NPC cloning has been a documented bug in 168澳洲幸运5开奖网:Cyberpunk 2077 since day one. While trailers and gameplay reveals showed a wide variety of NPC designs, the game we got would often repeat the same model numerous times in one street, ruini♎ng the immersion of Night City.

Now, it seems that this bug has survived the 168澳洲幸运5开奖网:recent patch 1.3, as players coജntinue to share videos of ♍cloned NPCs right next to one another.

Related: Cyberpun🍸k 2077 Multiplayer And Expansions Still Coming According To Datamine

Over on the main Cyberpunk subreddit, one user shaಞres a screenshot of three cloned NPCs standing next to each other, following the🌄 recently patch.

By far the worst example is a , showing at least 11 of the same NPC gathered in a crowd, and around 8 of another design. This isn't an isolated incident either, with another video showing an by the same NPC.

There are also reports that the NPC couples that can be found across Night City are and morphing into the saꦐme NPC model. Whatever patch 1.3 did, it seems to have messed with the way that NPCs spawn into the world.

This isn't the only thing the latest patch has failed to address. Players noticed that cars were 168澳洲幸运5开奖网:still prone to flying all🀅 over th🌼e place due to awkward collisions. Not only that, but vehicles are also clipping into the ground and getting stuck there - at least when it does flying, it comes back down again. This too has been an issue in the game since launch, and the numerous patches and hotfixes just haven't been enough to address it.

Some players have had enough of waiting for the patches and hotfixes to catch up, and are instead turning their attention to the modding scene. The 🐽168澳洲幸运5开奖网:recent launch of a "mega mod" got the attention of fans this month, as it reworks almost all aspects 💦of gameplay, rather than just build on top of them as the official updates do.

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Next: This Week In Modding: Cyberpunk Reworked, Hit & 🗹Run Remastered, And More