The level of customisability available when playing 168澳洲幸运5开奖网:Black Myth: Wukong is astounding, th😼anks to just how much you can swap, change, switch, and upgrade when it comes to your build for The Desti🧜ned One.

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All throughout the first couple of chapters in the game's main campaign, you'll be learning about all the different methods of 168澳洲幸运5开奖网:making your protagonist more powerful, but one of the more fun and impactful unlocks you'll get is vessels. There are only four of these which are unlockable throughout the campaign, and all of them are useful in their own way, but which is the best option?

4 F🧸ireproof Mantle 🅺

If you were paying attention throughout the first chapter of Black Myth: Wukong, you'll discover that there were three bells hidden around the mountain. If you manage to find and ring all of these, you'll be transported to the Ancient Guanyin Temple and have to beat Elder Jinchi in a boss battle.

This discovery can come out of nowhere, but if you're confident and strategic enough during the encounter, you'll be rewarded with your very first Vessel, and it's most useful during this chapter.

The Fireproof Mantle will provide a passive 168澳洲幸运5开奖网:increase in burn resistance and an immunity to scorch damage, which is always useful to have, but if you activate it during combat, you'll get complete immunity from burns, on top of a passive increase in Focus points.

Having more Focus points means you'll be able to deal out more damaging attacks more frequently, and the burn immunity will be perfect against the final boss of the first chapter.

3 Weaver's Needle

One of the more involved sidequests throughout the campaign of Black Myth: Wukong is the journey you'll need to go through to unlock the Weaver's Needle. You'll need to track down the Venom Daoist and beat him on two separate occasions, with him getting more powerful each time, and once you beat him for the last time, he'll grant you access to the 168澳洲幸运5开奖网:Purple Cloud Mountain.

This stunning area is the most detailed secret area featured in Black Myth: Wukong and has a few secrets hidden throughout, but to finally get the Weaver's Needle you'll need to take down Duskveil.

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Once Duskveil is out of the way, you'll get the Weaver's Needle which, once equipped, will give you a significant increase in both your critical hit chance and damage, perfect if you're building up The Destined One to deal a lot of damage at once. But its active effect is the real star, with the needle coming to life and dealing extra damage to enemies, sometimes even distracting them.

If you save it up throughout the final boss fight of Chapter 4, then use it during his final phase, it'll knock him out of his powered up form, making him significantly weaker and easier to beat.

2 Wind Tamer 💮

While the first Vessel you'll get in Chapter 1 is occasionally helpful, its focus on burn damage means that it is a lot more niche in its usefulness, and you'll only really use it a handful of times throughout Chapter 2. That means that by the time you've earned the Wind Tamer, you'll realise just how useful Vessels can be.

Compared to the relatively simple method of getting the Fireproof Mantle, getting the Wind Tamer is more complicated, featuring multiple bosses, a couple of fetch quests, and a final showdown in a giant desert arena, but all of it is worth i꧑t to 🃏finally get the Wind Tamer.

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The Wind Tamer gives you a passive increase in damage reduction, which is never something you won't want, but when activated, it will stun all enemies in the vicinity, and then grant bonus damage reduction as well as immunity to strong winds.

This Vessel will make The Destined One much sturdier than usual, especially useful when he feels a little flimsy in earlier chapters, but it's even more useful for it's increased effectiveness against the incredibly tough final boss of Chapter 2.

1 Plantain Fan 𒆙 ♏

Compared to the first three Vessels, the Plantain Fan stands out for not needing a multi-stage sidequest to unlock. In fact, you'll be given the Vessel automatically upon beating the final boss in Chapter 5, so if you were rush♔ing throughout the game,ꦅ it could easily be the first (and only) one you receive.

This means that, while it is useful, you only get to use it in the final chapter, which is unfortunate, since it is a lot of fun to take advantage o🤪f.

This Vessel passively boosts your stamina recovery rate, meaning you'll be able to run, use charged attacks, and dodge much more effectively throughout tough battles, but it really shines when you activate it.

Compared to the more demure effects of the other Vessels, the Fan is a lot more flashy, summoning a homing tornado which will completely stun any enemies caught in it. This gives you a massive window of opportunity to do whatever you like, whether that's heal and buff, or simply whale on the enemy completely uninterrupted.

Released
August 20, 2024 🅷
ESRB
M𝓰 F♏or Mature 17+ // Blood, Violence
Developer(s)
🌠 Game Science ಞ
Publisher(s)
ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Game Science
Engine
꧋ Unreal Engine 5🎀
Steam Deck Compatibility
Unknown
How Long To Beat
39 hours