168澳洲幸运5开奖网:CD Projekt Red developers are joining other workers in the Polish 🗹gaming industry to form a union, following layoffs within the company earlier this year. In a mission statement, the workers cite a lack of job security and the resulting stress as the driving force behind forming a union, with the devs fighting to get a seat at the table in company decision-making.
This comes as 168澳洲幸运5开奖网:Cyberpunk 2077's ongoing development finally starts to slow down, only for the devs to move on to one of the company's many other projects. Yet it also comes as 100 workers were laid off earlier in the year, as opposed to being moved onto other games. This included the entire Gwent team, as the studio pulled its suppor𝓡t from the game.

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"We started talking about unionizing after the 2023 wave of layoffs when 9 percent of [workers] were let go," the union, pointing out that roughly 100 developers lost their jobs at this time. In response, they have formed the Polish Gamedev Workers Union (PGWU), a group within the larger, preexisting Polish union, The Workers' Initiative.
"[The layoffs] created a tremendous amount of stress and insecurity, affecting our mental health and leading to the creation of this union in respons﷽e," says PGWU. "Having a union means having more security, transparency, better protection, and a stronger voice in times of crisis [...] Our goal is not to start a fight but to have a dialogue."
The union is open to anyone in Po🌸land who is part of the gaming industry. It says that it accepts members who work in any profession within the industry, so not just those developing the games.
CD Projekt Red is yet to respond to the move. In an interview about the formation of the union with (translated from Polish), the founders say they haven't received a private response either. They do, however, add that they haven't experienced any union-busting behaviour when HR became aware that they were unionising. They also say that the working conditions at CDPR are "very good", so it certainly seems that the recent round of layoffs is the driving force behind unionisation.
Hopefully, this means that the studio didn't creep back into its use of crunch that we saw in the run-up to Cyberpunk 2077's launch. The company once again plꦜedged to not overwork its emplo𝓀yees earlier this year, but with so many Witcher projects on the go, and a full Cyberpunk sequel to get underway, it remains to be seen i🍸f it can stick to this prom💛ise.