168澳洲幸运5开奖网:Cyberpunk 2077 released globally on December 10th, 2020 after several delays and, in truth, it probably could have used another year or two worth of postponements. It turns out that an entire year of aggressive crunch still couldn't deliver a consistent experience, even wi✨th the latest and greatest consoles on the market.

RELATED: 10 Things You Missed About Goro Takem💦ura In Cyberpunk 2077

That being said, some gamers have still managed to enjoy the game and that's great! The conversations have largely been focused on if the game runs at all, but those who are fortunate enough to play on the latest consoles have had the opportunity to talk about how🤪 the game runs. PS5 and Xbox Series X users have noticed a few contrasting experiences worth noting. A special thank you goes out to the folks over at for exploring and extrapolating on the particular details.

8 🀅 The Xbox Series X ꦏHas Two Modes

Cyberpunk 2077 Driving In Nomad Car In Night City
Cyberpunk 2077 Driving In Nomad Car In Night City

Right off the bat, the Xbox Series X sets itself apart from the PS5 by the inclusion of a settings mode that makes a huge difference. Players can choose "Quality" mode with a 30 FPS cap and improved graphics or "Performance" mo🎃de with a 60 FPS limit that has a decreased resolution.

Players have been comparing how Cyberpunk 2077 graphically stacks up with Red Dead Redem🍌ption 2 and if they were comparing different settings modes, it would have gotten very complicat🍃ed. As it is, ওthe Series S and X have three modes between them and so there is a lot of different ways Microsoft is serving up experiences.

7 ꧋ 🦩 The PS5 Uses PS4 Pro Settings

Cyberpunk 2077 Descending Into Afterlife With Jackie
Cyberpunk 2077 Descending Into Afterlife With Jackie

While the Xbox Series X has its own native settings unrelated to the Xbox One, the PS5 is actually using the same settings as the PS4 🌳Pro in everything except for FPS, which has been increased to 60 instead of the 30 that the PS4 Pro is locked in at.

RELATED: Cyberpunk 2077: 5 Best Characters (& 5 That Were Just Annoying𓃲)

You'll be able to appreciate ev෴ery TV commercial and radio advertisement in the game on either one as the content is the same, but most players usually expect graphical variations 🅠between generations of consoles and there aren't any in this case. Stꦏill, the PS5 crashes far less often than the PS4, so that's an improvement!

6 Xbox Series X Has Higher Resoluti🐈on 🧸

Cyberpunk 2077 Looking Up At The Brain Wash Sign
Cyberpunk 2077 Looking Up At The Brain Wash Sign

The PS5 and the Xbox Series X actually have the s𒅌ame resolution on the performance mode for the latter, with both staying around 1188p (and occasionally dipping lower). Predictably, neither gets to 4K resolution, but the Xbox Series X does manage to eke out 1512p for a majority of the game over the PS5s 1188p.

It's absolutely noticeable as some of the clarity on 168澳洲幸运5开奖网:the difficult boss fights makes the s𓃲ituation feel much more intense. It's also easier to read neon lights and make out the graffiti letteri☂ng from further away.

5 PS5 Has Fewer Pedes♛trians And Less Traffic

Cyberpunk 2077 Driving With No Traffic Or Pedestrians
Cyberpunk 2077 Driving With No Traffic Or Pedestrians

Crowd Density is higher on Xbox Series X by a substantial margin. This can be seen as a 🐈good or a bad thing, as the PS5 has a far less lively Night City but it's also easier to make your commute expediti🦹ously.

RELATED: 168澳洲幸运5开奖网:Every Cyberpunk 2077 Gang, Ranked

Thꦛe NPCs and side characters are still present and hilarious on either console, but if part of the fun for you is seeing what the townies are up to, you'll be much happier with the Xbox Series X. If your biggest priority is getting from place to place with fewer cars and people, though, then the PS5 is likely🔯 your better option.

4 💃 Xbox Series X Has Ambient Occlusion

Cyberpunk 2077 Driving Through Traffic Light
Cyberpunk 2077 Driving Through Traffic Light

Not only does the Xbox Series X reveal light shaded differently on objects, but the Series S does as well. Oddly, this was not included in the PS5 version since it's pretty standard, even on some last generation consoles. The differ🦂ence is mos🍌t notable when the light hits objects in dark alleys.

And regardless of 168澳洲幸运5开奖网:whether you love or hate Rogue, you🍸'll see this effect very clearly on the objects in The Afterlife, a place that is noticeably tough on graphics for both consoles and the PC. It might have꧒ something to do with the lighting effect's application on so many different surfaces, but this might get smoother with future patches.

3 PS5 Has Higher Frames Per Second 🌼

Cyberpunk 2077 V In Gunfight With Low Threat Target
Cyberpunk 2077 V In Gunfight With Low Threat Target

The PS5 sacrificed a lot, higher resolution, aꦆmbient occlusion, population density, etc, but it's clear this was by design so that they could do one thing very well. The experience oꦅn PS5 is consistently 60 FPS, only dipping into the mid-50s when driving quickly or in The Afterlife.

Neither version is ever bad enough to look like a flipbook or a comic (though 168澳洲🎐幸运5开奖网:the Cyberpunk 2077 comics are pretty hysterical). They both are mostly 60 FPS but the Xbox Series X lags behind in stressful situations, going into the low-50s when the PS5 only drops to the mid-50s. Also, in combat, the PS5 is great abo🉐ut sticking to 60, whereas the Xbox Series X drops to the high-50🏅s on occasion.

2 PS5 Has Quicker Loading Ti🐠mes

rogue and johnny cyberpunk 2077
rogue and johnny cyberpunk 2077

People are noticing dramatic differences betwee🦄n the trailer and the final version of C♓yberpunk 2077, but the final product, as ꧙promised, does not have loading screens. Well... at least that is kind of true. They have a loading video when starting up the campaign or loading another save. Thankfully, it's only when first loading up the game and not in the middle of it.

The time spent listening to the radio during the loading cinematic is reduced on the ﷺPS5 version by several seconds. If you're on the Xbox Series X, you'll be trapped watching the different angles o🐽f Night City for a bit longer than the competing console.

1 Xbox ๊Series X Has Improved Motion Blurring

Cyberpunk 2077 Taking A Turn At High Speeds
Cyberpunk 2077 Taking A Turn At High Speeds

Motion blurring was the last of the noticeable differences on the Xbox Series X. This is a feature that some players love and others hate (some eveꦅn hate it enough to turn it off from their settings). But it does provide a more cinematic experience.

The blurring on the Xbox Series X is much more fluid when taking quick turns in cars or when an explosion goes off. The PS5 hardly has ﷺany blur during these moments, so you'll have to decide if that's a good t🔯hing or a bad thing.

NEXT: Cyberpunk 2077: The 10 Funniest Created Charact🐷ers That'll Make You Laugh