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168澳洲幸运5开奖网:Call of Duty: Black Ops 6 h🎐as dozens of weapons for players to use in both multiplayer and Zombies. Each weapon you bring into Zombies comes with unique pros and cons that might mesh with your playstyle, ranging from high handling to unique Pack-A-Punch features that transform the weapon's functionality.

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Today, we'll be ranking every weapon in BO6 Zombies in a tier list ꦛto see which weapons are the best of the best. Wonder weapons, rifles, snipers, and pistols are all included. Pack-A-Punch features and notable synergies are also considered, helping you decide which weapons to bring for high-round matches.
Updated June 7, 2025, by Charles Burgar: Season 4 has added some new weapons to the Zombies sandbox, including the fan-favorite FFAR assault rifle and LC10 SMG. We've updated this tier list to include every new weapon this season. All recent balance changes have also been accounted for when reranking certain weapons, notably all of the game's pistols.
Tier List Rankings Explained
This tier list looks at how𓆉 effective each Black Ops 6 weapon is in Zombies, focusing on high-round performance (Round 31+). Weapons that perform better in harder rounds are ranked higher. Pack-A-Punch gimmicks, such as the GS45's explosive rounds, are taken into consideration. As for the tiers:
- S Tier - Best of the best, on par with wonder weapons. These weapons scale exceptionally well in higher rounds.
- A Tier - Strong options. Weapons in this category deal great damage or have excellent utility, although they don't scale as well as the S-Tier category.
- B Tier - Average. Anything in this tier excels at a particular niche—such as rocket launcher spam—or is a jack-of-all-trades weapon.
- C Tier - Poor. These weapons have ammo issues or struggle to scale past Round 20.
- D Tier - Awful. There's no reason to use these weapons beyond camo challenges.
We are not ranking melee weapons in this list since they function more as stat sticks. Wonder weaꦐpons are all in the highest echelon of weapons in Zombies🤪, so they are ranked in a separate category.
Tier List Changes
- Added Season 4 weapons: The FFAR, LC10, and Essex Model 07 have been added to the list.
- Moved the Maelstrom from B to A+: Nothing changed with this weapon. We underestimated its effectiveness. When built for, this weapon can compete with some S-tier weapons.
- Moved the GPMG from A- to A+: Arguably S-tier when paired with Frenzy Guard.
- Moved the Kompakt from B- to B+: Now accounting for its hipfire accuracy bonus.
- Moved the TR2 from B- to B+: Damage buffs have helped this weapon in higher rounds, although it still struggles past Round 35+.
- Raised the DM-10 and Tsarkov Rankings: The damage buffs helped move them up in the B tier, although they're still subpar when compared to most A-tier options.
-
Reranked pistols: Most pistols received a drastic buff in Season 4 and are worth using now.
- 9mm: Moved from D to B.
- Grekhova: Moved from D- to B.
- Stryder: Moved from D to B.
Zombies Weapon Tier List
S Tier Wonder Weapons |
||
---|---|---|
Jet Gun |
Wunderwaffe DG-2 |
Ray Gun Mark II (Including Variants) |
Ray Gun |
Beamsmasher |
Staff of Ice |
S Tier Loadout Weapons |
||
ASG-89 |
LR 7.62 |
SVD |
GS45 |
Nail Gun |
AMR Mod 4 |
A Tier Wonder Weapons |
||
Elemental Swords |
||
A Tier Loadout Weapons |
||
LW3A1 Frostline |
GPMG-7 |
Maelstrom |
LW3A1 Frostline |
CR-56 AMAX |
SWAT 5.56 |
D1.3 Sector |
Krig-C |
PP-919 |
Sirin 9mm |
Feng 82 |
AS VAL |
AEK-973 |
XM4 |
Goblin MK2 |
B Tier |
||
Saug |
Marine SP |
Cypher 091 |
TR2 |
Kompakt 92 |
LC10 |
DM-10 |
Stryder .22 |
Grekhova |
FFAR 1 |
Model L |
Kilo 141 |
Tsarkov 7.62 |
9mm PM |
C9 |
Jackal PDW |
PU-21 |
AK-74 |
PPSH-41 |
Tanto .22 |
Ladra |
Cigma 28 |
HE-1 |
XMG |
Essex Model 07 |
||
C Tier |
||
GPR 91 |
HDR |
AMES 85 |
KSV |
||
D Tier |
||
N/A |
S-Tier Weapons
These weapons are the best of the best, ideal for pushing high rounds or completing 168澳洲幸运5开奖网:a map's main easter egg. Since wonder weapons are easily some of BO6's best weapons, we've split thi💝s section between wonder weapons and standard ballistic weaponry. Theꦡre aren't many weapons in this category, but anything you use from this section is guaranteed to be strong.
Wonder Weapons
Weapon |
Map(s) |
Reasoning |
---|---|---|
Jet Gun |
Liberty Falls |
Infinite ammo and excellent damage scaling. Alt-fire is 🌊a Thund🔜ergun blast that scales well into higher rounds. |
Wunderwaffe DG-2 |
Shattered Veil |
Excellent damage for mꦫost rounds; strong crowd control༺ on higher rounds. Can achieve infinite ammo with Dead Aga🔯in + Critical Ey🦩e augments. |
Ray Gun Mark II (Including Variants) |
Shattered Veil |
Trades the Ray Gun's AoE damage for precision damageไ. E🅘xcellent DPS and ammo economy. Great in every category. |
Ray Gun |
All Maps |
Great ammo economy and solid AoE damage. Excels in every category. |
Beamsmasher |
Terminus |
Excellent ꧙cr𒈔owd control weapons with solid DPS. Suffers from poor ammo economy. Alt-fire slows targets, weakening them for your primary beam👍. |
Staff of Ice |
The Tomb |
Strong crowd control once🥀 upgraded. Sol♌id damage in earlier rounds. Alt-fir❀e creates an ice storm, freezing targets solid. |
The Jet Gun received a massive rework in Black Ops 6 and is easily the best weapon for Zombies. Its primary fire lasts much longer, has infi⛎nite damage scaling, and cools off 🌊quickly when Pack-A-Punched. Its alt-fire mode is effectively a Thundergun blast that surrounds your character, instantly killing zombies at Rounds 40 and beyond.
Shattered Veil brings back some fan-favorite Wonder Weapons from previous CoD titles. The Ray Gun Mk. II returns with three unique variants, each mimicking a different weapon archetype. It doesn't have the Ray Gun's splash damage, yet the high critical damage multiplier on each variant makes this an S-tier workhorse for higher rounds. If you need crowd control, then the Wunderwaffe DG-2 won't let you down.
While not quite as strong, the Ray Gun is still a great weapon this year. It deals excellent damage, covers a small area with each shot, and is incredibly ammo efficient. We find the Beamsmasher to be a little weaker due to its low ammo reserves, but the weapon itself easily deserves an S-tier placement. The alt-fire slows targets and makes their heads glow,🌺 significantly increasing the damage they receive from your primary fire.
The base Ice Staff is somewhat underwhelming since it lacks an alt-fire, but once you upgrade it through 168澳洲幸运5开奖网:The Tomb's main easter egg, it becomes a CC powerhouᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚse. The ice storm you can create through its alt-fire can freeze entire hordes of zombies in mere seconds, allowing for easy shatters with another weapon.
Loadout Weapons
Weapon |
Pack-A-Punch Gimmick |
Reasoning |
---|---|---|
ASG-89 |
Slug-like accuracy while ADS |
Absurd burst DPS if you🐼 spam the trigger, especiꦕally with the Dragon's Breath attachment. ADS allows𝔉 you to laꦺnd critical hits with a shotgun, drastically increasing your DPS. |
LR 7.62 |
Fires explosive rounds |
Tꦐop five weapons for 𓃲mobbing, excellent choice for single-target DPS. Sho🗹ts create an RPG explosไion that deals immense damage. |
SVD |
Shotgun hipfire, massive ADS damage buff |
Hi﷽pfire handl💜es hordes well, while ADS is perfect for killing special zombies. Only drawback is the weapon's limited a꧑mmo reserves. |
GS45 |
Fires explosive rounds |
Best mobbiꦉng weapon in the game, excluding wonder weapons. PAPs into Mu🐭stang and Sally (requires akimbo attachment for two pistols). |
Nail Gun |
Gains a 100-round magazine. |
Best automatic 'rifle' in the game. 𒆙Amazing for bossing. PAPs into a workhorse primary with a 100-round magazi꧅ne. |
AMR Mod 4 |
Significantly increased fire rate and ADS speed. |
Excellent single-target DPS 🎶when Pack-A-Punc𓄧hed; high punch through. Good choice 🤪for mobbing and fighting special zombies. |
Every weapon in this section has a strong Pack-A-Punch gimmick. The ASG-89 is now the best non-Wonder Weapon in the game due to 168澳洲幸运5开奖网:Double Tap, increasing the gun's fire rate while doubling your damage outright through the Double Standard augment. Shotguns in general received some serious love from Double Tap, but the ASG ⛦reaches Wonder Weapon-tier status with it active, especially if you're using Dragon's Breath.
Beyond that, the LR 7.62 effectively turns into a bolt-action rocket launcher, while the SVD gains shotgun-like properties while hipfired. If snipers aren't your cup of tea, the GS45 gives you the iconic Mustang and Sally when Pack-A-Punched for some amazing crowd control. If you need more boss DPS, then the Nail Gun w🍒hen Pack-A-Punched﷽ can put out some absurd numbers.
Finally, the AMR Mod 4 is a great pick for mobbing due to its absurd punch through. Group up the zombies, insta൲ntly ADS, an💜d then mow them down with a few shots.

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A-Tier Weapons
Weapons in this category aren't quite best-in-class, but they offer a great mix of DPS and general utility. From the fast-firing Frostline sniper to the massive magazine of the PP-919, the weapons in the A-tier category will never let you down in a typical Zombies matchᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ. Just don't expect these weapons to excel past Round 40, at least without help from pe🐽rks like Double Tap.
Elemental Swords
We ranked the Citadelle Des Mor🧜ts wonder weapons in A tier due to their limited range, hit limits per swing, and underwhelming elemental properties. They're the weakest wonder weapons in the game.
Weapon |
Pack-A-Punch Gimmick |
Reasoning |
---|---|---|
LW3A1 Frostline |
Gun effectively becomes semi-auto |
Fires incr🌄edibly fast and has excellent precision damage. Good choice for mobbing and special zombies. |
GPMG-7 |
Improved hipfire accuracy |
Great damage and fire rate for an LMG; long relไoads can b🍸e removed outright with the Belt-Fed attachment. Frenzied Guard gr💫ants infinite ammo if u🌞sing Belt-Fed and the Frenzied Fire augment. |
Maelstrom |
N/A |
Incredible weapon if you use Dragon's Breath and run certain🥀 augments. S-tier DPS and virtually infinite ammo if you can fight up close. Critical Eye (Death Perception) + Dead Again (Deadshot Daiquiri) can restore ammo per Dragon's Brea🎉th tick, giving this weapon infinite ammo against crowds. |
CR-56 AMAX |
N/A |
Strongest AR in zombies. Has excellent critical damag🧸e, fire rate, and mobility stats. Completely outclasses the AK-74. |
SWAT 5.56 |
N/A |
Grau Conv🀅ersion Kit turns this 🌠into a monstrous assault rifle with minimal recoil. Only downside is the weapon's low ammo reserves. |
D1.3 Sector |
N/A |
Extremely high damage per shot, si𝓡milar to the AMR. Doesn't benefit from most of 💎Double Tap's augments. |
Krig-C |
N/A |
High precision damage for an AR. Excellent DPS and minimal recoil. |
PP-919 |
Quadruples the magazine size |
Highl🏅y mobile weapon 🐻with a monstrous magazine size. Mediocre damage for an SMG, but the larg🍨e magazine more than makes up for it. |
Sirin 9mm |
N/A |
Absurdly high precision damage for its class. Great DPS and mobility. |
Feng 82 |
N/A |
High base damage and🤪 headshot multipliers; bottomless magazine via the Belt-Fed atta💞chment High DPS and best-in-class mobility for an LMG. |
AS VAL |
Triples the magazine size |
Fast-firing AR with SMG-like handling. Large ma🐓gazine size with extended mags and PAP.🐭 Solid all-rounder. |
AEK-973 |
N/A |
Full-auto attachment makes the AEK-973 a high-damag🅷e 🏅assault rifle. High DPS, but poor ammo economy. |
XM4 |
N/A |
Does a little bit of everything. Grea❀t damage, fire rate, and handl✃ing. S𝓀ometimes struggles with ammo, but is otherwise a great pick. |
Goblin MK2 |
N/A |
Strong mobbing weapon when paired with the mini-rocket conversion attachment, but suffers from a small꧙ magazine and poor a✃mmo reserves. Low C-tier weapon without the conversion kit. |
B-Tier Weapons
Here's where we start seeing more niche options. The Saug gets a mention since its PAP variant with akimbo has one of the highest DPS values in the game, provided you land all of your shots. Both rocket launchers, the Cigma 28 and HE-1, also get a mention since they can obliterate bosses with certain Gobblegums. The Goblin MK2 is also in this tier since its explosive aftermarket part makes it a solid mobbing weapon until the higher roun💖ds.
ܫBeyond that, everything else in this category ranges from mediocre to subpar. Nothing in B-tier is inherently bad, but not many of these weapons stand out.
Weapon |
Pack-A-Punch Gimmick |
Reasoning |
---|---|---|
Saug |
N/A |
A🃏bsurd DPS while akimbo, but suffers from poor ammo economy𝐆. |
Marine SP |
N/A |
Decent game starter. 🎐Great for special zombies, lackluster for hordes. Becomes significantly stronger with Double Tap. |
Cypher 091 |
N/A |
High damage and excellent mobility. Strong assault rifle with a slow fire rate. |
TR2 |
Fires in three-round bursts |
Absurd critical damage when Pack-A-Punched, although it sufferಞs from high recoil. Double Tap does help with th💦e feel of its PAP fℱorm. |
Kompakt 92 |
Pinpoint hipfire accuracy |
Becomes a strong wꦿeapon with 🔴the burst-fire attachment and Tactical Laser. Default Kꦇompakt 92 has awful ammo economy and low base🅰 damage. |
LC10 |
N/A |
High-damage SMG with pinpoint accuracy. Average DPS, but makes great use of Raওpid Fire and the CHF Barrel. |
DM-10 |
Binary trigger |
Easy to max RPM ඣdue to the binary trigger mechanic. High critical damage and fire rate, idea𒊎l 🐻for killing special and elite zombies. |
Stryder .22 |
N/A |
Highest da꧃mage potential out of all ballistic pistol♐s. Strong with akimbo and built for hipfire. |
Grekhova |
N/A |
Fantastic DPS when Pack-A-Punched. Suffers from🐈 poor range and low ammo reserves, especia🌜lly with akimbo. |
FFAR 1 |
N/A |
Jack of all trades assault rifle. Has poor handling but an exceptional fire rate. |
Model L |
N/A |
High precision dam🌟age for an AR, especially with a CHF Barre🎶l installed. High en🦩d of assault rifle DPS if you can land headshots. |
Kilo 141 |
N/A |
Fast-firing AR with low recoil and solid damage. Worse than the XM4, but it's a solid option. |
Tsarkov 7.62 |
N/A |
Excellent precision damage, but slow fire rate. |
9mm PM |
Greatly increased bullet penetration |
Pocket AMR Mod 4 when Pack-A-Punched. Poor range; lacks sustained DPS against bosses. |
C9 |
N/A |
Solid SMG that does a little of everything. |
Jackal PDW |
N/A |
Similar to the C9. Trades damage for better uti💟lity sta♎ts. |
PU-21 |
N/A |
High damage and fire rate, b𝕴ut has some ammo issues in later rounds. Attac🎃hments allow you to convert the PU-21🔯 into an assault rifle for more handling. |
AK-74 |
N/A |
Average assault rifle with high recoil. Completely outclassed by the CR-56 AMAX. |
PPSH-41 |
N/A |
High burst DPS, but poor ammo economy. |
Tanto .22 |
N/A |
High precision damage, but awful range. |
Ladra |
N/A |
Absurd burst DPS, but horrendous ammo economy. Better than the🔴 base Kompakt, but worse than its burst-fire version. |
Cigma 28 |
Larger magazine |
Highest DPS in the game with Free Fire Gobblegum. Obliterates bosses, but is otherwise🔜 an average weapon. |
HE-1 |
Larger magazine |
Highest DPS in the game with Free Fire Gobblegum. Obliterates bosses, but is otherwise🍸 an average weapon. |
XMG |
N/A |
Solid DPS held back by the longest reload animation in the gam💫e. Can be addressed with the B൲elt Fed mod, but it still falls behind other options. |
Essex Model 07 |
Pinpoint hipfire accuracy |
Immense one-hit damage if yဣou land headshots, although it suffers from poor DPS. Si🗹gnificantly better when used in🌟 tactical stance and with Double Tap. |
C-Tier Weapons
C-tier weapons have subpar DPS values or awful ammo management, making them inefficient for most loadouts. You can make these weapons work with Pack-A-Punch and rarity upgrades, but the same can be said for any weapon in BO6. 168澳洲幸运5开奖网:Unless you're doing camo challenges, you're better off using something else.
Weapon |
Pack-A-Punch Gimmick |
Reasoning |
---|---|---|
GPR 91 |
N/A |
Low damage and average fire rate. |
HDR |
N/A |
Worst sniper in Zombies. Has no Pack-A-Punch gi♕m💟mick and worse stats than the Frostline. |
AMES 85 |
N/A |
Poor damage profile for an assault rifle. |
KSV |
N/A |
Poor precision damage for an SMG. |
D-Tier Weapons
With Season 4's various pistol buffs, there aren't any weapons worthy of a D-tier placement. Every weapon in BO6 Zombies is at least reliable on higher rounds, although some guns are certainly better than others. The pistols previously in this tier are now𝕴 solidly in the B tier.

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