The sixth installment of the Zombies mode has arrived with 168澳洲幸运5开奖网:Call of Duty: Black Ops Cold War, and with it a whole new system th🧜at's unlike any before it. With all the new changes, some old favorites were lost in the tra🔜nsition.

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Almost every original Perk made their return (sorry Double Tap), but there are plenty of other Perks that missed the cut. That's not to say they can never come back to the game, however. In future updates, Treyarch is sure to add new Perks into the game, and some of these Perks may look to old ones for inspiration. That also doesn't mean all Perks are deservi🌃ng of a comeback.

10 Return: Tombstone 🐻

call of duty zombies tombstone perk machine

Everyone knows the Perk Jingle, but Tombstone has only ever appeared in two maps, that being TranZit and Town in Black Ops 2. The way the C🔯old War mechanics work however makes it the perfect time for Tombstone to make i🍃ts return.

The point system in Cold War makes it a lot harder to make a comeback if you go down, as buying all 6 Perks costs you 22,500. Dying is even more punishing, and with Tombstone, you can completely avoid these downsides all together (assuming your teammates ꧟can finish the round on their own).

9 Shouldn't Return: Who's Who ꦇ

call of duty zombies who's who perk machine

Who's Who is iconic for all the wrong reasons. It's widely considered to be one of the worst Perks of all time (the map it was on didn't help). If you went down, you'd go into "Who's Who," which stuck you with your starting weapon and you had to revive yourself. Accomplishing this allowed you to keep all your꧅ Perks.

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This isn't something that'd be useful in all in Cold War. Self Revives immediately make ꧒Who's Who useless in that engine, and even if they didn't exist, having to fend off with your loadout starting weapon in later rounds would sti🌊ll be impossible.

8 🐎 Return: Blood Wolf Bite ꦚ

call of duty zombies luna from blood wolf bite

One of the more forgotten Perks of the Black Ops 4 era, Blood Wolf Bite would be a welcomed addition to the Cold War Perk line-up. Blood Wolf Bite would summon a🤡 wolf that would kill zombies for you for a short amount of time.

With the aesthetics of the Dark Aether, Blood Wolf Bite can play into that for an awesome looking wolf. It's a solid Perk that was overshadowed by the overpowered Perks of Black Ops 4, but since there's no Perk limit anymore, Cold War is the perfect 𓃲place for Blood Wolf Bite to shine.

7 Shouldn't Return: Dꦜying Wish ♏

call of duty zombies dying wish perk machine

Dying Wish was the Perk to use in Black Ops 4. It was far and away the best Perk in the game, essentially giving you an extra life as if you lost all your healt𒁏h you wouldn't go down and were invisible for a few seconds to get away from the horde.

However, this kind of "get out of jail free card" is just too good for Zombies, and☂ took a lot of the challenge out of it. There are already tools to get you out of bad situations like Stun Grenades and Aether Shroud while being much more balanced than D✨ying Wish ever was.

6 🦂 Return: PhD Flopper/Slider

call of duty zombies phd flopper machine

PhD Flopper (Slider in Black Ops 4) was always a 168澳洲幸运5开奖网:fan favorite since its introduction in Black Ops 1's Ascension. It's had a strange history since then, coming and going until it finally made a full return in ღBlack Ops 4 as PhD Slider.

The other Perk that Ascension introduced i♐s already in the game (Stamin-Up), so it only makes sense PhD Flopper joins that. Explosive weapons are solid in Cold War as well (except the Grenade Launcher), so PhD Flopper would make for a welcome addition to the Cold War Perk line-up.

5 ⭕ Shouldn't Return: Timeslip

call of duty zombies zeus altar with timeslip

Timeslip was a Perk in Black Ops 4 that really o⛄nly works in Black Ops 4's engine. It boos𓃲ted the speed of a gun coming out of the Mystery Box, and its modifier boosted how fast the Specialist and Elixers recharged.

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However, Timeslip would be in⛦credibly useless in Cold War. The box speed is a non-issue, and upgraded Speed Cola already boosts the speed of Field Upgrades recharging (the equivalent of Specialists). Pack-A-Punching is instant as well, and with no Elixer systeᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚm, Timeslip simply doesn't have a place in the new game.

4 🌌 Return: Double Tap 🎐

call of duty zombies double tap machine

Double Tap is the only one of the original 4 Perks that didn't make a return in Cold War. Double Tap boosted the fire rate ofꦬ your guns, and Double Tap 2.0 caused an extra bullet to be fired with every shot.

Double Tap (specifically 2.0) is what made snipers a viable gun to use. Without it, snipers are easily the worst gun in the game with the lack of bullet penetration they have. It would boost up the viability of a❀ll weapons, and the upgrade system can make the Perk even better.

3 Shouldn't Ret🐼urn: Vulture Aid

call of duty zombies vulture aid perk machine

Vulture Aid has only had one appearance in Black Ops 2's Buried and was a solid Perk (arguably the best of the new Perks in that game). However, it wouldn't be a good Perk to make a return in Cold War.

Vulture Aid drops bullets that replenish ammo as wel💯l as make mist that caused zombies to ignore you if you stood into it. However, this would cause an already cluttered field to become even more cluttered. Not to mention Aether Shroud and Ammo Crates both do what Vulture Aid already did.

2 𒆙 Return: Mule Kick 💯

call of duty zombies mule kick machine

Something that a lot of people would have never expected to want back, Mule Kick is the perfect Perk for Cold War. With the stren🐽gth of the Wonder Weapons, it's rare you'll ever have anything but those.

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Mule Kick would give more incentive to use other guns so you aren't constantly using a Ray Gun every game. With so many weapons in Cold War, Mule Kick would get more people to try out other weapons, rather than going for the same guns each run. With Perk upgrades, it can even get rid of theꦺ downsides of Mule Kick, that being losing the gun if you go down.

1 Shouldn't Return: Death Perception ♔ 🐷

call of duty zombies death perception logo

Death Perception was one of the worst Perks in Black Ops 4, a game filled with amazing ones. All it does is allow you to see Zombies that are out of vision with an orange outline. With how open Cold War Zombies are, Death Perception wouldn't help much since zombies areܫ always going to be in your vision.

The addition of a mini-map immediately invalidates anything Death Perception would have to offer. It already shows you where zombies are, and the UAV scans h💟appen frequent🍬ly to make Death Perception useless.

Next: Black Ops Cold War🐼: 5 Zombies Maps That Should Be Remastered (& 5 That Should Beꦕ Left Alone)