Nothing eases the way in Sid Meier's 168澳洲幸运5开奖网:Civilization 6 quite like money, it makes things easier, and can help you on your way to victory against other civilizations. Whether it's a scientific, cultural, or militaristic victory, more money will help make that happen.

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Money in Civilization 6 can be used for almost anything — buying units, buying districts, upgrades, smoothing over diplomatic relations with other civilizations, and more. No matter what it's used for, being the richest empire in the game is an absolute advantage. Here are the quickest and most efficient ways to build a bank account in Civ 6.

Updated April 4, 2023 by Jerel Levy: Earning money in Civilization 6 can be easier than you think. If you're looking for the best gold strategy or the best money making strategy to help secure your victories and provide you with extra opportunities, this guide has got you covered. We dive into how to get more gold in Civ 6, and we've updated this guide for clarity and formatting to give you the best version to help you earn all that sweet gold.

Build, Don't Buy

Civilization 6 choose your production screen shot

The most basic principle to apply is to always build when you can instead of buying. Every district, unit, and wonder can 🍒be completed by using production and a number𝓡 of turns.

Even though the option to purchase it outright is there, saving the money will help keep the player's bank account full.

It normally doesn't take too long to build something (unless it's a World Wonder), so unless it's an absolute emergency, keep the money. There will be a time when it's needed.

Avoid War

Avoid War Civilization 6 screenshot of opposing area leaders and the map

Another basic rule of thumb is to avoid war. Engaging in war is costly on several levels. More military units cost maintenance per turn, plus the cost of adding new🅰 units.

War debilitates trade routes, eliminating incoming money to your civilization.

Even other civilizations that aren't engaged in the war will be less likely to trade as warmongering looks bad on a civilization. It's overall not conducive engaging in war if you're trying to build your bank account.

Have Less Military Units

Civilization 6 gameplay map screenshot

Military units cost lots of money to upkeep, so unless you're preparing for war, eliminating extra units will be a wise idea.

On top of per-turn maintenance fees for every unit, keeping them current w𝔉i🐼th upgrades is also costly, especially if there are many units.

Instead, if the game's focus is to achieve a victory not based on military domination, having a small range of different military unit types is the best way to go.

That way, you can still act defensively if the need arises. Focus on expanding the types of units instead of t🧔he quantity.

Change The City Production Focus To Money

Civilization 6 Screenshot with a circle showcasing the player's financial amount

One quick way to maximize the amount of money coming into a player's civilization is by focusing the city production on money.

Instead of being evenly divided between culture, food, production, science, and faith, all spare citizens should be focused on financial output.

If a player has every city doing this, the amount of gold generated per turn will be enormously boosted. It takes one turn for this to be effective, so it's an easy way to help build savings.

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Create An Economically Attuned Government

Lower Unit Maintenance Policy Civilization 6

Another great opportunity to focus on your civ's financial security is assigning a shrewd roster of economically attuned policies.

Here are the moꦬst economically conducive policies in Civ 6 and what they do, 🤡as well as highlights on a couple of our favorite Policy Cards.

Traveling Merchants

Great Merchants are perfect for those players that want to build up their bank accounts. Commercial Hubs provide +1 Great Merchant points per turn, but besides that, the Travelling Merchant's government policy is the best bet for maximizing Great Merchant points.

When used, Grജeat Merchants provide a variety of bonuses that directly address your money - it may add an additional trade route or grant more envoys, for instance.

These Great People are essential to garnering a sizable income. However, this policy does become obsolete later in the game when Laissez-Faire becomes available.

Conscription

Finding ways to save money in Civilization 6 may be hard, as you want to buy more and more military units, but this is an easy hack: lower the cost of military unit maintenance.

Every turn, each military unit costs x-amount of gold to maintain. As the game progresses, these maintenance fees increase, and ൲if you have a lot of units, this certainly adds up.

The Conscription government policy lowers the maintenance fees per turn and is available in the early game, so it's an easy way to find some savings.

Commercial Hubs

Financial District In Civilization 6 circled in the location on the map

The most basic rule of making money in this game is to have Commerical Hub districts in every city and build up every building in the district. Make sure it's constantly operational.

This district is essential to making money – it's in the name. In addition, having a commercial hub automatically adds +1 Great Merchant point per turn.

As the game progresses, the buildings will output an increasing amount of money, such as with Banks. Witho𓆉ut this district, making a surplus of money will be extremely difficultꦑ.

Settlement Choices

Settlement Choice and Resources Civilization 6

Settlement choice is very important for many reasons, but if you're focused on becoming rich, this early stage is vital.

You need to settle in an area that has luxury items such as coffee beans or silk, as these are hot commodities that othꦡer civilizatioꩲns will want.

You can then sell these items for either gold or other resources. In addition, some of these luxury resources also provide gold per turn, so it's wise to have some within the borders of the civilization.

Though all resources are hel𝔉pful, luxury items will help make ꦍmoney.

Envoys

Screenshot of city state Finance Envoys in Civilization 6

Envoys are a great game mechanic as they provide bonuses according to the city-state they are sent to.

For example, sending many envoys to a Financial city-state will accumulate more gold per turn with the more envoys that are sent there.

As a Suzerain of a Financial city-state, you would also have access to all the resources of the city-state, which can mean their bank account as well. It's a very simple strategy for maximizing the focus on gold.

Trade Routes

Trade Routes highlighted in a Civilization 6 screen shot

The easiest and quickཧest way to make money in this game is simple: trade routes.

Trade routes take a set number of turns to complete, bringing in extra gold (among other resources) per turn.

During the late game, some civilizations can host upwards of ten trade routes at a time, meaning many different income streams.

As you start meeting other civilizations and city-states, more trading options become available, and you will be able to pick the route that offers the most gold per turn. It's extremely effective and the main source of money in Civilization 6.

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