Summary
- Rejoice Black Ops 6 players, Recon is finally getting nerfed.
- As part of a larger patch, which was deployed on Monday, Recon's duration has been reduced, alongside several other noteworthy changes.
- Elsewhere, snaking has been curbed, and Assault Rifle headshots have had their efficacy reduced.
When 168澳洲幸运5开奖网:Treyarch's Matt Scronce tweeted on Sunday that a nerf for 168澳洲幸运5开奖网:Call of Duty: Black Ops 6's busted . Alas, here we are.

Call Of Duty: Black Ops 6 Review - 𝓰A Strong Return To🐼 Form
Black Ops 6 🍸synthesizes the best parts of old-school CoD 💙to deliver a refreshing new entry.
On Monday, B♎lack Ops 6's biggest post-launch patch was deployed. The patch, , addresses many of the concerns that players had initially presented, though not without some caveats as well. Chief among the changes are the Recon Combat Specialty, Snaking and Headshots.
Recon Is No Longer As Busted
168澳洲幸运5开奖网:As The Gamer outlined on Sunday, the Recon Combat Specialty was essentially serving . Its presence made th𒁃e game, particularly matches on small map🅘s, especially frustrating. Now, via the Nov. 4 patch, that's changing.
, the duration that enemies ar🅰e highlighted post respawn has been shortened to 1.5 seconds from 2 seconds. The blog notes that "An additional reduction will be coming before Season 01," meaning it can and likely will be curbed even more.
Stop Snaking, Please
Another major element of the patch is Treyarch adjusting stance cooldowns to prevent snaking. For the uninitiated, snaking is a movement in which a player quickly transitions from crouch 🤡to prone to sta꧋nding behind cover, essentially making it harder to be detected by an enemy while also maintaining full view.
Well, that's no longer going to be a problem. With the stances each receiving cooldowns, the eff𝔍ectiveness of snaking has been🐓 reduced. As Treyarch kindly put it, "enough snaking."
Headshots Are A Headache
A final noteworthy element of the patch is the reworking of headshots altogether. Per the notes, Assault Rifles will have a lessened impact when it comes to headshots at close range, while Sub-Machine Guns a෴re receiving a mid-range effectiveness boost.
For example, the headshot multiplier on the AK-74 has been reduced from 1.3 to 1.15x. That change, in particular, has not sat well with fans, with many taking issue with how hard headshots already are. "I understand not havin🦩g huge headshot multipliers, but it is very frustrating how they seem to be making headshots as weak as possible," .
That's particula𒉰rly noteworthy as the skin unlocks all꧒ revolve around headshot challenges. "To me, if you're going to make headshots have such little benef𒁏it, the🌟n at least tweak the military camo challenges so they don't all require headshots," .
Of course, just as quickly as Treyarch were to patch thi🌺ngs, they can obviously buff things equally fast. And with Black O🏅ps 6 still technically in its "Preseason," things will most certainly change.

Black Ops 6 Arrived At The Worst Possible Tim💝e For ꦛXDefiant
XDefiant was already trending downward, a𓃲nd now it's up against a juggernaut.