A little over a decade ago, the Immortal Engine was born. It's a game engine from Tactic Studios, a developer made up of many former 168澳洲幸运5开奖网:Digital Extremes devs who worked on such titles as Dark Sector and Bioshock 2. Their first game, Immortal Empire, was a free-to-play turn-based tactical RPG that🍎 was released as a browser game in ღ2009 before being ported to Steam in 2015.
Fast forward to today and Tactic Studios has upgraded their Immortal Engine from something that plays a turn-based RPG to something that can render a fully 3D environment in beautiful detail. And you'll be able to get a fir𒐪st-hand look at all those gorgeous polygons in Tactic Studios' follow-up game, Claire de Lune.
As a first-person puzzle adv꧂enture, Claire de Lune couldn't be any more different from their previous game. Something like a cross between Portal and The Talos Principle, Claire de Lune has players take on the role of a doting father who's out t✨o save his stranded daughter after crash landing on an alien world.
The trailer makes it clear that there's some history in this family that gets rudely interrupted by a planet. And also a comedic ship AI named Arturo, whoꦅ chimes in with helpful tips or funny quips from time to time.
Your biggest tool is the Nanogun. Able to construct temporary boxe𒀰s or bridges to help♉ you bypass giant chasms or traverse sharp ledges, the Nanogun is your best friend and best defense. You can even use it to crush some smaller aliens, but don’t expect it to save you from larger fauna.
Claire de Lune's 🔥story is told via flashbacks, hidden ship logs, and traditional point-and-click adventure-style puzzles.
You won't have to wa👍it long to experience Claire de Lune, whic💙h launches on and later this spring. Wishlisting is available now.