168澳洲幸运5开奖网:Crystal of Atlan releases with 11 avai🗹lable. Each class plays differently enough that it can be overwhelming when you don't know which class does what. So you want to play, but don't even know where to begin or what to do? Luckily, before you get to more advanced classes, you'll start by considering which of the four base classes you should choose from.

168澳洲幸运5开奖网: Crystal Of♒ Atlan: Class T🤡ier List
We take a look at every class in Crys🅷tal of Atlan and rank them all to see wꩵhich are the best for PvP and PvE.
Wit🏅h a base class for every playstyle and advanced classes that further identify each play option, this guide will detail every class available to play in Crystal of Atlan and which is right for you, depending on your knowledge and play style with this type of game.
Every Class In Crystal Of Atlan
Crystal of Atlan starts you off with four base classes. Each class then evolves into two or three advanced classes to further enhance your playstyle, making an even more refined experience based on how you want to play. The four base classes you'll choose 🍰from the start are:
Fighter
A martial arts master who plays with super quick and clo🎀se melee combat. This class can evolve into the Cloudstrider and Starbreaker, two more close comba𓆏t classes that deal massive amounts of damage.
Starbreaker uses huge fist gauntlets to deal devastating blows with their combos. It's much more close ranged and feels very much like a brawler style class for quick and easy combos up close to꧟ deal tons of damage when in🌳 your fire state to really amp up your output.
Cloudstrider unleashes the spirits of animals to create magical combos that can change her style depending on which inner chi animal you use. The Cloudstriker doesn't fight as close as the Starbreaker, dealing a more mid-range stance.
When switching between stances, you get completely differ♕ent skills as the Cloudstrider,🧜 depending on the associated animal.
Musketeer
The Musketeer is a long-range fighter capable of dishing out damage from several ranges, depending 𓆉on the advanced class you choose. The Musketeer uses firearms to deal with enemies at a safe range, though they can alsඣo move forward for more damage while balancing their resources.
The Bounty Hunter is great for dealing large AoE damage while also being able to add elemental damage to your hits. One of the more mobile classes, you can expect to move fast, shoot quickly, and deal large amo🌼unts of damage.
The Gunner has three different stances that'll help you fight from any range you need. She has a melee range for when enemies are up close and you need to dish out quick damage, making your basic attack all melee attacks. Grenade mode gives her a long-range attack, and her electromagnetic range is a perfect mid-range option.
Her basic attꦕacks coincide with each mode, giving you a chance to react as you need. You can deal huge bursts of damage if you pay atten♓tion to your abilities.
Swordsman
If you love dealing large damage and wielding a sword, this class is perfect for you. Pure strength drives the Swordsman forward, with tons of melee options making him♏ a frontline character, similar to a tank.
The Berserker is unique in that he trades his life for stronger hits. The less health you have, the harder you'll be dishing out damage. However, to ensure you don't get knocked out, your health is traded for a shield that allows you to keep your health 🌊low but keep your shield up.
You can deal massive damage without being knocked out as your shield keeps you alive. It's an interesting trade that will have you dishing damage while managing your cooldowns and keeping your shield up.
The ꦕBerserker is relatively slow compared to other classes, though it make🅰s up for it as it's one of the tankiest classes in the game.
Magiblade is all about speed. He has an attack speed buff that ensures he can dish out damage as quickly as possible. This will help you gain damage buffs. If you like flashy skills and sword-wielding with a quick response time and dealing magic attacks, you're going to enjoy this.
You will, however, need to be very close to the enemy when playing as a Mag💦iblade, so don't think m♏agic attacks mean range.
Magister
Your average magic-wielding spellcaster, the Magister is a mid to long-range elemental damage dealer, using a staff to deal magic damage out to enemies with a string of lightning basic attacks. T𒁏he Magis𝓡ter has three separate advanced classes to choose from.
The Elementalist takes things further, providing skills that can target enemies in an area, dealing a ton of flashy AoE damage. You don't want to be close to enemies as the Elementalist, but there are some options that will help you if you do end up too close to the enemy. The Elementalist has several spells that can clear dungeons quickly in PvE.
The Elementalist deals elemental damage and has lots of passive abilities to increase that attack. You'll want to ensure you're collecting Thundercores as well to use them for devastating attacks.
The Warlock deals magic with destructive spells and forbidden magic. Another flashy magic caster, this class relies on marking enemies and using skills to damage marked enemies with devastating spells. The range is closer than the Elementalist's, but you're still able to deal decent damage at mid-range. He has a unique form that will increase his damage output and turn your entire scree𒊎n black and red as you deal dark damage.
The Warlock ends up being a close-range magic damage dealer, much closer than the other Magister subclasses.
The Magician is all about RNG, as you're given tons of abilities that help with crowd control, such as putting enemies to sleep. You have lots of utilitiy, such as turning invisible and creating clones, and rotating through tons of skills that are determinedꦏ based on the card color you pull.
You'll need to rotate your cards for the most optimal output, hoping that you pull the cards you neeܫd to deal the bes✤t damage.
Puppeteer
This class uses puppets that she controls to deal damage. She is a melee-based damage dealer who uses her summoned puppet to close the gap and deal larg🌃e amounts of damage with swift attack chains. The advan🌱ced classes turn into the Scytheguard and the Blademaiden.
The Scytheguard is perfect for support players, as you can provide buffs for yourself and healing. This includes support options such as a damage reduction sphere, or party-wide healing, as well as a damage buff for yourself.
The Scytheguard isn't just about support, it can also deal a very good amount of damage with the damage buff whꦇile rotating between skills to heal at the same time. It's a very good hybrid class.
The Blademaiden allows you to control your puppet as it mimics your attacks. You'll want to place your puppet in the perfect position to double your attacks. Overlap your attacks with your puppets in the most opportune direction and placement to deal devastating damage between you and your🀅 puppet.
You want to ensure the enemy is between you and your puppet, allo🎃wing you to catch them in the crossfire of the damag༒e you're both doing.
Best Class To Choose Based On Your Playstyle
Whether you're a beginner to this type of action-style MMORPG or you're a veteran of how these games play, the advanced classes in each base class all play so differently that🌸 there will be something to your liking.
To reach advanced classes, you'll need to follow the main story of the game until you reach level 15. You'll th🦩en be given a chance to do the Class Branch quest that will result in you trying out the♒ advanced subclasses for each class, finally choosing one.
Difficulty |
Classes |
Description |
---|---|---|
Beginner |
|
The base classes are all set up for you when you begin, making it a quick and easy starting place. While you cannot change back to these classes once you've chosen an advanced subclass, they all do a good job of not requiring too much from you, as you'll usually start 🃏with just three or four simple skills you can rotate betweﷺen to deal damage. The skill tree only goes to level 10, so you'll have an easy time no matter which base class you choose. ꦕThe Bounty Hunter is a fast class that's easily learned as it's the most similar to the base classes. A decent option for a𓆉n advanced subclass for beginners. |
Intermediate |
|
These classes are not as difficult with resource management, but they have specific abi🐓lities that require a bit extra when playin🐟g them. Managing your shield while having low health as the Berserker is important enough to be worth🎉 taking the time to learn. The ability to cheat death is also helpful, and the passive healing keeps this class from being too difficult. Using the New Moon and Full Moon phases as the Scytheguard properly can boost dama🔜ge and healꦡ you, but you need to know a rotation and keep it up as you play for full use of the class. The Starbreaker is relatively simple to use, dealing high amounts of damage, however there are skills to keep up with when༺ playing that may require more work from beginners. The same can be said for Elementalist♉. |
Advanced |
|
These classes require a lot of micromanagement, making them more suited for players who are familiar with the genre and coo🍃ldown management. The Cloudstriker won't be usefulဣ and will not deal damage unless you pr🌞operly switch stances. The Magician and its RNG require constant attention and upkeep for optimal use while switchi🔜ng through cards in your rotation. The Blademaiden requires optimal positioning o♕f the puppet with your rotation. The Magiblade requires ensuring you have every cooldown timed properly to keep your speed buffsᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ up and get your damage buffs while rotating through your combo chains. |

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