168澳洲幸运5开奖网:Retail WoW has a plethora of activities to explore outside of raids and dungeons. Whether you're interested in transmog, pet battles, mount collectio🅷n, warfronts, island expeditions, rated battlegrounds, arenas, or anything else, retail has it. In the days of Classic, however, there weren't as man🐓y hobbies players could partake in. Twinking was at its peak popularity in vanilla WoW.

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With the launch of Classic and the return of battlegrounds offering no experience, twinking has come back into fashion. Players with an excess of gold can give their level 19s, 29s, 39s, and 49s enchants itemized for level 60s. With the proper gear, professions, and consumables, twinks are a force to be reckoned with in PvP. For anyone interested in exploring this hobby, here's a list of 5 overpowered 🐓twinks and 5 that leave a bit to be desired in comparisཧon.

10 🧸 OP: 19 Hunter ♉

The level 19 Hunter is an absolute beast. They have some of the strongest gear available to 🍃them at the level. Venomstrike, the blue bow from Wailing Caverns, has the chance to hit your target for an extra 31-45 nature damage. As elemental damage ignores armor values, this weapon can feel like bringing a rocket launcher to a knife fight. Lesser known, however, is that this b𒈔ow can be paired with the Feathered Arrow, adding an extra 9.5 DPS.

The arrows come from a ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚlevel 30+ quest in , but can be sold on the Auction House or given to your twink by your higher-level characters. Plus, if you put in the effort to reach Honored with Timbermaw Hold you can get offhand with +10 Stamina. Hunters have incredible burst DPS pote✅ntial paired with excellent survivability making them the most OP in the 10-19 bracket.

9 Not So OP: 1🌞9 Mage

Low-level Mages sacrifice a lot of their output potential for survivability. Mages are certainly welcomed into premade Warsong Gulch battles, but mostly for their utilit▨y rather than their power. Their toolkit centers around crowd-controlling the enemy team: frostbolts to slow attackers, frost nova to hold them in place; polymorph t🧜o disrupt healers.

As always, everyone loves tꦿheir int꧂ellect buff and free food and water. Mage twinks can be rewarding to play if you enjoy helping lead your team to victory. They just sadly are not the ones to stand in the limelight compared to hunters, paladins, or priests.

8 ꦐ OP: 29 Rogue ൩

Rogues in every bracket can be vicious. The problem 🌳with level-19 rogues is they're easily stopped by hunters and other ranged classes if they aren't able to finish them off in their opener. The tides start turning at level 29 though. This is when they have access to almost all of their PvP toolkit. Two key abilities they have in this bracket that they didn't have in the previous are Vanish and Evasion.

Vanish is an awesome CC-breaker, bringing the rogue b🔯ack into stealth. Evasion can help avoid stuns if the rogue is flag-carrying, or to massively boost survivability in team fights. Better yet, rogues have a lot of spec flexibility. They can deep-dive into the Assassination tree for wicked criticals, or experiment with a more balanced spec for the stun locking-backstabbing playstyle. The 29 rogue with maxed engineering is difficult even for hunters to deal with.

7 🦩 ꦰ OP: 19 Priest

The 𝔉best healer in the 10-19 bracket is the Prie⛄st hands down. Priests are the perfect balance of offensive and defensive ability. They have access to the largest variety of healing spells at the lowest level. By 19 priests have Renew, Heal, and Lesser Heal. On the Alliance side, dwarves and humans have Desperate Prayer, an instant zero-mana spell for dire situations. Plus, their rank 3 Power Word: Shield absorbs 166 damage, which is significant at the level.

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Horde priests are perhaps even better, as the troll racial Hex of Weakness can be devastating on flag-carriers by reducing healing by 20%. If their spells weren't amazing enough, priests get access to the Gravestone Scepter at level 18. The wand does a whopping 29 DPS, significantly more than any other wand acquirable at the level. If the priest is specc𝔉ed into Wand Specialization as well, the damage output can be immense combined with Shadow Word: Pain.

6 🤪 Not So OP: Any Non-Max Level Warrior

Warriors at any level can be difficult to fit into the twinking meta. That's not🎶 to say that they aren't useful, just that they have a lot more obvious downsides to them. Low-level warriors are especially dependent on consumables or other players due to their lack of self-healing. Furthermore, they are arguably the most gear dependent class in the game.

As twinks, they're most often used as tanky flag-carriers. Sadly, druids are the undisputed kings of that role with their movement speed increases, self-healing, and bear form. As DPS, they are at their best at the 168澳洲幸运5开奖网:max level. 🐻However, warriors are high skill cap with a lot of build f💎lexibility. It's a twinking choice that requires more effort and game knowledge than the others.

5 🔜 OP: 19 Paladin

dwarf on horseback

Paladins are nothing if not versatile. With a one-handed weapon and the Arctic Buck𓃲꧋ler from the Blackfathom Depths quest, they can be tanky. This combined with Improved Devotion Aura offering 25% extra armor to the already 160 additional armor and Blessing of Freedom means that they're taking little damage from melee strikes and can run to safety unimpeded.

The utility they provide with their blessings can't be matched. Plus, because weapons can be switched in combat, the paladin can swap from a tank to a vicious DPS with Glacial Stone. There's a lot of potential in weapon swapping here if you have the money to get everything fully enchanted for each scenario. Paladins are most often healers, but that doesn't mean they can't do sick damage if luck is 🅺in their favor.

4 Not So OP: Hig💟her Level Paladins ꦺ

Paladins struggle more at higher levels not because🍃 they are unviable, but because more classes that can counter them get better. Others start gaining gap-closing abilities while the paladin remains relatively the same speed. The biggest problem for the paladin is a shaman.

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Shamans are a pretty good counter to them with their Purge and Dispell abilities.🍌 Once shamans start seeing more action a♛t level 39, paladins have a harder time standing on equal footing. Paladins are still a useful class, just less broken by comparison.

3 Not So OP: 19 Warlo𓆏ck 🐬

Warlocks at this level are like mages in that their strengths lie in their crowd-controlling. The majority of the 19 warlock's damage will come from Corruption and secondly from the Curse of Agony. The issue for them comes that priests can dispel their DoTs with ease. Considering that priests are a 🗹common twink class in this level bracket, the warlock will be fighting a losing battle if not well protected by his team.

Life Tapping is dangerous, as warlocks at this level don't have quite the survivability as their caster counterparts. Higher levels are better due to more access to spells, of course. However, a big factor to keep in mind is their reliance on soul shards. 19 twinks don't have a lot of leeways when it comes to extra experience. It would be far too easy💮 to accidentally level the warlock to 20. A great player with proper team support could probably pull off some inꦇsane tricks, but they aren't as inherently strong as others on this list.

2 ܫ OP: 49 Sꦛhaman

Shamans, especially enhancement shamans, hit a massive power spike in the 49 bracket. Elemental Shamans are consistently excellent🐷 in the 39 bracket, but for those who prefer the melee style level, 49 is where the fun begins🐬.

No other melee can hold a candle to the raw power of an enhancement shaman. Granted, a lot of their power comes from RNG elements: Wind Fury proccing, Kang the Decapitator proccing, crusader enchant proccing. However, when the tides are in your favor, shamans c💫an take an enemy health bar down to near-zero within a global. They're bಌursty and satisfying.

1 ಌ Not So O♕P: 19 or 29 Shaman

Sadly, the same cannot be said for shamans at lower levels. They are soli𒈔d healers but lack the surviva🐻bility and utility of priests, paladins, and druids.

Shamans suffer from the high 🏅mana costs of their totems and noticeably weaker DPS than their counterparts. Most lower-level battleground groups prefer priests and druids.

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