Here's how you can get perks in Call of Duty: Warzone and which ones you should get.
Anyone who's played 168澳洲幸运5开奖网:Call of Duty: Modern Warfare's standard multiplayer mode will already know all about perks, but for those new to 168澳洲幸运5开奖网:Warzone, perks are basically bonuses that you can equip to give yourself an edge on th𝓰e competition. Some are more powerful than others, and we'll go over which ones you should equip later.
You don't start the game with perks, however. Perks can only be acquired from 168澳洲幸运5开奖网:loadout drops as part of a player's loadout. You can purchase loadout drops from 168澳洲幸运5开奖网:Buy Stations for $6,500, or you can find loadout drops randomly throughout the map. Those random drops ꦡare marked on every player's map, so expect them to be hotly contested.
Players can't create a custom loadout until they reach rank 4 (which is Private IV in the Enlisted 🧸Ranks), but until then, there are 10 "competitive pre-set kits" available that contain a different set of perks in each one. Those will give you a good feel for what🧸 perks can do and how they can radically enhance a player’s playstyle.
Perks are grouped into three categories: Blue, Red, 𓆏and Yellow. There are six perks in each category for a total of 18, and you can equip one of each color. Let’s go over each perk.
Blue Perks
Double Time - Doubles the d🅺uration of Tactical Sprint and increases crouc🍌h movement speed by 30%.
E.O.D. - Take reduced explosive damage and fire from non-killstreak sources. Also lets you reset the fuse on e🔯nemy frag grenades whenever yo🐼u pick them up.
Scavenger - Get amm♔o from dead players without needing to loot individual ammo types. Scavenger packs also provide throwing knives.
Cold-Blooded - Player is invisible to thermal optics and undetectable to AI targeting systems. Bypasses High Alert wa🃏rning. Visible to Recon Drones, but can't be marked by them.
Kill Chain - Boosts chances of finding ꦇKillstreaks in Supply Boxes.
Quick Fix - Killing a player im♉mediately begins health regeneration.
Red Perks
Restock - Equipment now recharges 30 seconds after use. Throwꦓing knives recharge 1 extra kni♋fe, while decoy grenades and stims recharge twice as fast.
Hardline - Get a 25% discount at Buy Sꦜtations for Killstreaks, Armor Plates, Vehicles, and Field Upgrades.
Overkill ෴- Carry two primary weapons (can't be the same weapon). No secondary weapons.
High Alert - HUD pulses when enemies are n💟earby but outs🌠ide of your field of view.
Ghost🤡 - Can't be seen by UAVs, Radar Drones, Snapsho♏t Grenades, and Heartbeat Sensors.
Pointman - Squad earns more money for each com🌱pleted c🍌ontract.
Yellow Perks
Tune Up - R🐲evive teammate time reduced by 25%. REduces charge time of field upgrades by 40%.
Amped ಞ- Faster weapon swap speed and rocket la♛uncher reload speed. Most equipment also recharges faster.
Shrapnel - Explosive damage delays enemy health regeneration. Operator🍌s gain one extra piece of lethal equipment in loadout.
Battle Hardened - Provides resistance to enemy flash, stun,ꦓ and EMP effects. Immune to Snapshot grenades.
Spotter - Can see enemy equipment, Field Upgrades, and Killstreaks through walls. Also, can mark enemies for teammꦬates by aiming down sights at them.
Tracker - See footprints anꦑd trails left by enemies, as well as markers at enemy death locations. Hides markers of enemies you kill.
So which ones shoꦑuld you choose? That's all a matter of personal preference and playstyle, but there are a few we'd recommend. Ghost can be invaluable for keeping ꧒your location a secret, while High Alert can save your bacon in close quarters combat. E.O.D. is a big boon when so many explosive weapons can down enemy teams, and Tune Up can keep your squad alive and in the fight.
Try 🌞out different combinations and see what works best for you. Good luck out there.