Many Sony exclusives are starting to see PC ports and PlayStation 5 enhancements recently, which has stirred discussion around 168澳洲幸运5开奖网:Bloodborne𒉰 and whether it would receive the sa🌸me treatment. However, the more information that comes out about Bloodborne, the more foggy everything gets.

RELATED: 168澳洲幸运5开奖网:Bloodborne 10 Tips ꧟For Making A Beginner's Build

Rumors about Bloodborne receiving a PC port and a PlayStation 5 patch have been circulating ever since Death Stranding and Horizon Zero Dawn were announced for Steam, but it doesn't stop there. In addition to the PC♈ port, fans heavily speculate that that will make the game look and perform better and add in additional content.

10 🎀 Frame Pacing

Still from Bloodborne

It is no secret that Bloodborne still 🌃suffers greatly from its poor frame pacing. Bloodborne targets 30fps, even on PS4 Pro and PS5 hardware, and fails even to hit that mark in many high-action sequences.

If Bloodborne were to receive a remaster, it would likely get bumped up to a smooth 60fps. Thanks to the PlayStation 5's hardware, Bloodborne Remastered would probably hit that mark consistently and effortlessly, completely removing one of the game's most glaring issues that st👍ill plague it to this day.

9 🎐 Networking ⛦

Two players entering a cave together in Bloodborne for some jolly cooperation

Asideꦐ from the game's poor frame pacing, one of the other glaring issues with the game is its networking features.

In Bloodborne, players can either summon othe꧟r players into their world, get su🌱mmoned to other worlds, or invade other player's worlds. 🍬However, the way this system got implemented in Bloodborne is incredibly clunky and is essentialꦰly a dice roll on whether it will work. Refining this system will allow for smoother jolly-cooperation and less-laggy PvP battles.

8 ඣ Blood Vials 𒅌

Bloodborne character swinging weapon

Many people love it, many people despise it, but in the end, the Blood Vial system in Bloodb♒orne becomes useless an꧙d tedious after a few hours into the game.

Blood Vials are Bloodborn♏e's primary source of healing in the game. However, unlike the Souls games, these vials are earned by either purchasing them or gathering them off certain enemy corpses. It is a genuinely smart system in the ear🃏ly game as players won't have much Blood Echoes to purchase Blood Vials, and farming can be rather challenging early on. However, after a few hours into the game, players will be mindlessly farming hundreds of them, making the entire system pointless. Overhauling this system to be more in line with the Souls games will eliminate the mindless farming of obtaining the Blood Vials.

7 ♒ Chalice Dungeons

Bloodborne Chalice Dungeon

𝔍The Chalice Dungeons are easily the worst pa꧒rts of Bloodborne, and a remaster should improve them drastically.

RELATED: Bloodborne 10 Most Difficu𒁃lt Chalice Dungeon Areas, Ranked

Although players can play through the entirety of Bloodborne without ever stepping foot in a Chalice Dungeon, they will have to go through many of them if they want to earn every trophy in the game and experience everythinཧg it has to offer. However, and unfortunately, the Chalice Dungeons feel rushed, uninspired, and aren't much fun to explore. With recycled bosses, absurd requirements to access some of them, and repetitive dungeon designs, the Chalice Dungeons need to be reworked from the bottom up or removed altogether. Hopefully, a Bloodborne remaster will 🍰tackle these Ch🔥alice Dungeons and make them worth exploring.

6 🎐 More Options 🉐

Bloodborne Hunter Looking At Full Moon

FromSoftware games are often criticized for their lack of options, and rightfully so. Bloodborne lacks many options that are standard in most games today. A remast♈er should fix th𝄹is issue.

Accessibility options are typically absent in FromSoftware games, and that is unfortunate. Things such as colorblind options, subtitle options, and even button mapping should all get implemented in the game, with additional opportunities to help players who canno𓆏t enjoy the game otherwise.

5 🌠 Anti-Aliasing/Chromatic Aberration

Bloodborne Boss Lore

Bl☂oodborne is known for not supporting any form of anti-aliasing, and that is perfectly unde🐻rstandable. Bloodborne, instead, uses chromatic aberration, which often gets seen as a downside.

RELATED: Bloodborne: 10 Thꦅings You Didn't Know About The Old Hunters DLC

Bloodborne's lack of anti-aliasing is more noticeable on larger displays and at resolutions greater than 1920x1080p, but it is a problem nonetheleཧss. Bloodborne's gorgeous art direction can look like a blurry, smeary mess and can be somewhat distracting when playing on modern displays, thanks to the chromatic𝕴 aberration. Hopefully, a remaster could tackle these issues head-on and clean up the game's look, making for a clearer/smoother picture.

4 🔯 Loa𝐆d Times

Bloodborne You Died screen

When Bloodborne initially launched, the load times were abysmal. Fortunately, after several patches🔯, the load t🎃imes were cut down significantly.

RELATED: 168澳洲幸运5开奖网:Bloodborne: 10 Best Bosses, Ranked

However, even with the load times being shorter, players can still encounter some instances where loading takes too long when either dying orꦑ warping to a new area. A remaster that takes full advantage would theoretically eliminate this issue, thanks to the PlayStation 5's SSD. The Demon's Souls Remake is a perfect example of this in action!

3 🐎 Resolution

Bloodborne - Fighting a godlike entity

Bloodborne currently displays at a crisp 1080p resolution but can look rough when꧟ stretched out to more extensive displays.

With the game's lack of AA and chromatic aberration (as mentioned above) not helping the matter, Bloodborne's native 1080p resolution would likely be bumped to nat💃ive 4K, offering a crystal clear experience.

2 Cut ♌Content

A hunter holding the Double Barreled Shotgun that was cut from Bloodborne.

Throughout the years, the Bloodborne modding community has unearthed dozens of content cut from the final version ꦛ🍎of the game.

The cut content includes a double-barreled shotgun, many bosses, armor sets, and much more. It would be interesting to see these things make it back into the game and see what their intent was in the world of Yharnam.💫 Whether FromSoftware removed because they didn't fit or because of time constraints, it would be fascinating to see what the team had planned for them.

1 🌜 Weapon Re꧒-Balance

A hunter wielding the great Holy Blade of Ludwig in Bloodborne

Despitꦍe there being a rather long list of weapons in Bloodborne, there are only a few of them that most players stick to throughout their entire journe♓y.

The weapons in 🌃Bloodborne seem to lack variety early on and also lack a steady upgrade path. Some weapons are essentially a jack of all trades, which leaves many of the weapons Bloodborne offers in the dust. If the remaster focused on the lesser weapons and bring them up to snuff, Bloodborne will open up considerably because of it.

NEXT: 10 Things Y🐲ou Didn't Know About The🏅 Story Of Bloodborne