Critical Role’s new D&D s🃏ourcebook b💖rings new weapons that actually level up as you play.
Explorer's Guide to Wildemount, 168澳洲幸运5开奖网:Critical Role’s brand new D&D sourcebook, arrives 168澳洲幸运5开奖网:March 17th wherever great 168澳洲幸运5开奖网:D&D merch is sold. For anyone who’s wanted to base in the bright and vibrant world of Exandriꦇa and Wildemount, this wi𝓰ll be necessary reading material.
Not only will the Explorer’s Guide to Wildemount add new beasts and character subclasses, but it’ll also add new magic items to the game. And some of those magic items will be just a little more special than others🐈.
They’re called the Vestiges of Divergence, and Matt Mercer explains that they’ll grow aꦚlong with the player throughout the ca✅mpaign.
”Powerful artifacts that were constructed during the battles leading into The Calamity," Mercer꧂ says in an interview with D&D Beyond’s Todd Kenreck. "This is a time when the gods walked on the prime material planes, great cities of mageocracies, and divinity. The Vestiges are the artifacts of their champions and powerful warriors of these final battles that were lost to time."
After the gods removed themselves from the m♉aterial plane in an event called The Divergence, the Vestiges fell into a dormant state. After they’re found by an adventurer, these Vestiges can reawaken as they attu𓆏ne to the adventurer’s growing power.
While player characters go through 20 levels of increasing skill, the Vestiges have just three sta💛ges: Dormant, Awaken, and Exalted. Each level brings new power to the Vestige and gives it additional properties. Just what those properties might be remains a mystery until the boo♊k arrives in March.
And while Critical Role’s Vestiges were more on the "player-friendly, positive" side, Explorer’s Guide to Wildemount will include Vestiges that belonged to both the good and ev𓂃il champions. Some of them might even be a little bit cursed, so be wary before you start swinging that Vestige long sword around.
Source: on YouTube