168澳洲幸运5开奖网:Monster Hunter Wilds' performance issues are no secret. Despite attracting literally millions of players, the game is in a dire state, plagued by numerous bugs and optimization issues. These issues have led to its reviews dropping to "Overwhelmingly Negat♌ive" on Steam, resulting in a 168澳洲幸运5开奖网:98 percent loss of its player base in the pro🌄ces🅺s.

Capcom Might Have Just Teased A Beloved Featur🅰e That Could Save Monster Hunter Wilds ꦍ
It would be the first time it's been seen since Monsterꦇ Hunter Tri.
You'd have been forgiven then, if you were surprised to find that, until recently, Capcom had planned to hold at this year's CEDEC, titled "Making Monster Hunter Wilds run smoothly! All about performance adjustments." Just weeks before that lecture was about to take place, though, it was uncere𒉰moniously cancelled.
Capcom Cancels A Lecture About Optimizing Monster Hunter Wilds' Performance
is a Japanese conference for "computer entertainment developers to share game-related technology and knowledge," with around 200 sessions taking place over the three-day event. This year, one of the headline lectures came from Capcom, with the company aiming to "introduce the performance tuning of Monster Hunter Wilds", dওiscussing the goals it set and the measures it took. Unfortunately, though, (as spotted by ), that l💙ecture has been cancelled, with no reason given.
The lecture, which claims Capcom "walked a thorny path" in the development of Monster Hunter Wilds, was set to "unravel the history of how we settled the battlefield where quality and performance are opposed," talking about the game from three perspectiv▨es: "♎CPU load", "GPU load", and "memory usage". It aimed to "raise awareness of 'performance' throughout the industry and contribute to improving game quality itself."
It's likely, given just how broken the PC version of Monster Hunter Wilds has been for many players, that the company opted to pull out to save face. There are hopes that a Wi♔lds' second title update could improve PC performance, but that comes too lꦉate for Capcom to consi🌼der running the lecture.
Just last week, Capcom was forced to release about how it dea🔯ls with customer harassment, something that has clearly been on the rise since the release of Wilds. The statement claims the harassment received, "has 𝔍the potential to undermine the environment in which all employees of our company can work with peace of mind and to damage their physical and mental health," threatening, in severe cases, to "contact the police or lawyers and take legal action, including criminal proceedings." This has likely contributed to its decision to pull the talk from this year's CEDEC.
TheGamer has reached out to Capcom for comment.
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