Summary

  • The new Major Order in Helldivers 2 is a challenge, with players struggling to coordinate efforts to defend planets effectively.
  • Lack of centralized coordination hinders players, as platforms like Discord and Reddit are not efficient for strategizing.
  • Look, we either sort our strategy out, or we keep losing. Pick one.

The newest Major Order in has tasked players with defending a total of ten planets on both the Automaton and Terminid fronts. At the time of writing, there is just under a day and a half left to go before the Order expires, and four planets have been successfully defended so far. It took players seve💮ral days to get to this point, and successfully defending another six planets in the space of a day seems like an unrealistically tall order.

Nobody really thought this was going to be doable, to be fair. As I said 168澳洲幸运5开奖网:in my weekly Helldivers 2 column, we’re basically guaranteed to fail to some degree, it’s just a matter of where and how badly. T🉐he developers themselves have said that the Major Order is designed specifically to make us lose ground, and it’s hard to dispute that considering that this Operation has been an uphill battle from the jump.

The upward struggle was made worse by ♈a bug that stopped liberation from being tracked and displayed coꦺrrectly. Thankfully, it’s been fixed.

The issue with this Major Order is that it capitalises on the players’ 🃏biggest weakness: a severe lack of coordination. There is no centralised place for Helldivers 2 players to coordinate tactics, and the idea of having one on the modern day i🥀nternet is almost ludicrous. I can’t imagine an entire fanbase migrating to a single platform just for better strategic coordination, especially when every platform seems to be equally useless when it comes to trying to mobilise players to do a specific thing. The two major players are Discord and Reddit, both places where threads and messages get lost quickly in the constant deluge of things being posted.

Reddit is a more likely contender for fanbase centralisation – there&rs🌳quo;s a single subreddit where all threads are contained, important posts can be pinned and made immediately visible, and people can comment in contained threads instead of in a constant stওream of disjointed messages. But then another problem arises: who decides what strategies should be followed and which should be discarded? If a gambit or plan fails, does the person who proposed it then get blamed?

It’s almost like we’re being forced to organise into a militaristic hierarchy so that we can act as an organised force, because disorganised forces don’t get anything done right or fast.

I’m not sure this is the right thing to be doing, but I’m also not sure how else players can organically come to a consensus quickly enough that we aren’t wasting time getting to Major Orders. I’d say that Arrowhead needs to make it easier for players to coordinate their efforts, but it turns out the developers are already making things easie꧙r. In the official Discord server, community manager Spitz said that they’ve done everything just short of handing us the win by confirming that the community’s plan would work and tweaking decay ra𒀰tes to make the win easier.

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Lore updates gal🅷ore, and the struggle to win a war wit♕hout liberation intel

The real issue here, Spitz says, isn’t that Arrowhead isn’t throwing us a bone, it’s a lack of player effort. Non-hardcore players are either blissfully unaware or completely apathetic to the coordinated war effort going on around them, and who can blame them? I, too, like to enjoy a game while completely disregarding anything the developers are pushing me to do. Why give in to the pressure if🌸 it’s not fun? Not everybody wants to be bouncing from planet to planet trying to perpetuate human domination, some people just want to kill bugs/bots on their favourite planets and mind their own business.

Something has to give, it seems. Either the players are going to have to suck it up, take the incoming L, and figure out how to effectively coordinate ourselves, or Arrowhead is going to have to do it for us. It’s hard to say if Arrowhead’s incoming tools for indicating supply lines and more information on the map will change t🌞hings very much, and I can’t tell who’s going to change first. I have a feeling we’re going to be stuck with the secret third option: we all keep being really bad at strategising, Arrowhead (fairly) refuses to spoon feed us, and we smash our heads against the same challenges again and again. It’s possible! I’d rather we all just move to Reddit, though.

Helldivers 2 is the sequel to the third-person shooter from Arrowhead Game Studios. This time out, the Helldivers are deep in the Galactic War, and it's up to you to bring Managed Democracy to the masses.