Being an asymmetrical horror game, 168澳洲幸运5开奖网:Dead By Daylight has quite a lot of licenses from different horror series. Some of these arrive in the game as specific playable characters, while others are released as Legendary cosmetics for existing original characters. 168澳洲幸运5开奖网:Silent Hill is one of the most famous licenses in the game.
The license was released in the game as the fourth year anniversary chapter, bringing Pyramid Head and Cheryl Mason to the game. Lisa Garland and Cybil Bennett were also released along with🍬 t🍸he chapter, bringing in a lot of Silent Hill fans to try out the game.
An Introduction To Cheryl Mason
Cheryl is a caring, empathetic, and impulsive individual who went by the name Heather before. She lost her father and also got involved with some cult activities. When she tried to turn her life around, her past came knocking at her door, dragging her into the fog of Dead By Daylight.
She brings three special perks to the game that can be unlocked on every character after upgrading her to prestige three. These perks are Soul Guard, Blood Pact, and Repressed Alliance.
Perk Synergies With Soul Guard
Soul guard is one among many perks that grants survivors an Endurance status effect. Whenever you or your teammate pick you from the dying state, this perk grants you Endurance for eight seconds.
Further, if you have a Hex symbol on your screen, you can pick yourself up infinitely.
If you get hit when you're injured and have the Endurance status effect, you are put into a Deep Wound state instead of the Dying state.
This allows you to not go down, but you'll have to mend before the yellow bar before your name runs out.
You need to have the red Hex icon on your screen for the secondary part of this perk to work. If the killer has a Hex perk, but you don't have it on your screen yet, that part won't work. That said, here are a few synergies with Soul Guard.
Boon: Exponential |
Hex perks aren't that common in the game ever since boons were released. This is because a lot of people are looking for totems because of both boons and archives. This makes it hard to pick yourself up from the ground using Soul Guard. In order to fix that, Boon: Exponential can be used as it also allows you to pick yourself up infinitely as long as you're in the radius of the booned totem. |
Unbreakable |
While𓆉 you can pick yourself up as many times as you want with Exponential, going down in that boon radius might not be an easy task. Unbreakable increases your recovery speed when you're downed, and it allows you to pick yourself up once no matter whereღ you are, making it easier to use🐠 Soul Guard. |
Power Struggle |
This perk allows you to drop a pallet on the killer's head when they're carrying you, if you have 15 percent wiggle progress. While using Soul Guard, there might be times when the killer 𒅌picks you up before you can recover fully, giving you a chance to use this perk to save yourself. |
Tenacity |
This perk makes perfect synergy with Soul Guard and all the other perks mentioned above. It allows you to recover while you're crawling, allowing you to get to your teammates so that they can pick you up instantly. |
We're Gonna Live Forever |
While you can have the Endurance status effect for yourself when you recover from the Dying state, this perk allows you to have it for your teammates as well, after you perform a certain action. Unhooking another survivor safely, taking a protection hit, or pallet or flashlight saving a survivor activates the second part of this perk. When you pick someone up from the ground with that activated, they also get Endurance for ten seconds. |
Perk Synergies With Blood Pact
You are empathetic towards your teammate, specifically the obsession when you have this perk. Whenever you or the obsession are injured, both of you can see each other's aura. Further, upon healing or being healed by the🧜 obsession, both get seven percent Haste effect as long as you stay within a 16-meter range of each other.
This perk does not work if you're the obsession, making it a bad idea to use perks like Decisive Strike or For The People. Some perks that can be used with it are:
Hope |
There are only a f🅰ew perks that give survivors a Haste effect in the game, and Hope 🌱is one of them. When all the generators are done, you will have another seven percent Haste for the rest of the game while using this perk, and this stacks with the Haste from Blood Pact. |
Boon: Dark Theory |
This is another perk that can provide you two percent Haste effect, but it's very situational. While you can get the effect from this perk throughout the game, you have to be in a 24-meter radius of the booned totem, which is not possible in some instances. The effect linger🅺s for four seconds after 🅘you leave the radius. |
Aftercare |
Since Blood Pact activates after you finish a healing action, and it requires you and your obsession to stay close to each other, Aftercare makes perfect synergy. Whenever you heal someone, or they heal you, you can see each other's aura until you're hooked. With Blood Pact, you can see the auras when o𝓡ne of you is injured, and with Aftercare, you can see them after. |
Better Than New |
If you're the one healing the obsession, which also activates Blood Pact, this will also give them a 16 percent speed boost in a lot of things. So, even if you can't stay near each other, at least they can do the other actions faster with Better Than New. |
Perk Synergies With Repressed Alliance
Whenever you see generators blocked by the entity's tentacles, you're sure to assume that it's one of the many killer perks. Luckily, survivors also have a perk that allows you to block a generator for 30 seconds after you have repaired generators for 45 seconds.
This generator block can only be triggered if you're the only one working on it. This leads to a lot of possible perk synergies with this perk:
Wiretap |
You can put this perk on a generator as well, just like Repressed Alliance. Whenever a g𒁃enerator has this on, you can see the killer whenever they get close to that generator. Wiretap can be removed by the killer if they kick the generator, but Repressed Alliance makes that impossible. This gives you at least 30 seconds of aura reading on tꦿhe killer. |
Overzealous |
Whenever you cleanse a totem, this perk gives you an eight percent repair speed bonus, double if it was a Hex totem. This allows you to finish the generator a little faster while you caཧn block it, in case the killer comes by with an intent to regress it. |
Blast Mine |
While this doesn't directly synergize with Repressed Alliance, it can be used to prank the killer. Although, the timing is difficult with this one. You basically have to trigger Blast Mine on a generator and wait for the killer to kick it. Once that happens, they will get stunned and blinded, at which point you can use Repressed Alliance on the generator. This wastes a ౠl🌄ot of their time and also make them rethink life choices. |
Cheryl Mason's Lore-Based Build
There are a lot of perks in Dead By Daylight that suit Cheryl's lore and personality, and here's the best build you can use to truly feel like you're in her shoes.
Boon: Dark Theory |
Cheryl ꧑is꧋ known to be involved with dark cult stuff, and this perk suits her perfectly because of that. |
Dark Sense |
Another ability she acquired after practicing dark arts for a while, being able to see t🐼he kil😼ler after finishing a generator. |
Inner Healing |
Before entering the fog, she was focusing on self-love and healing, which allows her to he❀al herself with this perk. |
Empathy |
Even after everything, she's a very empathetic character, and she can see the injured survivors throughout the map. |