disapprove, but you can always ditch them for your new friends: hired crew members with no moral qual𓂃ms!
5 🧜 ꦫ Guardian Of The Galaxy
If the thought of becoming a pirate leader made you shiver your timbers, then maybe you’re cut out for more legitimate work. And what could be more legitimate than conquering a lair full of angry spacers and deadly traps from feared bounty hunter/superhero Theജ Mantis to take on the mantle for yourself? Actually, don’t answer that.
If you carve your way to the core of The Mantis’ Lair, your reward is the armor and ship of t🐈he legendary crime-fighter whose previous titleholder has died. The traps were ꧙left to challenge her chosen successor, her son, who unfortunately proved less than a match for her turrets. And so, the mantle is yours for the taking. While the armor is a unique legendary set, The Mantis’ Razorleaf starship is the real crown jewel, a capable personal ship among the most coveted by players.
6 ꦉBuilding Ridiculoꦦus Ships
This idea might not make much logical sense, but so rarely do the very best plans. It won’t make you much money. In fact, it’s hideously expensive. And it won’t be easy; yo𓄧u’ll have to spend a lot of skill points to be able to utilize all the B and C Class components thaꩵt the game has to offer.
Even the game’s core files may not be enough, meaning you could need mods to bypass certain size limits usually imposed by the game to prevent players from doing exactly this. But when your end result is as spectacularly ridiculous as some players have already created, who could begr🐟udge you for abandoning your chance at fame anꦬd fortune with Constellation for hours spent sweating in the ship builder?
7 Become A Drug Smuggler 🐈
If you’re really committed, it’s possible to make your fortune manufaꩵcturing Aurora, the galaxy-famous hallucinogen that put Neon on the map and is illegal to possess anywhere outside the city. Following a man you see being arrested the first time you enter the city-sized rig, you will begin a mission called Loose Ends, which will start you on your illicit path.
This brings you into contact with Yannick Legrande, liquor store owner and creator of the popular beverage Blend, which lists the highly controlled substance as one of its ingredients. Working for Legrande, you’ll be able to learn the recipe for Aurora and start manufacturing your own. To do so, you’ll need to catch and kill your own Chasmbass for their hallucinogenic oil or dutifully check the stock of Neon’s Trade Authority. From here, all you’ll need is a space RV before you’re rea⛄dy to cook.
8 Unarmed And Dangerou💖s
Looting any location in the Settled Systems will likely leave you over-encumbered with a range of deadly rang🍌ed weapons, many of them massively powerful or valuable. Although the♋se weapons and the myriad mods that can be added to them are a major part of the game, their use is not mandatory.
By investing skill points in unarmed combat through the Boxing, Martial Arts, and Neurostrikes skills, you’ll turn your body into a temple dedicated to pain and have𓆉 your hands registered as lethal weapons. Investing in Stealth and Concealment alongside these will allow you to become a ninja, striking from the shadows for massive damage. Also, all those credits you’ll make selling guns can be spent on melee weapons, which will be necessary during the early portions of the game before you’re able to deal much unarmed damage and can still be usefไul later.